Mercurial > sdl-ios-xcode
view src/video/symbian/EKA2/SDL_epocvideo.h @ 4070:b8f2db95145e SDL-1.2
Patch from Christian Walther
Yes, the idea to use a cursor rectangle instead of [NSCursor set] has occurred
to me too, and it does seem to be the most elegant way. Here's my attempt at an
implementation
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 15 Jul 2007 15:58:00 +0000 |
parents | e85e65aec22f |
children | a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ #ifndef EPOCVIDEO_H #define EPOCVIDEO_H #include<w32std.h> /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *_this #define Private _this->hidden class CFbsBitmap; struct SDL_VideoDevice; void DisableKeyBlocking(SDL_VideoDevice*); struct SDL_PrivateVideoData { TPoint iScreenPos; TBool iIsWindowFocused; TSize iSwSurfaceSize; TUint8* iSwSurface; SDL_Rect iRect; //same info in SDL format SDL_Rect* iRectPtr; }; #endif