view src/main/beos/exports/Makefile @ 940:bb1588ebe47b

Date: Sat, 10 Jul 2004 21:02:33 +0200 From: "Philippe Plantier (ayin)" Subject: [SDL] Problems allocating large surfaces There are problems when allocating large surfaces using SDL_CreateRGBSurface. When, for example, we try to allocate a surface wider than 16384 pixels, the calculation of the pitch overflows; this leads to a surface that has the w and h flags correctly set, but whose "pixels" buffer is too small. That may lead to heap corruption.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 05:29:45 +0000
parents 51b5e0be61c3
children 6c7b69218276
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EXPORTS = SDL.exp
HEADERS = \
	../../../../include/SDL.h \
	../../../../include/SDL_active.h \
	../../../../include/SDL_audio.h \
	../../../../include/SDL_byteorder.h \
	../../../../include/SDL_cdrom.h \
	../../../../include/SDL_copying.h \
	../../../../include/SDL_cpuinfo.h \
	../../../../include/SDL_endian.h \
	../../../../include/SDL_error.h \
	../../../../include/SDL_events.h \
	../../../../include/SDL_joystick.h \
	../../../../include/SDL_keyboard.h \
	../../../../include/SDL_keysym.h \
	../../../../include/SDL_loadso.h \
	../../../../include/SDL_main.h \
	../../../../include/SDL_mouse.h \
	../../../../include/SDL_mutex.h \
	../../../../include/SDL_quit.h \
	../../../../include/SDL_rwops.h \
	../../../../include/SDL_syswm.h \
	../../../../include/SDL_thread.h \
	../../../../include/SDL_timer.h \
	../../../../include/SDL_types.h \
	../../../../include/SDL_version.h \
	../../../../include/SDL_video.h

all: $(EXPORTS)

$(EXPORTS): $(HEADERS)
	perl genexp.pl $(HEADERS) >$@ || rm $@

clean:
	rm -f $(EXPORTS)