view src/joystick/win32/SDL_mmjoystick.c @ 3978:b966761fef6c SDL-1.2

Significantly improved XIM support. Fixes Bugzilla #429. Selected notes from the patch's README: = FIXES = This patch fixes the above issues as follows. == X11 events == Moved XFilterEvent just after XNextEvent so that all events are passed to it. Also, XFilterEvent will receive masks indicated by IM through XNFilterEvents IC value as well as masks surpplied by SDL. X11_KeyRepeat is called between XNextEvent and XFilterEvent, after testing an event is a KeyRelease. I'm not 100% comfortable to do so, but I couldn't find a better timing to call it, and use of the function is inevitable. == Xutf8LookupString == Used a longer buffer to receive UTF-8 string. If it is insufficient, a dynamic storage of the requested size will be allocated. The initial size of the buffer is set to 32, because the Japanese text converted from the most widely used benchmark key sequence for Japanese IM, "WATASHINONAMAEHANAKANODESU." has ten Japanese characters in it, that occupies 30 bytes when encoded in UTF-8. == SDL_keysym.unicode == On Windows version of SDL implementation, SDL_keysym.unicode stores UTF-16 encoded unicode characters, one UTF-16 encoding unit per an SDL event. A Unicode supplementary characters are sent to an application as two events. (One with a high surrogate and another with a low surrogate.) The behavior seems reasonable since it is upward compatible with existing handling of BMP characters. I wrote a UTF-8 to UTF-16 conversion function for the purpose. It is designed with the execution speed in mind, having a minimum set of features that my patch requires.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 25 Jun 2007 19:58:32 +0000
parents 36f155ec8133
children 209a3ef8a328
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifdef SDL_JOYSTICK_WINMM

/* Win32 MultiMedia Joystick driver, contributed by Andrei de A. Formiga */

#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmsystem.h>
#include <regstr.h>

#include "SDL_events.h"
#include "SDL_joystick.h"
#include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h"

#define MAX_JOYSTICKS	16
#define MAX_AXES	6	/* each joystick can have up to 6 axes */
#define MAX_BUTTONS	32	/* and 32 buttons                      */
#define AXIS_MIN	-32768  /* minimum value for axis coordinate */
#define AXIS_MAX	32767   /* maximum value for axis coordinate */
/* limit axis to 256 possible positions to filter out noise */
#define JOY_AXIS_THRESHOLD      (((AXIS_MAX)-(AXIS_MIN))/256)
#define JOY_BUTTON_FLAG(n)	(1<<n)


/* array to hold joystick ID values */
static UINT	SYS_JoystickID[MAX_JOYSTICKS];
static JOYCAPS	SYS_Joystick[MAX_JOYSTICKS];
static char	*SYS_JoystickName[MAX_JOYSTICKS];

/* The private structure used to keep track of a joystick */
struct joystick_hwdata
{
	/* joystick ID */
	UINT	id;

	/* values used to translate device-specific coordinates into
	   SDL-standard ranges */
	struct _transaxis {
		int offset;
		float scale;
	} transaxis[6];
};

/* Convert a win32 Multimedia API return code to a text message */
static void SetMMerror(char *function, int code);


static char *GetJoystickName(int index, const char *szRegKey)
{
	/* added 7/24/2004 by Eckhard Stolberg */
	/*
		see if there is a joystick for the current
		index (1-16) listed in the registry
	*/
	char *name = NULL;
	HKEY hKey;
	DWORD regsize;
	LONG regresult;
	unsigned char regkey[256];
	unsigned char regvalue[256];
	unsigned char regname[256];

	SDL_snprintf((char *) regkey, SDL_arraysize(regkey), "%s\\%s\\%s",
		REGSTR_PATH_JOYCONFIG,
		szRegKey,
		REGSTR_KEY_JOYCURR);
	regresult = RegOpenKeyExA(HKEY_LOCAL_MACHINE,
		(LPTSTR) &regkey, 0, KEY_READ, &hKey);
	if (regresult == ERROR_SUCCESS)
	{
		/*
			find the registry key name for the
			joystick's properties
		*/
		regsize = sizeof(regname);
		SDL_snprintf((char *) regvalue, SDL_arraysize(regvalue),
			"Joystick%d%s", index+1,
			REGSTR_VAL_JOYOEMNAME);
		regresult = RegQueryValueExA(hKey,
			(char *) regvalue, 0, 0, (LPBYTE) &regname,
			(LPDWORD) &regsize);
		RegCloseKey(hKey);
		if (regresult == ERROR_SUCCESS)
		{
			/* open that registry key */
			SDL_snprintf((char *) regkey, SDL_arraysize(regkey), "%s\\%s",
				REGSTR_PATH_JOYOEM, regname);
			regresult = RegOpenKeyExA(HKEY_LOCAL_MACHINE,
				(char *) regkey, 0, KEY_READ, &hKey);
			if (regresult == ERROR_SUCCESS)
			{
				/* find the size for the OEM name text */
				regsize = sizeof(regvalue);
				regresult =
					RegQueryValueExA(hKey,
					REGSTR_VAL_JOYOEMNAME,
					0, 0, NULL,
					(LPDWORD) &regsize);
				if (regresult == ERROR_SUCCESS)
				{
					/*
						allocate enough memory
						for the OEM name text ...
					*/
					name = (char *) SDL_malloc(regsize);
					/* ... and read it from the registry */
					regresult =
						RegQueryValueExA(hKey,
						REGSTR_VAL_JOYOEMNAME, 0, 0,
						(LPBYTE) name,
						(LPDWORD) &regsize);
					RegCloseKey(hKey);
				}
			}
		}
	}
	return(name);
}

/* Function to scan the system for joysticks.
 * This function should set SDL_numjoysticks to the number of available
 * joysticks.  Joystick 0 should be the system default joystick.
 * It should return 0, or -1 on an unrecoverable fatal error.
 */
int SDL_SYS_JoystickInit(void)
{
	int	i;
	int maxdevs;
	int numdevs;
	JOYINFOEX joyinfo;
	JOYCAPS	joycaps;
	MMRESULT result;

	/* Reset the joystick ID & name mapping tables */
	for ( i = 0; i < MAX_JOYSTICKS; ++i ) {
		SYS_JoystickID[i] = 0;
		SYS_JoystickName[i] = NULL;
	}

	/* Loop over all potential joystick devices */
	numdevs = 0;
	maxdevs = joyGetNumDevs();
	for ( i = JOYSTICKID1; i < maxdevs && numdevs < MAX_JOYSTICKS; ++i ) {
		
		joyinfo.dwSize = sizeof(joyinfo);
		joyinfo.dwFlags = JOY_RETURNALL;
		result = joyGetPosEx(i, &joyinfo);
		if ( result == JOYERR_NOERROR ) {
			result = joyGetDevCaps(i, &joycaps, sizeof(joycaps));
			if ( result == JOYERR_NOERROR ) {
				SYS_JoystickID[numdevs] = i;
				SYS_Joystick[numdevs] = joycaps;
				SYS_JoystickName[numdevs] = GetJoystickName(i, joycaps.szRegKey);
				numdevs++;
			}
		}
	}
	return(numdevs);
}

/* Function to get the device-dependent name of a joystick */
const char *SDL_SYS_JoystickName(int index)
{
	if ( SYS_JoystickName[index] != NULL ) {
		return(SYS_JoystickName[index]);
	} else {
		return(SYS_Joystick[index].szPname);
	}
}

/* Function to open a joystick for use.
   The joystick to open is specified by the index field of the joystick.
   This should fill the nbuttons and naxes fields of the joystick structure.
   It returns 0, or -1 if there is an error.
 */
int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
{
	int index, i;
	int caps_flags[MAX_AXES-2] =
		{ JOYCAPS_HASZ, JOYCAPS_HASR, JOYCAPS_HASU, JOYCAPS_HASV };
	int axis_min[MAX_AXES], axis_max[MAX_AXES];


	/* shortcut */
	index = joystick->index;
	axis_min[0] = SYS_Joystick[index].wXmin;
	axis_max[0] = SYS_Joystick[index].wXmax;
	axis_min[1] = SYS_Joystick[index].wYmin;
	axis_max[1] = SYS_Joystick[index].wYmax;
	axis_min[2] = SYS_Joystick[index].wZmin;
	axis_max[2] = SYS_Joystick[index].wZmax;
	axis_min[3] = SYS_Joystick[index].wRmin;
	axis_max[3] = SYS_Joystick[index].wRmax;
	axis_min[4] = SYS_Joystick[index].wUmin;
	axis_max[4] = SYS_Joystick[index].wUmax;
	axis_min[5] = SYS_Joystick[index].wVmin;
	axis_max[5] = SYS_Joystick[index].wVmax;

	/* allocate memory for system specific hardware data */
	joystick->hwdata = (struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata));
	if (joystick->hwdata == NULL)
	{
		SDL_OutOfMemory();
		return(-1);
	}
	SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));

	/* set hardware data */
	joystick->hwdata->id = SYS_JoystickID[index];
	for ( i = 0; i < MAX_AXES; ++i ) {
		if ( (i<2) || (SYS_Joystick[index].wCaps & caps_flags[i-2]) ) {
			joystick->hwdata->transaxis[i].offset =
				AXIS_MIN - axis_min[i];
			joystick->hwdata->transaxis[i].scale =
				(float)(AXIS_MAX - AXIS_MIN) / (axis_max[i] - axis_min[i]);
		} else {
			joystick->hwdata->transaxis[i].offset = 0;
			joystick->hwdata->transaxis[i].scale = 1.0; /* Just in case */
		}
	}

	/* fill nbuttons, naxes, and nhats fields */
	joystick->nbuttons = SYS_Joystick[index].wNumButtons;
	joystick->naxes = SYS_Joystick[index].wNumAxes;
	if ( SYS_Joystick[index].wCaps & JOYCAPS_HASPOV ) {
		joystick->nhats = 1;
	} else {
		joystick->nhats = 0;
	}
	return(0);
}

static Uint8 TranslatePOV(DWORD value)
{
	Uint8 pos;

	pos = SDL_HAT_CENTERED;
	if ( value != JOY_POVCENTERED ) {
		if ( (value > JOY_POVLEFT) || (value < JOY_POVRIGHT) ) {
			pos |= SDL_HAT_UP;
		}
		if ( (value > JOY_POVFORWARD) && (value < JOY_POVBACKWARD) ) {
			pos |= SDL_HAT_RIGHT;
		}
		if ( (value > JOY_POVRIGHT) && (value < JOY_POVLEFT) ) {
			pos |= SDL_HAT_DOWN;
		}
		if ( value > JOY_POVBACKWARD ) {
			pos |= SDL_HAT_LEFT;
		}
	}
	return(pos);
}

/* Function to update the state of a joystick - called as a device poll.
 * This function shouldn't update the joystick structure directly,
 * but instead should call SDL_PrivateJoystick*() to deliver events
 * and update joystick device state.
 */
void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
{
	MMRESULT result;
	int i;
	DWORD flags[MAX_AXES] = { JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, 
				  JOY_RETURNR, JOY_RETURNU, JOY_RETURNV };
	DWORD pos[MAX_AXES];
	struct _transaxis *transaxis;
	int value, change;
	JOYINFOEX joyinfo;

	joyinfo.dwSize = sizeof(joyinfo);
	joyinfo.dwFlags = JOY_RETURNALL|JOY_RETURNPOVCTS;
	if ( ! joystick->hats ) {
		joyinfo.dwFlags &= ~(JOY_RETURNPOV|JOY_RETURNPOVCTS);
	}
	result = joyGetPosEx(joystick->hwdata->id, &joyinfo);
	if ( result != JOYERR_NOERROR ) {
		SetMMerror("joyGetPosEx", result);
		return;
	}

	/* joystick motion events */
	pos[0] = joyinfo.dwXpos;
	pos[1] = joyinfo.dwYpos;
	pos[2] = joyinfo.dwZpos;
	pos[3] = joyinfo.dwRpos;
	pos[4] = joyinfo.dwUpos;
	pos[5] = joyinfo.dwVpos;

	transaxis = joystick->hwdata->transaxis;
	for (i = 0; i < joystick->naxes; i++) {
		if (joyinfo.dwFlags & flags[i]) {
			value = (int)(((float)pos[i] + transaxis[i].offset) * transaxis[i].scale);
			change = (value - joystick->axes[i]);
			if ( (change < -JOY_AXIS_THRESHOLD) || (change > JOY_AXIS_THRESHOLD) ) {
				SDL_PrivateJoystickAxis(joystick, (Uint8)i, (Sint16)value);
			}
		}
	}

	/* joystick button events */
	if ( joyinfo.dwFlags & JOY_RETURNBUTTONS ) {
		for ( i = 0; i < joystick->nbuttons; ++i ) {
			if ( joyinfo.dwButtons & JOY_BUTTON_FLAG(i) ) {
				if ( ! joystick->buttons[i] ) {
					SDL_PrivateJoystickButton(joystick, (Uint8)i, SDL_PRESSED);
				}
			} else {
				if ( joystick->buttons[i] ) {
					SDL_PrivateJoystickButton(joystick, (Uint8)i, SDL_RELEASED);
				}
			}
		}
	}

	/* joystick hat events */
	if ( joyinfo.dwFlags & JOY_RETURNPOV ) {
		Uint8 pos;

		pos = TranslatePOV(joyinfo.dwPOV);
		if ( pos != joystick->hats[0] ) {
			SDL_PrivateJoystickHat(joystick, 0, pos);
		}
	}
}

/* Function to close a joystick after use */
void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
{
	if (joystick->hwdata != NULL) {
		/* free system specific hardware data */
		SDL_free(joystick->hwdata);
	}
}

/* Function to perform any system-specific joystick related cleanup */
void SDL_SYS_JoystickQuit(void)
{
	int i;
	for (i = 0; i < MAX_JOYSTICKS; i++) {
		if ( SYS_JoystickName[i] != NULL ) {
			SDL_free(SYS_JoystickName[i]);
		}
	}
}


/* implementation functions */
void SetMMerror(char *function, int code)
{
	static char *error;
	static char  errbuf[1024];

	errbuf[0] = 0;
	switch (code) 
	{
		case MMSYSERR_NODRIVER:
			error = "Joystick driver not present";
		break;

		case MMSYSERR_INVALPARAM:
		case JOYERR_PARMS:
			error = "Invalid parameter(s)";
		break;
		
		case MMSYSERR_BADDEVICEID:
			error = "Bad device ID";
		break;

		case JOYERR_UNPLUGGED:
			error = "Joystick not attached";
		break;

		case JOYERR_NOCANDO:
			error = "Can't capture joystick input";
		break;

		default:
			SDL_snprintf(errbuf, SDL_arraysize(errbuf),
			         "%s: Unknown Multimedia system error: 0x%x",
								function, code);
		break;
	}

	if ( ! errbuf[0] ) {
		SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error);
	}
	SDL_SetError("%s", errbuf);
}

#endif /* SDL_JOYSTICK_WINMM */