Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_atarievents.c @ 3978:b966761fef6c SDL-1.2
Significantly improved XIM support.
Fixes Bugzilla #429.
Selected notes from the patch's README:
= FIXES =
This patch fixes the above issues as follows.
== X11 events ==
Moved XFilterEvent just after XNextEvent so that all events are passed
to it. Also, XFilterEvent will receive masks indicated by IM through
XNFilterEvents IC value as well as masks surpplied by SDL.
X11_KeyRepeat is called between XNextEvent and XFilterEvent, after
testing an event is a KeyRelease. I'm not 100% comfortable to do so,
but I couldn't find a better timing to call it, and use of the
function is inevitable.
== Xutf8LookupString ==
Used a longer buffer to receive UTF-8 string. If it is insufficient,
a dynamic storage of the requested size will be allocated. The
initial size of the buffer is set to 32, because the Japanese text
converted from the most widely used benchmark key sequence for
Japanese IM, "WATASHINONAMAEHANAKANODESU." has ten Japanese characters
in it, that occupies 30 bytes when encoded in UTF-8.
== SDL_keysym.unicode ==
On Windows version of SDL implementation, SDL_keysym.unicode stores
UTF-16 encoded unicode characters, one UTF-16 encoding unit per an SDL
event. A Unicode supplementary characters are sent to an application
as two events. (One with a high surrogate and another with a low
surrogate.) The behavior seems reasonable since it is upward
compatible with existing handling of BMP characters.
I wrote a UTF-8 to UTF-16 conversion function for the purpose. It is
designed with the execution speed in mind, having a minimum set of
features that my patch requires.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 25 Jun 2007 19:58:32 +0000 |
parents | bf1586b58ef2 |
children | a1b03ba2fcd0 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* * Atari keyboard events manager * * Patrice Mandin * * This routines choose what the final event manager will be */ #include <mint/cookie.h> #include <mint/ostruct.h> #include <mint/osbind.h> #include "../../events/SDL_sysevents.h" #include "../../events/SDL_events_c.h" #include "SDL_atarikeys.h" #include "SDL_atarievents_c.h" #include "SDL_biosevents_c.h" #include "SDL_gemdosevents_c.h" #include "SDL_ikbdevents_c.h" enum { MCH_ST=0, MCH_STE, MCH_TT, MCH_F30, MCH_CLONE, MCH_ARANYM }; #ifndef KT_NOCHANGE # define KT_NOCHANGE -1 #endif /* The translation tables from a console scancode to a SDL keysym */ static SDLKey keymap[ATARIBIOS_MAXKEYS]; static unsigned char *keytab_normal; void (*Atari_ShutdownEvents)(void); static void Atari_InitializeEvents(_THIS) { const char *envr; unsigned long cookie_mch; /* Test if we are on an Atari machine or not */ if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) { cookie_mch = 0; } cookie_mch >>= 16; /* Default is Ikbd, the faster except for clones */ switch(cookie_mch) { case MCH_ST: case MCH_STE: case MCH_TT: case MCH_F30: case MCH_ARANYM: this->InitOSKeymap=AtariIkbd_InitOSKeymap; this->PumpEvents=AtariIkbd_PumpEvents; Atari_ShutdownEvents=AtariIkbd_ShutdownEvents; break; default: this->InitOSKeymap=AtariGemdos_InitOSKeymap; this->PumpEvents=AtariGemdos_PumpEvents; Atari_ShutdownEvents=AtariGemdos_ShutdownEvents; break; } envr = SDL_getenv("SDL_ATARI_EVENTSDRIVER"); if (!envr) { return; } if (SDL_strcmp(envr, "ikbd") == 0) { this->InitOSKeymap=AtariIkbd_InitOSKeymap; this->PumpEvents=AtariIkbd_PumpEvents; Atari_ShutdownEvents=AtariIkbd_ShutdownEvents; } if (SDL_strcmp(envr, "gemdos") == 0) { this->InitOSKeymap=AtariGemdos_InitOSKeymap; this->PumpEvents=AtariGemdos_PumpEvents; Atari_ShutdownEvents=AtariGemdos_ShutdownEvents; } if (SDL_strcmp(envr, "bios") == 0) { this->InitOSKeymap=AtariBios_InitOSKeymap; this->PumpEvents=AtariBios_PumpEvents; Atari_ShutdownEvents=AtariBios_ShutdownEvents; } } void Atari_InitOSKeymap(_THIS) { Atari_InitializeEvents(this); SDL_Atari_InitInternalKeymap(this); /* Call choosen routine */ this->InitOSKeymap(this); } void SDL_Atari_InitInternalKeymap(_THIS) { int i; _KEYTAB *key_tables; /* Read system tables for scancode -> ascii translation */ key_tables = (_KEYTAB *) Keytbl(KT_NOCHANGE, KT_NOCHANGE, KT_NOCHANGE); keytab_normal = key_tables->unshift; /* Initialize keymap */ for ( i=0; i<ATARIBIOS_MAXKEYS; i++ ) keymap[i] = SDLK_UNKNOWN; /* Functions keys */ for ( i = 0; i<10; i++ ) keymap[SCANCODE_F1 + i] = SDLK_F1+i; /* Cursor keypad */ keymap[SCANCODE_HELP] = SDLK_HELP; keymap[SCANCODE_UNDO] = SDLK_UNDO; keymap[SCANCODE_INSERT] = SDLK_INSERT; keymap[SCANCODE_CLRHOME] = SDLK_HOME; keymap[SCANCODE_UP] = SDLK_UP; keymap[SCANCODE_DOWN] = SDLK_DOWN; keymap[SCANCODE_RIGHT] = SDLK_RIGHT; keymap[SCANCODE_LEFT] = SDLK_LEFT; /* Special keys */ keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE; keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE; keymap[SCANCODE_TAB] = SDLK_TAB; keymap[SCANCODE_ENTER] = SDLK_RETURN; keymap[SCANCODE_DELETE] = SDLK_DELETE; keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL; keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT; keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT; keymap[SCANCODE_LEFTALT] = SDLK_LALT; keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK; } void Atari_PumpEvents(_THIS) { Atari_InitializeEvents(this); /* Call choosen routine */ this->PumpEvents(this); } /* Atari to Unicode charset translation table */ Uint16 SDL_AtariToUnicodeTable[256]={ /* Standard ASCII characters from 0x00 to 0x7e */ /* Unicode stuff from 0x7f to 0xff */ 0x0000,0x0001,0x0002,0x0003,0x0004,0x0005,0x0006,0x0007, 0x0008,0x0009,0x000A,0x000B,0x000C,0x000D,0x000E,0x000F, 0x0010,0x0011,0x0012,0x0013,0x0014,0x0015,0x0016,0x0017, 0x0018,0x0019,0x001A,0x001B,0x001C,0x001D,0x001E,0x001F, 0x0020,0x0021,0x0022,0x0023,0x0024,0x0025,0x0026,0x0027, 0x0028,0x0029,0x002A,0x002B,0x002C,0x002D,0x002E,0x002F, 0x0030,0x0031,0x0032,0x0033,0x0034,0x0035,0x0036,0x0037, 0x0038,0x0039,0x003A,0x003B,0x003C,0x003D,0x003E,0x003F, 0x0040,0x0041,0x0042,0x0043,0x0044,0x0045,0x0046,0x0047, 0x0048,0x0049,0x004A,0x004B,0x004C,0x004D,0x004E,0x004F, 0x0050,0x0051,0x0052,0x0053,0x0054,0x0055,0x0056,0x0057, 0x0058,0x0059,0x005A,0x005B,0x005C,0x005D,0x005E,0x005F, 0x0060,0x0061,0x0062,0x0063,0x0064,0x0065,0x0066,0x0067, 0x0068,0x0069,0x006A,0x006B,0x006C,0x006D,0x006E,0x006F, 0x0070,0x0071,0x0072,0x0073,0x0074,0x0075,0x0076,0x0077, 0x0078,0x0079,0x007A,0x007B,0x007C,0x007D,0x007E,0x0394, 0x00C7,0x00FC,0x00E9,0x00E2,0x00E4,0x00E0,0x00E5,0x00E7, 0x00EA,0x00EB,0x00E8,0x00EF,0x00EE,0x00EC,0x00C4,0x00C5, 0x00C9,0x00E6,0x00C6,0x00F4,0x00F6,0x00F2,0x00FB,0x00F9, 0x00FF,0x00D6,0x00DC,0x00A2,0x00A3,0x00A5,0x00DF,0x0192, 0x00E1,0x00ED,0x00F3,0x00FA,0x00F1,0x00D1,0x00AA,0x00BA, 0x00BF,0x2310,0x00AC,0x00BD,0x00BC,0x00A1,0x00AB,0x00BB, 0x00C3,0x00F5,0x00D8,0x00F8,0x0153,0x0152,0x00C0,0x00C3, 0x00D5,0x00A8,0x00B4,0x2020,0x00B6,0x00A9,0x00AE,0x2122, 0x0133,0x0132,0x05D0,0x05D1,0x05D2,0x05D3,0x05D4,0x05D5, 0x05D6,0x05D7,0x05D8,0x05D9,0x05DB,0x05DC,0x05DE,0x05E0, 0x05E1,0x05E2,0x05E4,0x05E6,0x05E7,0x05E8,0x05E9,0x05EA, 0x05DF,0x05DA,0x05DD,0x05E3,0x05E5,0x00A7,0x2038,0x221E, 0x03B1,0x03B2,0x0393,0x03C0,0x03A3,0x03C3,0x00B5,0x03C4, 0x03A6,0x0398,0x03A9,0x03B4,0x222E,0x03C6,0x2208,0x2229, 0x2261,0x00B1,0x2265,0x2264,0x2320,0x2321,0x00F7,0x2248, 0x00B0,0x2022,0x00B7,0x221A,0x207F,0x00B2,0x00B3,0x00AF }; SDL_keysym *SDL_Atari_TranslateKey(int scancode, SDL_keysym *keysym, SDL_bool pressed) { int asciicode = 0; /* Set the keysym information */ keysym->scancode = scancode; keysym->mod = KMOD_NONE; keysym->sym = keymap[scancode]; keysym->unicode = 0; if (keysym->sym == SDLK_UNKNOWN) { keysym->sym = asciicode = keytab_normal[scancode]; } if (SDL_TranslateUNICODE && pressed) { keysym->unicode = SDL_AtariToUnicodeTable[asciicode]; } return(keysym); }