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Adam Strzelecki to SDL
Since current DirectFB implementation is incomplete for YUV surfaces (actually causes segmentation faults when trying Lock and use YUV planar textures) I decided to fix it a bit.
Here's a patch that should make DirectFB properly support YUV both packed and planar (3 planes).
(1) Removed SDL_BYTESPERPIXEL at all in favor of DFB_BYTES_PER_PIXEL(SDLToDFBPixelFormat(fmt)) which does return always proper BPP for YUVs too, coz SDL_BYTESPERPIXEL returns incorrect values for FOURCCs
(2) Fixed data->pixels allocation for planar YUVs in CreateTexture, it should allocate 150% more space
(3) Copy other planes for planar YUVs in UpdateTexture
(4) Moved checking if format is supported at all with DirectFB on CreateTexture at the beginning of the code
Waiting for comments,
--
Adam Strzelecki | nanoant.com
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Oct 2009 04:03:37 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >CDROM Examples</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Examples" HREF="guideexamples.html"><LINK REL="PREVIOUS" TITLE="Audio Examples" HREF="guideaudioexamples.html"><LINK REL="NEXT" TITLE="Time Examples" HREF="guidetimeexamples.html"></HEAD ><BODY CLASS="SECT1" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="guideaudioexamples.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" >Chapter 4. Examples</TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="guidetimeexamples.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><DIV CLASS="SECT1" ><H1 CLASS="SECT1" ><A NAME="GUIDECDROMEXAMPLES" ></A >CDROM Examples</H1 ><P ></P ><DIV CLASS="SECT2" ><H2 CLASS="SECT2" ><A NAME="AEN393" ></A >Listing CD-ROM drives</H2 ><P ><PRE CLASS="PROGRAMLISTING" > #include "SDL.h" /* Initialize SDL first */ if ( SDL_Init(SDL_INIT_CDROM) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); exit(1); } atexit(SDL_Quit); /* Find out how many CD-ROM drives are connected to the system */ printf("Drives available: %d\n", SDL_CDNumDrives()); for ( i=0; i<SDL_CDNumDrives(); ++i ) { printf("Drive %d: \"%s\"\n", i, SDL_CDName(i)); }</PRE ></P ></DIV ><DIV CLASS="SECT2" ><H2 CLASS="SECT2" ><A NAME="AEN397" ></A >Opening the default drive</H2 ><P ><PRE CLASS="PROGRAMLISTING" > SDL_CD *cdrom; CDstatus status; char *status_str; cdrom = SDL_CDOpen(0); if ( cdrom == NULL ) { fprintf(stderr, "Couldn't open default CD-ROM drive: %s\n", SDL_GetError()); exit(2); } status = SDL_CDStatus(cdrom); switch (status) { case CD_TRAYEMPTY: status_str = "tray empty"; break; case CD_STOPPED: status_str = "stopped"; break; case CD_PLAYING: status_str = "playing"; break; case CD_PAUSED: status_str = "paused"; break; case CD_ERROR: status_str = "error state"; break; } printf("Drive status: %s\n", status_str); if ( status >= CD_PLAYING ) { int m, s, f; FRAMES_TO_MSF(cdrom->cur_frame, &m, &s, &f); printf("Currently playing track %d, %d:%2.2d\n", cdrom->track[cdrom->cur_track].id, m, s); }</PRE ></P ></DIV ><DIV CLASS="SECT2" ><H2 CLASS="SECT2" ><A NAME="AEN401" ></A >Listing the tracks on a CD</H2 ><P ><PRE CLASS="PROGRAMLISTING" > SDL_CD *cdrom; /* Assuming this has already been set.. */ int i; int m, s, f; SDL_CDStatus(cdrom); printf("Drive tracks: %d\n", cdrom->numtracks); for ( i=0; i<cdrom->numtracks; ++i ) { FRAMES_TO_MSF(cdrom->track[i].length, &m, &s, &f); if ( f > 0 ) ++s; printf("\tTrack (index %d) %d: %d:%2.2d\n", i, cdrom->track[i].id, m, s); }</PRE ></P ></DIV ><DIV CLASS="SECT2" ><H2 CLASS="SECT2" ><A NAME="AEN405" ></A >Play an entire CD</H2 ><P ><PRE CLASS="PROGRAMLISTING" > SDL_CD *cdrom; /* Assuming this has already been set.. */ // Play entire CD: if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) SDL_CDPlayTracks(cdrom, 0, 0, 0, 0); // Play last track: if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) { SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0); } // Play first and second track and 10 seconds of third track: if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) SDL_CDPlayTracks(cdrom, 0, 0, 2, CD_FPS * 10);</PRE ></P ></DIV ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="guideaudioexamples.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="guidetimeexamples.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >Audio Examples</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="guideexamples.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >Time Examples</TD ></TR ></TABLE ></DIV ></BODY ></HTML >