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view docs/man3/SDL_Delay.3 @ 1194:b8f167923bfc
Date: Sun, 04 Dec 2005 21:43:46 -0500
From: Jonathan Atkins <jcatki@jcatki.no-ip.org>
Subject: SDL patch: DGA key events
I kept seeing DGA die on me whenever I press a key.
I tracked it down and it seems that the new indirect X via pointers
system messed it up. It needed to have the pX* pointers well defined to
call, in particular, pXNextEvent. Also, the X11_TranslateKey function
prototype was changed, but not updated in the dga driver. perhaps other
files are also affected.
Not sure what releases may suffer from this too.
thanks!
-Jon Atkins
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 05 Dec 2005 04:36:53 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_Delay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_Delay\- Wait a specified number of milliseconds before returning\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_Delay\fP\fR(\fBUint32 ms\fR); .SH "DESCRIPTION" .PP Wait a specified number of milliseconds before returning\&. \fBSDL_Delay\fP will wait at \fIleast\fP the specified time, but possible longer due to OS scheduling\&. .PP .RS \fBNote: .PP Count on a delay granularity of \fIat least\fP 10 ms\&. Some platforms have shorter clock ticks but this is the most common\&. .RE .SH "SEE ALSO" .PP \fI\fBSDL_AddTimer\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01