Mercurial > sdl-ios-xcode
view src/cdrom/macosx/AudioFilePlayer.h @ 1157:baf35853ad54
Date: Mon, 10 Oct 2005 13:09:32 +0300
From: Tommi Kyntola <tommi.kyntola@ray.fi>
To: sdl@libsdl.org
Subject: [SDL] [RFC] get_ticks broken on linux
It uses gettimeofday to calculate the timedifference.
Gettimeofday returns current time which is seldom monotonous.
This breaks SDL timer subsystem. (time callbacks and all that
get borked when the time difference ms is suddenly ~ 2^32)
I posted a message about this earlier but got no response.
Some thoughts on this matter would be appreciated.
(Or even an explanation for the lack of interest.)
A patch below would use the posix timers that have been around
since posix 93 and do provide a good source of monotonous time
on linux boxes (and on few others too).
The following patch is also availabe at:
http://www.hut.fi/u/tkyntola/SDL-1.2.9-clockfix.patch
It's against 1.2.9, but I can easily rediffit against
the cvs branch is needed.
cheers,
Tommi Kyntola tommi.kyntola@ray.fi
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 11 Oct 2005 18:16:12 +0000 |
parents | 71a2648acc75 |
children | d910939febfa |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org This file based on Apple sample code. We haven't changed the file name, so if you want to see the original search for it on apple.com/developer */ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // AudioFilePlayer.h // #ifndef __AudioFilePlayer_H__ #define __AudioFilePlayer_H__ #include <CoreServices/CoreServices.h> #include <AudioUnit/AudioUnit.h> #include "SDL_error.h" const char* AudioFilePlayerErrorStr (OSStatus error); /* void ThrowResult (OSStatus result, const char *str); #define THROW_RESULT(str) \ if (result) { \ ThrowResult (result, str); \ } */ typedef void (*AudioFilePlayNotifier)(void *inRefCon, OSStatus inStatus); enum { kAudioFilePlayErr_FilePlayUnderrun = -10000, kAudioFilePlay_FileIsFinished = -10001, kAudioFilePlay_PlayerIsUninitialized = -10002 }; struct S_AudioFileManager; #pragma mark __________ AudioFilePlayer typedef struct S_AudioFilePlayer { //public: int (*SetDestination)(struct S_AudioFilePlayer *afp, AudioUnit *inDestUnit); void (*SetNotifier)(struct S_AudioFilePlayer *afp, AudioFilePlayNotifier inNotifier, void *inRefCon); void (*SetStartFrame)(struct S_AudioFilePlayer *afp, int frame); // seek in the file int (*GetCurrentFrame)(struct S_AudioFilePlayer *afp); // get the current frame position void (*SetStopFrame)(struct S_AudioFilePlayer *afp, int frame); // set limit in the file int (*Connect)(struct S_AudioFilePlayer *afp); void (*Disconnect)(struct S_AudioFilePlayer *afp); void (*DoNotification)(struct S_AudioFilePlayer *afp, OSStatus inError); int (*IsConnected)(struct S_AudioFilePlayer *afp); AudioUnit (*GetDestUnit)(struct S_AudioFilePlayer *afp); void (*Print)(struct S_AudioFilePlayer *afp); //private: AudioUnit mPlayUnit; SInt16 mForkRefNum; AudioUnitInputCallback mInputCallback; AudioStreamBasicDescription mFileDescription; int mConnected; struct S_AudioFileManager* mAudioFileManager; AudioFilePlayNotifier mNotifier; void* mRefCon; int mStartFrame; #pragma mark __________ Private_Methods int (*OpenFile)(struct S_AudioFilePlayer *afp, const FSRef *inRef, SInt64 *outFileSize); } AudioFilePlayer; AudioFilePlayer *new_AudioFilePlayer(const FSRef *inFileRef); void delete_AudioFilePlayer(AudioFilePlayer *afp); #pragma mark __________ AudioFileManager typedef struct S_AudioFileManager { //public: // this method should NOT be called by an object of this class // as it is called by the parent's Disconnect() method void (*Disconnect)(struct S_AudioFileManager *afm); int (*DoConnect)(struct S_AudioFileManager *afm); OSStatus (*Read)(struct S_AudioFileManager *afm, char *buffer, UInt32 *len); const char* (*GetFileBuffer)(struct S_AudioFileManager *afm); const AudioFilePlayer *(*GetParent)(struct S_AudioFileManager *afm); void (*SetPosition)(struct S_AudioFileManager *afm, SInt64 pos); // seek/rewind in the file int (*GetByteCounter)(struct S_AudioFileManager *afm); // return actual bytes streamed to audio hardware void (*SetEndOfFile)(struct S_AudioFileManager *afm, SInt64 pos); // set the "EOF" (will behave just like it reached eof) //protected: AudioFilePlayer* mParent; SInt16 mForkRefNum; SInt64 mAudioDataOffset; char* mFileBuffer; int mByteCounter; int mReadFromFirstBuffer; int mLockUnsuccessful; int mIsEngaged; int mNumTimesAskedSinceFinished; void* mTmpBuffer; UInt32 mBufferSize; UInt32 mBufferOffset; //public: UInt32 mChunkSize; SInt64 mFileLength; SInt64 mReadFilePosition; int mWriteToFirstBuffer; int mFinishedReadingData; //protected: OSStatus (*Render)(struct S_AudioFileManager *afm, AudioBuffer *ioData); OSStatus (*GetFileData)(struct S_AudioFileManager *afm, void** inOutData, UInt32 *inOutDataSize); void (*AfterRender)(struct S_AudioFileManager *afm); //public: //static OSStatus (*FileInputProc)(void *inRefCon, AudioUnitRenderActionFlags inActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, AudioBuffer *ioData); } AudioFileManager; AudioFileManager *new_AudioFileManager (AudioFilePlayer *inParent, SInt16 inForkRefNum, SInt64 inFileLength, UInt32 inChunkSize); void delete_AudioFileManager(AudioFileManager *afm); #endif