Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio_gsxb.c @ 3978:b966761fef6c SDL-1.2
Significantly improved XIM support.
Fixes Bugzilla #429.
Selected notes from the patch's README:
= FIXES =
This patch fixes the above issues as follows.
== X11 events ==
Moved XFilterEvent just after XNextEvent so that all events are passed
to it. Also, XFilterEvent will receive masks indicated by IM through
XNFilterEvents IC value as well as masks surpplied by SDL.
X11_KeyRepeat is called between XNextEvent and XFilterEvent, after
testing an event is a KeyRelease. I'm not 100% comfortable to do so,
but I couldn't find a better timing to call it, and use of the
function is inevitable.
== Xutf8LookupString ==
Used a longer buffer to receive UTF-8 string. If it is insufficient,
a dynamic storage of the requested size will be allocated. The
initial size of the buffer is set to 32, because the Japanese text
converted from the most widely used benchmark key sequence for
Japanese IM, "WATASHINONAMAEHANAKANODESU." has ten Japanese characters
in it, that occupies 30 bytes when encoded in UTF-8.
== SDL_keysym.unicode ==
On Windows version of SDL implementation, SDL_keysym.unicode stores
UTF-16 encoded unicode characters, one UTF-16 encoding unit per an SDL
event. A Unicode supplementary characters are sent to an application
as two events. (One with a high surrogate and another with a low
surrogate.) The behavior seems reasonable since it is upward
compatible with existing handling of BMP characters.
I wrote a UTF-8 to UTF-16 conversion function for the purpose. It is
designed with the execution speed in mind, having a minimum set of
features that my patch requires.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 25 Jun 2007 19:58:32 +0000 |
parents | e958a003b69b |
children | a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* MiNT audio driver using XBIOS functions (GSXB compatible driver) Patrice Mandin */ /* Mint includes */ #include <mint/osbind.h> #include <mint/falcon.h> #include <mint/cookie.h> #include "SDL_audio.h" #include "../SDL_audio_c.h" #include "../SDL_sysaudio.h" #include "../../video/ataricommon/SDL_atarimxalloc_c.h" #include "SDL_mintaudio.h" #include "SDL_mintaudio_gsxb.h" /*--- Defines ---*/ #define MINT_AUDIO_DRIVER_NAME "mint_gsxb" /* Debug print info */ #define DEBUG_NAME "audio:gsxb: " #if 0 #define DEBUG_PRINT(what) \ { \ printf what; \ } #else #define DEBUG_PRINT(what) #endif /*--- Static variables ---*/ static unsigned long cookie_snd, cookie_gsxb; /*--- Audio driver functions ---*/ static void Mint_CloseAudio(_THIS); static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec); static void Mint_LockAudio(_THIS); static void Mint_UnlockAudio(_THIS); /* To check/init hardware audio */ static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec); static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec); /* GSXB callbacks */ static void Mint_GsxbInterrupt(void); static void Mint_GsxbNullInterrupt(void); /*--- Audio driver bootstrap functions ---*/ static int Audio_Available(void) { const char *envr = SDL_getenv("SDL_AUDIODRIVER"); /* Check if user asked a different audio driver */ if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME)!=0)) { DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n")); return(0); } /* Cookie _SND present ? if not, assume ST machine */ if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) { cookie_snd = SND_PSG; } /* Check if we have 16 bits audio */ if ((cookie_snd & SND_16BIT)==0) { DEBUG_PRINT((DEBUG_NAME "no 16 bits sound\n")); return(0); } /* Cookie GSXB present ? */ cookie_gsxb = (Getcookie(C_GSXB, &cookie_gsxb) == C_FOUND); /* Is it GSXB ? */ if (((cookie_snd & SND_GSXB)==0) || (cookie_gsxb==0)) { DEBUG_PRINT((DEBUG_NAME "no GSXB audio\n")); return(0); } /* Check if audio is lockable */ if (Locksnd()!=1) { DEBUG_PRINT((DEBUG_NAME "audio locked by other application\n")); return(0); } Unlocksnd(); DEBUG_PRINT((DEBUG_NAME "GSXB audio available!\n")); return(1); } static void Audio_DeleteDevice(SDL_AudioDevice *device) { SDL_free(device->hidden); SDL_free(device); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); if ( this ) { SDL_memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { SDL_free(this); } return(0); } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = Mint_OpenAudio; this->CloseAudio = Mint_CloseAudio; this->LockAudio = Mint_LockAudio; this->UnlockAudio = Mint_UnlockAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap MINTAUDIO_GSXB_bootstrap = { MINT_AUDIO_DRIVER_NAME, "MiNT GSXB audio driver", Audio_Available, Audio_CreateDevice }; static void Mint_LockAudio(_THIS) { /* Stop replay */ Buffoper(0); } static void Mint_UnlockAudio(_THIS) { /* Restart replay */ Buffoper(SB_PLA_ENA|SB_PLA_RPT); } static void Mint_CloseAudio(_THIS) { /* Stop replay */ Buffoper(0); /* Uninstall interrupt */ if (NSetinterrupt(2, SI_NONE, Mint_GsxbNullInterrupt)<0) { DEBUG_PRINT((DEBUG_NAME "NSetinterrupt() failed in close\n")); } /* Wait if currently playing sound */ while (SDL_MintAudio_mutex != 0) { } /* Clear buffers */ if (SDL_MintAudio_audiobuf[0]) { Mfree(SDL_MintAudio_audiobuf[0]); SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; } /* Unlock sound system */ Unlocksnd(); } static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec) { long snd_format; int i, resolution, format_signed, format_bigendian; Uint16 test_format = SDL_FirstAudioFormat(spec->format); int valid_datatype = 0; resolution = spec->format & 0x00ff; format_signed = ((spec->format & 0x8000)!=0); format_bigendian = ((spec->format & 0x1000)!=0); DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ",spec->format & 0x00ff)); DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0))); DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0))); DEBUG_PRINT(("channels=%d, ", spec->channels)); DEBUG_PRINT(("freq=%d\n", spec->freq)); if (spec->channels > 2) { spec->channels = 2; /* no more than stereo! */ } while ((!valid_datatype) && (test_format)) { /* Check formats available */ snd_format = Sndstatus(SND_QUERYFORMATS); spec->format = test_format; resolution = spec->format & 0xff; format_signed = (spec->format & (1<<15)); format_bigendian = (spec->format & (1<<12)); switch (test_format) { case AUDIO_U8: case AUDIO_S8: if (snd_format & SND_FORMAT8) { valid_datatype = 1; snd_format = Sndstatus(SND_QUERY8BIT); } break; case AUDIO_U16LSB: case AUDIO_S16LSB: case AUDIO_U16MSB: case AUDIO_S16MSB: if (snd_format & SND_FORMAT16) { valid_datatype = 1; snd_format = Sndstatus(SND_QUERY16BIT); } break; default: test_format = SDL_NextAudioFormat(); break; } } if (!valid_datatype) { SDL_SetError("Unsupported audio format"); return (-1); } /* Check signed/unsigned format */ if (format_signed) { if (snd_format & SND_FORMATSIGNED) { /* Ok */ } else if (snd_format & SND_FORMATUNSIGNED) { /* Give unsigned format */ spec->format = spec->format & (~0x8000); } } else { if (snd_format & SND_FORMATUNSIGNED) { /* Ok */ } else if (snd_format & SND_FORMATSIGNED) { /* Give signed format */ spec->format |= 0x8000; } } if (format_bigendian) { if (snd_format & SND_FORMATBIGENDIAN) { /* Ok */ } else if (snd_format & SND_FORMATLITTLEENDIAN) { /* Give little endian format */ spec->format = spec->format & (~0x1000); } } else { if (snd_format & SND_FORMATLITTLEENDIAN) { /* Ok */ } else if (snd_format & SND_FORMATBIGENDIAN) { /* Give big endian format */ spec->format |= 0x1000; } } /* Calculate and select the closest frequency */ MINTAUDIO_freqcount=0; for (i=1;i<4;i++) { SDL_MintAudio_AddFrequency(this, MASTERCLOCK_44K/(MASTERPREDIV_MILAN*(1<<i)), MASTERCLOCK_44K, (1<<i)-1, -1); } #if 1 for (i=0; i<MINTAUDIO_freqcount; i++) { DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n", i, MINTAUDIO_frequencies[i].frequency, MINTAUDIO_frequencies[i].masterclock, MINTAUDIO_frequencies[i].predivisor )); } #endif MINTAUDIO_numfreq=SDL_MintAudio_SearchFrequency(this, spec->freq); spec->freq=MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ",spec->format & 0x00ff)); DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0))); DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0))); DEBUG_PRINT(("channels=%d, ", spec->channels)); DEBUG_PRINT(("freq=%d\n", spec->freq)); return 0; } static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec) { int channels_mode, prediv; void *buffer; /* Stop currently playing sound */ Buffoper(0); /* Set replay tracks */ Settracks(0,0); Setmontracks(0); /* Select replay format */ switch (spec->format & 0xff) { case 8: if (spec->channels==2) { channels_mode=STEREO8; } else { channels_mode=MONO8; } break; case 16: if (spec->channels==2) { channels_mode=STEREO16; } else { channels_mode=MONO16; } break; default: channels_mode=STEREO16; break; } if (Setmode(channels_mode)<0) { DEBUG_PRINT((DEBUG_NAME "Setmode() failed\n")); } prediv = MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor; Devconnect(DMAPLAY, DAC, CLKEXT, prediv, 1); /* Set buffer */ buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; if (Setbuffer(0, buffer, buffer + spec->size)<0) { DEBUG_PRINT((DEBUG_NAME "Setbuffer() failed\n")); } /* Install interrupt */ if (NSetinterrupt(2, SI_PLAY, Mint_GsxbInterrupt)<0) { DEBUG_PRINT((DEBUG_NAME "NSetinterrupt() failed\n")); } /* Go */ Buffoper(SB_PLA_ENA|SB_PLA_RPT); DEBUG_PRINT((DEBUG_NAME "hardware initialized\n")); } static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec) { /* Lock sound system */ if (Locksnd()!=1) { SDL_SetError("Mint_OpenAudio: Audio system already in use"); return(-1); } SDL_MintAudio_device = this; /* Check audio capabilities */ if (Mint_CheckAudio(this, spec)==-1) { return -1; } SDL_CalculateAudioSpec(spec); /* Allocate memory for audio buffers in DMA-able RAM */ DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size)); SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size *2, MX_STRAM); if (SDL_MintAudio_audiobuf[0]==NULL) { SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer"); return (-1); } SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size ; SDL_MintAudio_numbuf=0; SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size *2); SDL_MintAudio_audiosize = spec->size; SDL_MintAudio_mutex = 0; DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0])); DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1])); SDL_MintAudio_CheckFpu(); /* Setup audio hardware */ Mint_InitAudio(this, spec); return(1); /* We don't use threaded audio */ } static void Mint_GsxbInterrupt(void) { Uint8 *newbuf; if (SDL_MintAudio_mutex) return; SDL_MintAudio_mutex=1; SDL_MintAudio_numbuf ^= 1; SDL_MintAudio_Callback(); newbuf = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; Setbuffer(0, newbuf, newbuf + SDL_MintAudio_audiosize); SDL_MintAudio_mutex=0; } static void Mint_GsxbNullInterrupt(void) { }