view docs/man3/SDL_GetAppState.3 @ 1194:b8f167923bfc

Date: Sun, 04 Dec 2005 21:43:46 -0500 From: Jonathan Atkins <jcatki@jcatki.no-ip.org> Subject: SDL patch: DGA key events I kept seeing DGA die on me whenever I press a key. I tracked it down and it seems that the new indirect X via pointers system messed it up. It needed to have the pX* pointers well defined to call, in particular, pXNextEvent. Also, the X11_TranslateKey function prototype was changed, but not updated in the dga driver. perhaps other files are also affected. Not sure what releases may suffer from this too. thanks! -Jon Atkins
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 05 Dec 2005 04:36:53 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_GetAppState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
\fBSDL_GetAppState\fP\- Get the state of the application
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBUint8 \fBSDL_GetAppState\fP\fR(\fBvoid\fR);
.SH "DESCRIPTION"
.PP
This function returns the current state of the application\&. The value returned is a bitwise combination of:
.TP 20
\fBSDL_APPMOUSEFOCUS\fP
The application has mouse focus\&.
.TP 20
\fBSDL_APPINPUTFOCUS\fP
The application has keyboard focus
.TP 20
\fBSDL_APPACTIVE\fP
The application is visible
.SH "SEE ALSO"
.PP
\fI\fBSDL_ActiveEvent\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59