Mercurial > sdl-ios-xcode
view test/testplatform.c @ 3978:b966761fef6c SDL-1.2
Significantly improved XIM support.
Fixes Bugzilla #429.
Selected notes from the patch's README:
= FIXES =
This patch fixes the above issues as follows.
== X11 events ==
Moved XFilterEvent just after XNextEvent so that all events are passed
to it. Also, XFilterEvent will receive masks indicated by IM through
XNFilterEvents IC value as well as masks surpplied by SDL.
X11_KeyRepeat is called between XNextEvent and XFilterEvent, after
testing an event is a KeyRelease. I'm not 100% comfortable to do so,
but I couldn't find a better timing to call it, and use of the
function is inevitable.
== Xutf8LookupString ==
Used a longer buffer to receive UTF-8 string. If it is insufficient,
a dynamic storage of the requested size will be allocated. The
initial size of the buffer is set to 32, because the Japanese text
converted from the most widely used benchmark key sequence for
Japanese IM, "WATASHINONAMAEHANAKANODESU." has ten Japanese characters
in it, that occupies 30 bytes when encoded in UTF-8.
== SDL_keysym.unicode ==
On Windows version of SDL implementation, SDL_keysym.unicode stores
UTF-16 encoded unicode characters, one UTF-16 encoding unit per an SDL
event. A Unicode supplementary characters are sent to an application
as two events. (One with a high surrogate and another with a low
surrogate.) The behavior seems reasonable since it is upward
compatible with existing handling of BMP characters.
I wrote a UTF-8 to UTF-16 conversion function for the purpose. It is
designed with the execution speed in mind, having a minimum set of
features that my patch requires.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 25 Jun 2007 19:58:32 +0000 |
parents | 6d2e1961661a |
children | 7a4c511c980a |
line wrap: on
line source
#include <stdio.h> #include "SDL.h" #include "SDL_endian.h" #include "SDL_cpuinfo.h" /* * Watcom C flags these as Warning 201: "Unreachable code" if you just * compare them directly, so we push it through a function to keep the * compiler quiet. --ryan. */ static int badsize(size_t sizeoftype, size_t hardcodetype) { return sizeoftype != hardcodetype; } int TestTypes(SDL_bool verbose) { int error = 0; if ( badsize(sizeof(Uint8), 1) ) { if ( verbose ) printf("sizeof(Uint8) != 1, instead = %ul\n", sizeof(Uint8)); ++error; } if ( badsize(sizeof(Uint16), 2) ) { if ( verbose ) printf("sizeof(Uint16) != 2, instead = %ul\n", sizeof(Uint16)); ++error; } if ( badsize(sizeof(Uint32), 4) ) { if ( verbose ) printf("sizeof(Uint32) != 4, instead = %ul\n", sizeof(Uint32)); ++error; } #ifdef SDL_HAS_64BIT_TYPE if ( badsize(sizeof(Uint64), 8) ) { if ( verbose ) printf("sizeof(Uint64) != 8, instead = %ul\n", sizeof(Uint64)); ++error; } #else if ( verbose ) { printf("WARNING: No 64-bit datatype on this platform\n"); } #endif if ( verbose && !error ) printf("All data types are the expected size.\n"); return( error ? 1 : 0 ); } int TestEndian(SDL_bool verbose) { int error = 0; Uint16 value = 0x1234; int real_byteorder; Uint16 value16 = 0xCDAB; Uint16 swapped16 = 0xABCD; Uint32 value32 = 0xEFBEADDE; Uint32 swapped32 = 0xDEADBEEF; #ifdef SDL_HAS_64BIT_TYPE Uint64 value64, swapped64; value64 = 0xEFBEADDE; value64 <<= 32; value64 |= 0xCDAB3412; swapped64 = 0x1234ABCD; swapped64 <<= 32; swapped64 |= 0xDEADBEEF; #endif if ( verbose ) { printf("Detected a %s endian machine.\n", (SDL_BYTEORDER == SDL_LIL_ENDIAN) ? "little" : "big"); } if ( (*((char *)&value) >> 4) == 0x1 ) { real_byteorder = SDL_BIG_ENDIAN; } else { real_byteorder = SDL_LIL_ENDIAN; } if ( real_byteorder != SDL_BYTEORDER ) { if ( verbose ) { printf("Actually a %s endian machine!\n", (real_byteorder == SDL_LIL_ENDIAN) ? "little" : "big"); } ++error; } if ( verbose ) { printf("Value 16 = 0x%X, swapped = 0x%X\n", value16, SDL_Swap16(value16)); } if ( SDL_Swap16(value16) != swapped16 ) { if ( verbose ) { printf("16 bit value swapped incorrectly!\n"); } ++error; } if ( verbose ) { printf("Value 32 = 0x%X, swapped = 0x%X\n", value32, SDL_Swap32(value32)); } if ( SDL_Swap32(value32) != swapped32 ) { if ( verbose ) { printf("32 bit value swapped incorrectly!\n"); } ++error; } #ifdef SDL_HAS_64BIT_TYPE if ( verbose ) { #ifdef _MSC_VER printf("Value 64 = 0x%I64X, swapped = 0x%I64X\n", value64, SDL_Swap64(value64)); #else printf("Value 64 = 0x%llX, swapped = 0x%llX\n", value64, SDL_Swap64(value64)); #endif } if ( SDL_Swap64(value64) != swapped64 ) { if ( verbose ) { printf("64 bit value swapped incorrectly!\n"); } ++error; } #endif return( error ? 1 : 0 ); } int TestCPUInfo(SDL_bool verbose) { if ( verbose ) { printf("RDTSC %s\n", SDL_HasRDTSC() ? "detected" : "not detected"); printf("MMX %s\n", SDL_HasMMX() ? "detected" : "not detected"); printf("MMX Ext %s\n", SDL_HasMMXExt() ? "detected" : "not detected"); printf("3DNow %s\n", SDL_Has3DNow() ? "detected" : "not detected"); printf("3DNow Ext %s\n", SDL_Has3DNowExt() ? "detected" : "not detected"); printf("SSE %s\n", SDL_HasSSE() ? "detected" : "not detected"); printf("SSE2 %s\n", SDL_HasSSE2() ? "detected" : "not detected"); printf("AltiVec %s\n", SDL_HasAltiVec() ? "detected" : "not detected"); } return(0); } int main(int argc, char *argv[]) { SDL_bool verbose = SDL_TRUE; int status = 0; if ( argv[1] && (SDL_strcmp(argv[1], "-q") == 0) ) { verbose = SDL_FALSE; } if ( verbose ) { printf("This system is running %s\n", #if __AIX__ "AIX" #elif __BEOS__ "BeOS" #elif __BSDI__ "BSDI" #elif __DREAMCAST__ "Dreamcast" #elif __FREEBSD__ "FreeBSD" #elif __HPUX__ "HP-UX" #elif __IRIX__ "Irix" #elif __LINUX__ "Linux" #elif __MINT__ "Atari MiNT" #elif __MACOS__ "MacOS Classic" #elif __MACOSX__ "Mac OS X" #elif __NETBSD__ "NetBSD" #elif __OPENBSD__ "OpenBSD" #elif __OS2__ "OS/2" #elif __OSF__ "OSF/1" #elif __QNXNTO__ "QNX Neutrino" #elif __RISCOS__ "RISC OS" #elif __SOLARIS__ "Solaris" #elif __WIN32__ #ifdef _WIN32_WCE "Windows CE" #else "Windows" #endif #else "an unknown operating system! (see SDL_platform.h)" #endif ); } status += TestTypes(verbose); status += TestEndian(verbose); status += TestCPUInfo(verbose); return status; }