view src/video/ataricommon/SDL_xbiosinterrupt_s.h @ 4070:b8f2db95145e SDL-1.2

Patch from Christian Walther Yes, the idea to use a cursor rectangle instead of [NSCursor set] has occurred to me too, and it does seem to be the most elegant way. Here's my attempt at an implementation
author Sam Lantinga <slouken@libsdl.org>
date Sun, 15 Jul 2007 15:58:00 +0000
parents be01e0b82dca
children a1b03ba2fcd0
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 *	Mouse vector
 *
 *	Patrice Mandin
 */

#ifndef _SDL_XBIOSINTERRUPT_S_H_
#define _SDL_XBIOSINTERRUPT_S_H_

#include <mint/osbind.h>

#include "SDL_stdinc.h"

/* Variables */

extern volatile Uint16 SDL_AtariXbios_mouselock;	/* mouse lock position */
extern volatile Uint16 SDL_AtariXbios_mouseb;	/* buttons */
extern volatile Sint16 SDL_AtariXbios_mousex;	/* X relative motion */
extern volatile Sint16 SDL_AtariXbios_mousey;	/* Y relative motion */
extern volatile Uint16 SDL_AtariXbios_joystick;	/* Joystick */

/* Functions */ 

extern void SDL_AtariXbios_Install(_KBDVECS *kbdvecs,void *newmousevector,void *newjoystickvector);
extern void SDL_AtariXbios_Restore(_KBDVECS *kbdvecs);
extern void SDL_AtariXbios_MouseVector(void *buf);
extern void SDL_AtariXbios_JoystickVector(void *buf);

#endif /* _SDL_XBIOSINTERRUPT_S_H_ */