Mercurial > sdl-ios-xcode
view src/power/macosx/SDL_syspower.c @ 3335:b8d313de8a65
Adam Strzelecki to SDL
Since current DirectFB implementation is incomplete for YUV surfaces (actually causes segmentation faults when trying Lock and use YUV planar textures) I decided to fix it a bit.
Here's a patch that should make DirectFB properly support YUV both packed and planar (3 planes).
(1) Removed SDL_BYTESPERPIXEL at all in favor of DFB_BYTES_PER_PIXEL(SDLToDFBPixelFormat(fmt)) which does return always proper BPP for YUVs too, coz SDL_BYTESPERPIXEL returns incorrect values for FOURCCs
(2) Fixed data->pixels allocation for planar YUVs in CreateTexture, it should allocate 150% more space
(3) Copy other planes for planar YUVs in UpdateTexture
(4) Moved checking if format is supported at all with DirectFB on CreateTexture at the beginning of the code
Waiting for comments,
--
Adam Strzelecki | nanoant.com
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Oct 2009 04:03:37 +0000 (2009-10-04) |
parents | 51750b7a966f |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef SDL_POWER_DISABLED #ifdef SDL_POWER_MACOSX #include <Carbon/Carbon.h> #include <IOKit/ps/IOPowerSources.h> #include <IOKit/ps/IOPSKeys.h> #include "SDL_power.h" /* Carbon is so verbose... */ #define STRMATCH(a,b) (CFStringCompare(a, b, 0) == kCFCompareEqualTo) #define GETVAL(k,v) \ CFDictionaryGetValueIfPresent(dict, CFSTR(k), (const void **) v) /* Note that AC power sources also include a laptop battery it is charging. */ static void checkps(CFDictionaryRef dict, SDL_bool * have_ac, SDL_bool * have_battery, SDL_bool * charging, int *seconds, int *percent) { CFStringRef strval; /* don't CFRelease() this. */ CFBooleanRef bval; CFNumberRef numval; SDL_bool charge = SDL_FALSE; SDL_bool choose = SDL_FALSE; SDL_bool is_ac = SDL_FALSE; int secs = -1; int maxpct = -1; int pct = -1; if ((GETVAL(kIOPSIsPresentKey, &bval)) && (bval == kCFBooleanFalse)) { return; /* nothing to see here. */ } if (!GETVAL(kIOPSPowerSourceStateKey, &strval)) { return; } if (STRMATCH(strval, CFSTR(kIOPSACPowerValue))) { is_ac = *have_ac = SDL_TRUE; } else if (!STRMATCH(strval, CFSTR(kIOPSBatteryPowerValue))) { return; /* not a battery? */ } if ((GETVAL(kIOPSIsChargingKey, &bval)) && (bval == kCFBooleanTrue)) { charge = SDL_TRUE; } if (GETVAL(kIOPSMaxCapacityKey, &numval)) { SInt32 val = -1; CFNumberGetValue(numval, kCFNumberSInt32Type, &val); if (val > 0) { *have_battery = SDL_TRUE; maxpct = (int) val; } } if (GETVAL(kIOPSMaxCapacityKey, &numval)) { SInt32 val = -1; CFNumberGetValue(numval, kCFNumberSInt32Type, &val); if (val > 0) { *have_battery = SDL_TRUE; maxpct = (int) val; } } if (GETVAL(kIOPSTimeToEmptyKey, &numval)) { SInt32 val = -1; CFNumberGetValue(numval, kCFNumberSInt32Type, &val); /* Mac OS X reports 0 minutes until empty if you're plugged in. :( */ if ((val == 0) && (is_ac)) { val = -1; /* !!! FIXME: calc from timeToFull and capacity? */ } secs = (int) val; if (secs > 0) { secs *= 60; /* value is in minutes, so convert to seconds. */ } } if (GETVAL(kIOPSCurrentCapacityKey, &numval)) { SInt32 val = -1; CFNumberGetValue(numval, kCFNumberSInt32Type, &val); pct = (int) val; } if ((pct > 0) && (maxpct > 0)) { pct = (int) ((((double) pct) / ((double) maxpct)) * 100.0); } if (pct > 100) { pct = 100; } /* * We pick the battery that claims to have the most minutes left. * (failing a report of minutes, we'll take the highest percent.) */ if ((secs < 0) && (*seconds < 0)) { if ((pct < 0) && (*percent < 0)) { choose = SDL_TRUE; /* at least we know there's a battery. */ } if (pct > *percent) { choose = SDL_TRUE; } } else if (secs > *seconds) { choose = SDL_TRUE; } if (choose) { *seconds = secs; *percent = pct; *charging = charge; } } #undef GETVAL #undef STRMATCH SDL_bool SDL_GetPowerInfo_MacOSX(SDL_PowerState * state, int *seconds, int *percent) { CFTypeRef blob = IOPSCopyPowerSourcesInfo(); *seconds = -1; *percent = -1; *state = SDL_POWERSTATE_UNKNOWN; if (blob != NULL) { CFArrayRef list = IOPSCopyPowerSourcesList(blob); if (list != NULL) { /* don't CFRelease() the list items, or dictionaries! */ SDL_bool have_ac = SDL_FALSE; SDL_bool have_battery = SDL_FALSE; SDL_bool charging = SDL_FALSE; const CFIndex total = CFArrayGetCount(list); CFIndex i; for (i = 0; i < total; i++) { CFTypeRef ps = (CFTypeRef) CFArrayGetValueAtIndex(list, i); CFDictionaryRef dict = IOPSGetPowerSourceDescription(blob, ps); if (dict != NULL) { checkps(dict, &have_ac, &have_battery, &charging, seconds, percent); } } if (!have_battery) { *state = SDL_POWERSTATE_NO_BATTERY; } else if (charging) { *state = SDL_POWERSTATE_CHARGING; } else if (have_ac) { *state = SDL_POWERSTATE_CHARGED; } else { *state = SDL_POWERSTATE_ON_BATTERY; } CFRelease(list); } CFRelease(blob); } return SDL_TRUE; /* always the definitive answer on Mac OS X. */ } #endif /* SDL_POWER_MACOSX */ #endif /* SDL_POWER_DISABLED */ /* vi: set ts=4 sw=4 expandtab: */