view test/testbitmap.c @ 1157:baf35853ad54

Date: Mon, 10 Oct 2005 13:09:32 +0300 From: Tommi Kyntola <tommi.kyntola@ray.fi> To: sdl@libsdl.org Subject: [SDL] [RFC] get_ticks broken on linux It uses gettimeofday to calculate the timedifference. Gettimeofday returns current time which is seldom monotonous. This breaks SDL timer subsystem. (time callbacks and all that get borked when the time difference ms is suddenly ~ 2^32) I posted a message about this earlier but got no response. Some thoughts on this matter would be appreciated. (Or even an explanation for the lack of interest.) A patch below would use the posix timers that have been around since posix 93 and do provide a good source of monotonous time on linux boxes (and on few others too). The following patch is also availabe at: http://www.hut.fi/u/tkyntola/SDL-1.2.9-clockfix.patch It's against 1.2.9, but I can easily rediffit against the cvs branch is needed. cheers, Tommi Kyntola tommi.kyntola@ray.fi
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 11 Oct 2005 18:16:12 +0000
parents be9c9c8f6d53
children 782fd950bd46 c121d94672cb
line wrap: on
line source


/* Simple program:  Test bitmap blits */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "SDL.h"
#include "picture.xbm"

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void quit(int rc)
{
	SDL_Quit();
	exit(rc);
}

SDL_Surface *LoadXBM(SDL_Surface *screen, int w, int h, Uint8 *bits)
{
	SDL_Surface *bitmap;
	Uint8 *line;

	/* Allocate the bitmap */
	bitmap = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 1, 0, 0, 0, 0);
	if ( bitmap == NULL ) {
		fprintf(stderr, "Couldn't allocate bitmap: %s\n",
						SDL_GetError());
		return(NULL);
	}

	/* Copy the pixels */
	line = (Uint8 *)bitmap->pixels;
	w = (w+7)/8;
	while ( h-- ) {
		memcpy(line, bits, w);
		/* X11 Bitmap images have the bits reversed */
		{ int i, j; Uint8 *buf, byte;
			for ( buf=line, i=0; i<w; ++i, ++buf ) {
				byte = *buf;
				*buf = 0;
				for ( j=7; j>=0; --j ) {
					*buf |= (byte&0x01)<<j;
					byte >>= 1;
				}
			}
		}
		line += bitmap->pitch;
		bits += w;
	}
	return(bitmap);
}

int main(int argc, char *argv[])
{
	SDL_Surface *screen;
	SDL_Surface *bitmap;
	Uint8  video_bpp;
	Uint32 videoflags;
	Uint8 *buffer;
	int i, k, done;
	SDL_Event event;
	Uint16 *buffer16;
        Uint16 color;
        Uint8  gradient;
	SDL_Color palette[256];


	/* Initialize SDL */
	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
		return(1);
	}

	video_bpp = 0;
	videoflags = SDL_SWSURFACE;
	while ( argc > 1 ) {
		--argc;
		if ( strcmp(argv[argc-1], "-bpp") == 0 ) {
			video_bpp = atoi(argv[argc]);
			--argc;
		} else
		if ( strcmp(argv[argc], "-warp") == 0 ) {
			videoflags |= SDL_HWPALETTE;
		} else
		if ( strcmp(argv[argc], "-hw") == 0 ) {
			videoflags |= SDL_HWSURFACE;
		} else
		if ( strcmp(argv[argc], "-fullscreen") == 0 ) {
			videoflags |= SDL_FULLSCREEN;
		} else {
			fprintf(stderr,
			"Usage: %s [-bpp N] [-warp] [-hw] [-fullscreen]\n",
								argv[0]);
			quit(1);
		}
	}

	/* Set 640x480 video mode */
	if ( (screen=SDL_SetVideoMode(640,480,video_bpp,videoflags)) == NULL ) {
		fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n",
						video_bpp, SDL_GetError());
		quit(2);
	}

	if (video_bpp==8) {
		/* Set a gray colormap, reverse order from white to black */
		for ( i=0; i<256; ++i ) {
			palette[i].r = 255-i;
			palette[i].g = 255-i;
			palette[i].b = 255-i;
		}
		SDL_SetColors(screen, palette, 0, 256);
	}

	/* Set the surface pixels and refresh! */
	if ( SDL_LockSurface(screen) < 0 ) {
		fprintf(stderr, "Couldn't lock the display surface: %s\n",
							SDL_GetError());
		quit(2);
	}
	buffer=(Uint8 *)screen->pixels;
	if (screen->format->BytesPerPixel!=2) {
        	for ( i=0; i<screen->h; ++i ) {
        		memset(buffer,(i*255)/screen->h, screen->pitch);
        		buffer += screen->pitch;
        	}
        }
        else
        {
		for ( i=0; i<screen->h; ++i ) {
			gradient=((i*255)/screen->h);
                        color = SDL_MapRGB(screen->format, gradient, gradient, gradient);
                        buffer16=(Uint16*)buffer;
                        for (k=0; k<screen->w; k++)
                        {
                            *(buffer16+k)=color;
                        }
			buffer += screen->pitch;
		}
        }
	SDL_UnlockSurface(screen);
	SDL_UpdateRect(screen, 0, 0, 0, 0);

	/* Load the bitmap */
	bitmap = LoadXBM(screen, picture_width, picture_height,
					(Uint8 *)picture_bits);
	if ( bitmap == NULL ) {
		quit(1);
	}

	/* Wait for a keystroke */
	done = 0;
	while ( !done ) {
		/* Check for events */
		while ( SDL_PollEvent(&event) ) {
			switch (event.type) {
				case SDL_MOUSEBUTTONDOWN: {
					SDL_Rect dst;

					dst.x = event.button.x - bitmap->w/2;
					dst.y = event.button.y - bitmap->h/2;
					dst.w = bitmap->w;
					dst.h = bitmap->h;
					SDL_BlitSurface(bitmap, NULL,
								screen, &dst);
					SDL_UpdateRects(screen,1,&dst);
					}
					break;
				case SDL_KEYDOWN:
					/* Any key press quits the app... */
					done = 1;
					break;
				case SDL_QUIT:
					done = 1;
					break;
				default:
					break;
			}
		}
	}
	SDL_FreeSurface(bitmap);
	SDL_Quit();
	return(0);
}