view test/gcc-fat.sh @ 3335:b8d313de8a65

Adam Strzelecki to SDL Since current DirectFB implementation is incomplete for YUV surfaces (actually causes segmentation faults when trying Lock and use YUV planar textures) I decided to fix it a bit. Here's a patch that should make DirectFB properly support YUV both packed and planar (3 planes). (1) Removed SDL_BYTESPERPIXEL at all in favor of DFB_BYTES_PER_PIXEL(SDLToDFBPixelFormat(fmt)) which does return always proper BPP for YUVs too, coz SDL_BYTESPERPIXEL returns incorrect values for FOURCCs (2) Fixed data->pixels allocation for planar YUVs in CreateTexture, it should allocate 150% more space (3) Copy other planes for planar YUVs in UpdateTexture (4) Moved checking if format is supported at all with DirectFB on CreateTexture at the beginning of the code Waiting for comments, -- Adam Strzelecki | nanoant.com
author Sam Lantinga <slouken@libsdl.org>
date Sun, 04 Oct 2009 04:03:37 +0000
parents 783b9409baa0
children 6cb18cf1777e
line wrap: on
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#!/bin/sh
#
# Build Universal binaries on Mac OS X, thanks Ryan!
#
# Usage: ./configure CC="sh gcc-fat.sh" && make && rm -rf ppc x86

# PowerPC compiler flags (10.2 runtime compatibility)
GCC_COMPILE_PPC="gcc-3.3 -arch ppc \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1020 \
-nostdinc \
-F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \
-I/Developer/SDKs/MacOSX10.2.8.sdk/usr/include/gcc/darwin/3.3 \
-isystem /Developer/SDKs/MacOSX10.2.8.sdk/usr/include"

GCC_LINK_PPC="\
-L/Developer/SDKs/MacOSX10.2.8.sdk/usr/lib/gcc/darwin/3.3 \
-F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \
-Wl,-syslibroot,/Developer/SDKs/MacOSX10.2.8.sdk"

# Intel compiler flags (10.4 runtime compatibility)
GCC_COMPILE_X86="gcc-4.0 -arch i386 -mmacosx-version-min=10.4 \
-DMAC_OS_X_VERSION_MIN_REQUIRED=1040 \
-nostdinc \
-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks \
-I/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin8/4.0.1/include \
-isystem /Developer/SDKs/MacOSX10.4u.sdk/usr/include"

GCC_LINK_X86="\
-L/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin8/4.0.0 \
-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk"

# Output both PowerPC and Intel object files
args="$*"
compile=yes
link=yes
while test x$1 != x; do
    case $1 in
        --version) exec gcc $1;;
        -v) exec gcc $1;;
        -V) exec gcc $1;;
        -print-prog-name=*) exec gcc $1;;
        -print-search-dirs) exec gcc $1;;
        -E) GCC_COMPILE_PPC="$GCC_COMPILE_PPC -E"
            GCC_COMPILE_X86="$GCC_COMPILE_X86 -E"
            compile=no; link=no;;
        -c) link=no;;
        -o) output=$2;;
        *.c|*.cc|*.cpp|*.S) source=$1;;
    esac
    shift
done
if test x$link = xyes; then
    GCC_COMPILE_PPC="$GCC_COMPILE_PPC $GCC_LINK_PPC"
    GCC_COMPILE_X86="$GCC_COMPILE_X86 $GCC_LINK_X86"
fi
if test x"$output" = x; then
    if test x$link = xyes; then
        output=a.out
    elif test x$compile = xyes; then
        output=`echo $source | sed -e 's|.*/||' -e 's|\(.*\)\.[^\.]*|\1|'`.o
    fi
fi

if test x"$output" != x; then
    dir=ppc/`dirname $output`
    if test -d $dir; then
        :
    else
        mkdir -p $dir
    fi
fi
set -- $args
while test x$1 != x; do
    if test -f "ppc/$1" && test "$1" != "$output"; then
        ppc_args="$ppc_args ppc/$1"
    else
        ppc_args="$ppc_args $1"
    fi
    shift
done
$GCC_COMPILE_PPC $ppc_args || exit $?
if test x"$output" != x; then
    cp $output ppc/$output
fi

if test x"$output" != x; then
    dir=x86/`dirname $output`
    if test -d $dir; then
        :
    else
        mkdir -p $dir
    fi
fi
set -- $args
while test x$1 != x; do
    if test -f "x86/$1" && test "$1" != "$output"; then
        x86_args="$x86_args x86/$1"
    else
        x86_args="$x86_args $1"
    fi
    shift
done
$GCC_COMPILE_X86 $x86_args || exit $?
if test x"$output" != x; then
    cp $output x86/$output
fi

if test x"$output" != x; then
    lipo -create -o $output ppc/$output x86/$output
fi