Mercurial > sdl-ios-xcode
view src/thread/win32/win_ce_semaphore.h @ 370:ba72f259bc88
Date: Sat, 18 May 2002 17:40:53 +0300
From: Mike Gorchak <mike@malva.ua>
Subject: New QNX patches
- Added more error check to avoid SEGFAULTS;
- Fixed bug in update function for SDL_HWSURFACE. BTW: update is much
faster than before.
- Added checks for SDL_HWSURFACE flag, chosen bpp must be equal to
desktop bpp for SDL_HWSURFACE.
- Fixed overlay bug, no more SEGFAULTS.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 19 May 2002 19:54:01 +0000 |
parents | 13ee9f4834ea |
children | 782fd950bd46 c121d94672cb |
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/* win_ce_semaphore.h - header file to go with win_ce_semaphore.c */ typedef struct _SYNCH_HANDLE_STRUCTURE { HANDLE hEvent; HANDLE hMutex; HANDLE hSemph; LONG MaxCount; volatile LONG CurCount; LPCTSTR lpName; } SYNCH_HANDLE_STRUCTURE, *SYNCHHANDLE; #define SYNCH_HANDLE_SIZE sizeof (SYNCH_HANDLE_STRUCTURE) /* Error codes - all must have bit 29 set */ #define SYNCH_ERROR 0X20000000 /* EXERCISE - REFINE THE ERROR NUMBERS */ extern SYNCHHANDLE CreateSemaphoreCE (LPSECURITY_ATTRIBUTES, LONG, LONG, LPCTSTR); extern BOOL ReleaseSemaphoreCE (SYNCHHANDLE, LONG, LPLONG); extern DWORD WaitForSemaphoreCE (SYNCHHANDLE, DWORD); extern BOOL CloseSynchHandle (SYNCHHANDLE);