view Xcode-iPhoneOS/Demos/src/common.h @ 5280:bad04e4710f6

Fixed bug #1116 Don't allocate the window's texture data until after creating the renderer, in case the renderer recreates the window.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2011 17:51:47 -0800
parents 20326ba2bda2
children
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/*
 *	common.h
 *	written by Holmes Futrell
 *	use however you want
 */

#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 480

extern int randomInt(int min, int max);
extern float randomFloat(float min, float max);
extern void fatalError(const char *string);