Mercurial > sdl-ios-xcode
view src/video/directfb/SDL_DirectFB_render.h @ 2940:b93965a16fe0
Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
Fixed building SDL without XInput support
Simplified the process of registering a mouse device
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 01 Jan 2009 07:59:08 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* SDL surface based renderer implementation */ #define SDL_DFB_RENDERERDATA(rend) DirectFB_RenderData *renddata = ((rend) ? (DirectFB_RenderData *) (rend)->driverdata : NULL) extern void DirectFB_AddRenderDriver(_THIS); /* vi: set ts=4 sw=4 expandtab: */