Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetGammaRamp.3 @ 370:ba72f259bc88
Date: Sat, 18 May 2002 17:40:53 +0300
From: Mike Gorchak <mike@malva.ua>
Subject: New QNX patches
- Added more error check to avoid SEGFAULTS;
- Fixed bug in update function for SDL_HWSURFACE. BTW: update is much
faster than before.
- Added checks for SDL_HWSURFACE flag, chosen bpp must be equal to
desktop bpp for SDL_HWSURFACE.
- Fixed overlay bug, no more SEGFAULTS.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 19 May 2002 19:54:01 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_GetGammaRamp" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GetGammaRamp\- Gets the color gamma lookup tables for the display .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_GetGammaRamp\fP\fR(\fBUint16 *redtable, Uint16 *greentable, Uint16 *bluetable\fR); .SH "DESCRIPTION" .PP Gets the gamma translation lookup tables currently used by the display\&. Each table is an array of 256 Uint16 values\&. .PP Not all display hardware is able to change gamma\&. .SH "RETURN VALUE" .PP Returns -1 on error\&. .SH "SEE ALSO" .PP \fISDL_SetGamma\fR \fISDL_SetGammaRamp\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01