Mercurial > sdl-ios-xcode
view src/video/qnxgf/SDL_hiddi_mouse.h @ 3335:b8d313de8a65
Adam Strzelecki to SDL
Since current DirectFB implementation is incomplete for YUV surfaces (actually causes segmentation faults when trying Lock and use YUV planar textures) I decided to fix it a bit.
Here's a patch that should make DirectFB properly support YUV both packed and planar (3 planes).
(1) Removed SDL_BYTESPERPIXEL at all in favor of DFB_BYTES_PER_PIXEL(SDLToDFBPixelFormat(fmt)) which does return always proper BPP for YUVs too, coz SDL_BYTESPERPIXEL returns incorrect values for FOURCCs
(2) Fixed data->pixels allocation for planar YUVs in CreateTexture, it should allocate 150% more space
(3) Copy other planes for planar YUVs in UpdateTexture
(4) Moved checking if format is supported at all with DirectFB on CreateTexture at the beginning of the code
Waiting for comments,
--
Adam Strzelecki | nanoant.com
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Oct 2009 04:03:37 +0000 |
parents | 7f684f249ec9 |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org QNX Graphics Framework SDL driver Copyright (C) 2009 Mike Gorchak (mike@malva.ua, lestat@i.com.ua) */ #ifndef __SDL_HIDDI_MOUSE_H__ #define __SDL_HIDDI_MOUSE_H__ #include <inttypes.h> /* USB keyboard multimedia keys are generating this packet */ typedef struct mouse_packet2 { uint8_t buttons; int8_t wheel; } mouse_packet2; /* PS/2 mice are generating this packet */ typedef struct mouse_packet4 { uint8_t buttons; int8_t horizontal; int8_t vertical; int8_t wheel; } mouse_packet4; /* USB keyboard with mice wheel onboard generating this packet */ typedef struct mouse_packet5 { uint8_t buttons; int8_t horizontal; int8_t vertical; int8_t wheel; uint8_t state; } mouse_packet5; /* USB multi-button mice are generating this packet */ typedef struct mouse_packet8 { uint8_t buttons; int8_t horizontal; int8_t vertical; int8_t wheel; int16_t horizontal_precision; int16_t vertical_precision; } mouse_packet8; #endif /* __SDL_HIDDI_MOUSE_H__ */