view docs/html/sdlflip.html @ 370:ba72f259bc88

Date: Sat, 18 May 2002 17:40:53 +0300 From: Mike Gorchak <mike@malva.ua> Subject: New QNX patches - Added more error check to avoid SEGFAULTS; - Fixed bug in update function for SDL_HWSURFACE. BTW: update is much faster than before. - Added checks for SDL_HWSURFACE flag, chosen bpp must be equal to desktop bpp for SDL_HWSURFACE. - Fixed overlay bug, no more SEGFAULTS.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 May 2002 19:54:01 +0000
parents e5bc29de3f0a
children 355632dca928
line wrap: on
line source

<HTML
><HEAD
><TITLE
>SDL_Flip</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.64
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
HREF="index.html"><LINK
REL="UP"
TITLE="Video"
HREF="video.html"><LINK
REL="PREVIOUS"
TITLE="SDL_UpdateRects"
HREF="sdlupdaterects.html"><LINK
REL="NEXT"
TITLE="SDL_SetColors"
HREF="sdlsetcolors.html"></HEAD
><BODY
CLASS="REFENTRY"
BGCOLOR="#FFF8DC"
TEXT="#000000"
LINK="#0000ee"
VLINK="#551a8b"
ALINK="#ff0000"
><DIV
CLASS="NAVHEADER"
><TABLE
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TH
COLSPAN="3"
ALIGN="center"
>SDL Library Documentation</TH
></TR
><TR
><TD
WIDTH="10%"
ALIGN="left"
VALIGN="bottom"
><A
HREF="sdlupdaterects.html"
>Prev</A
></TD
><TD
WIDTH="80%"
ALIGN="center"
VALIGN="bottom"
></TD
><TD
WIDTH="10%"
ALIGN="right"
VALIGN="bottom"
><A
HREF="sdlsetcolors.html"
>Next</A
></TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><H1
><A
NAME="SDLFLIP"
>SDL_Flip</A
></H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN1042"
></A
><H2
>Name</H2
>SDL_Flip&nbsp;--&nbsp;Swaps screen buffers</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN1045"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN1046"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_Flip</B
></CODE
>(SDL_Surface *screen);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1052"
></A
><H2
>Description</H2
><P
>On hardware that supports double-buffering, this function sets up a flip
and returns.  The hardware will wait for vertical retrace, and then swap
video buffers before the next video surface blit or lock will return.
On hardware that doesn't support double-buffering, this is equivalent
to calling <A
HREF="sdlupdaterect.html"
>SDL_UpdateRect</A
><TT
CLASS="PARAMETER"
><I
>(screen, 0, 0, 0, 0)</I
></TT
></P
><P
>The <TT
CLASS="LITERAL"
>SDL_DOUBLEBUF</TT
> flag must have been passed to 
<A
HREF="sdlsetvideomode.html"
>SDL_SetVideoMode</A
>,
 when
setting the video mode for this function to perform hardware flipping.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1060"
></A
><H2
>Return Value</H2
><P
>This function returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> if successful, or 
<SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> if there was an error.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1065"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
>,
<A
HREF="sdlupdaterect.html"
><TT
CLASS="FUNCTION"
>SDL_UpdateRect</TT
></A
>,
<A
HREF="sdlsurface.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Surface</SPAN
></A
></P
></DIV
><DIV
CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
><A
HREF="sdlupdaterects.html"
>Prev</A
></TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="index.html"
>Home</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
><A
HREF="sdlsetcolors.html"
>Next</A
></TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
>SDL_UpdateRects</TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="video.html"
>Up</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
>SDL_SetColors</TD
></TR
></TABLE
></DIV
></BODY
></HTML
>