view src/audio/dmedia/SDL_irixaudio.c @ 3978:b966761fef6c SDL-1.2

Significantly improved XIM support. Fixes Bugzilla #429. Selected notes from the patch's README: = FIXES = This patch fixes the above issues as follows. == X11 events == Moved XFilterEvent just after XNextEvent so that all events are passed to it. Also, XFilterEvent will receive masks indicated by IM through XNFilterEvents IC value as well as masks surpplied by SDL. X11_KeyRepeat is called between XNextEvent and XFilterEvent, after testing an event is a KeyRelease. I'm not 100% comfortable to do so, but I couldn't find a better timing to call it, and use of the function is inevitable. == Xutf8LookupString == Used a longer buffer to receive UTF-8 string. If it is insufficient, a dynamic storage of the requested size will be allocated. The initial size of the buffer is set to 32, because the Japanese text converted from the most widely used benchmark key sequence for Japanese IM, "WATASHINONAMAEHANAKANODESU." has ten Japanese characters in it, that occupies 30 bytes when encoded in UTF-8. == SDL_keysym.unicode == On Windows version of SDL implementation, SDL_keysym.unicode stores UTF-16 encoded unicode characters, one UTF-16 encoding unit per an SDL event. A Unicode supplementary characters are sent to an application as two events. (One with a high surrogate and another with a low surrogate.) The behavior seems reasonable since it is upward compatible with existing handling of BMP characters. I wrote a UTF-8 to UTF-16 conversion function for the purpose. It is designed with the execution speed in mind, having a minimum set of features that my patch requires.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 25 Jun 2007 19:58:32 +0000
parents 5b5e549382b3
children a1b03ba2fcd0
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Allow access to a raw mixing buffer (For IRIX 6.5 and higher) */
/* patch for IRIX 5 by Georg Schwarz 18/07/2004 */

#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_irixaudio.h"


#ifndef AL_RESOURCE /* as a test whether we use the old IRIX audio libraries */
#define OLD_IRIX_AUDIO
#define alClosePort(x) ALcloseport(x)
#define alFreeConfig(x) ALfreeconfig(x)
#define alGetFillable(x) ALgetfillable(x)
#define alNewConfig() ALnewconfig()
#define alOpenPort(x,y,z) ALopenport(x,y,z)
#define alSetChannels(x,y) ALsetchannels(x,y)
#define alSetQueueSize(x,y) ALsetqueuesize(x,y)
#define alSetSampFmt(x,y) ALsetsampfmt(x,y)
#define alSetWidth(x,y) ALsetwidth(x,y)
#endif

/* Audio driver functions */
static int AL_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void AL_WaitAudio(_THIS);
static void AL_PlayAudio(_THIS);
static Uint8 *AL_GetAudioBuf(_THIS);
static void AL_CloseAudio(_THIS);

/* Audio driver bootstrap functions */

static int Audio_Available(void)
{
	return 1;
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
	SDL_free(device->hidden);
	SDL_free(device);
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
	SDL_AudioDevice *this;

	/* Initialize all variables that we clean on shutdown */
	this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
	if ( this ) {
		SDL_memset(this, 0, (sizeof *this));
		this->hidden = (struct SDL_PrivateAudioData *)
				SDL_malloc((sizeof *this->hidden));
	}
	if ( (this == NULL) || (this->hidden == NULL) ) {
		SDL_OutOfMemory();
		if ( this ) {
			SDL_free(this);
		}
		return(0);
	}
	SDL_memset(this->hidden, 0, (sizeof *this->hidden));

	/* Set the function pointers */
	this->OpenAudio = AL_OpenAudio;
	this->WaitAudio = AL_WaitAudio;
	this->PlayAudio = AL_PlayAudio;
	this->GetAudioBuf = AL_GetAudioBuf;
	this->CloseAudio = AL_CloseAudio;

	this->free = Audio_DeleteDevice;

	return this;
}

AudioBootStrap DMEDIA_bootstrap = {
	"AL", "IRIX DMedia audio",
	Audio_Available, Audio_CreateDevice
};


void static AL_WaitAudio(_THIS)
{
	Sint32 timeleft;

	timeleft = this->spec.samples - alGetFillable(audio_port);
	if ( timeleft > 0 ) {
		timeleft /= (this->spec.freq/1000);
		SDL_Delay((Uint32)timeleft);
	}
}

static void AL_PlayAudio(_THIS)
{
	/* Write the audio data out */
	if ( alWriteFrames(audio_port, mixbuf, this->spec.samples) < 0 ) {
		/* Assume fatal error, for now */
		this->enabled = 0;
	}
}

static Uint8 *AL_GetAudioBuf(_THIS)
{
	return(mixbuf);
}

static void AL_CloseAudio(_THIS)
{
	if ( mixbuf != NULL ) {
		SDL_FreeAudioMem(mixbuf);
		mixbuf = NULL;
	}
	if ( audio_port != NULL ) {
		alClosePort(audio_port);
		audio_port = NULL;
	}
}

static int AL_OpenAudio(_THIS, SDL_AudioSpec * spec)
{
	Uint16 test_format = SDL_FirstAudioFormat(spec->format);
	long width = 0;
	long fmt = 0;
	int valid = 0;

#ifdef OLD_IRIX_AUDIO
	{
		long audio_param[2];
		audio_param[0] = AL_OUTPUT_RATE;
		audio_param[1] = spec->freq;
		valid = (ALsetparams(AL_DEFAULT_DEVICE, audio_param, 2) < 0);
	}
#else
	{
		ALpv audio_param;
		audio_param.param = AL_RATE;
		audio_param.value.i = spec->freq;
		valid = (alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0);
	}
#endif

	while ((!valid) && (test_format)) {
		valid = 1;
		spec->format = test_format;

		switch (test_format) {
			case AUDIO_S8:
				width = AL_SAMPLE_8;
				fmt = AL_SAMPFMT_TWOSCOMP;
				break;

			case AUDIO_S16SYS:
				width = AL_SAMPLE_16;
				fmt = AL_SAMPFMT_TWOSCOMP;
				break;

			default:
				valid = 0;
				test_format = SDL_NextAudioFormat();
				break;
		}

		if (valid) {
			ALconfig audio_config = alNewConfig();
			valid = 0;
			if (audio_config) {
				if (alSetChannels(audio_config, spec->channels) < 0) {
					if (spec->channels > 2) {  /* can't handle > stereo? */
						spec->channels = 2;  /* try again below. */
					}
				}

				if ((alSetSampFmt(audio_config, fmt) >= 0) &&
				    ((!width) || (alSetWidth(audio_config, width) >= 0)) &&
				    (alSetQueueSize(audio_config, spec->samples * 2) >= 0) &&
				    (alSetChannels(audio_config, spec->channels) >= 0)) {

					audio_port = alOpenPort("SDL audio", "w", audio_config);
					if (audio_port == NULL) {
						/* docs say AL_BAD_CHANNELS happens here, too. */
						int err = oserror();
						if (err == AL_BAD_CHANNELS) {
							spec->channels = 2;
							alSetChannels(audio_config, spec->channels);
							audio_port = alOpenPort("SDL audio", "w",
							                        audio_config);
						}
					}

					if (audio_port != NULL) {
						valid = 1;
					}
				}

				alFreeConfig(audio_config);
			}
		}
	}

	if (!valid) {
		SDL_SetError("Unsupported audio format");
		return (-1);
	}

	/* Update the fragment size as size in bytes */
	SDL_CalculateAudioSpec(spec);

	/* Allocate mixing buffer */
	mixbuf = (Uint8 *) SDL_AllocAudioMem(spec->size);
	if (mixbuf == NULL) {
		SDL_OutOfMemory();
		return (-1);
	}
	SDL_memset(mixbuf, spec->silence, spec->size);

	/* We're ready to rock and roll. :-) */
	return (0);
}