Mercurial > sdl-ios-xcode
view docs/man3/SDL_WaitThread.3 @ 950:b7a5c1b64829
Date: Tue, 24 Aug 2004 06:16:32 +0200
From: Christian Biere
Subject: [SDL] YUV Overlay vs. XV_AUTOPAINT_COLORKEY
I have a problem with SDL's YUV Overlay support using X11 Xv. Some people
reported that they get nothing but a black screen. I've compared the
output of xvattr they've sent me with the values I get here. It turned
out that XV_AUTOPAINT_COLORKEY was disabled. By enabling this feature
everything works fine.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 25 Aug 2004 05:39:03 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_WaitThread" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_WaitThread\- Wait for a thread to finish\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBvoid \fBSDL_WaitThread\fP\fR(\fBSDL_Thread *thread, int *status\fR); .SH "DESCRIPTION" .PP Wait for a thread to finish (timeouts are not supported)\&. .SH "RETURN VALUE" .PP The return code for the thread function is placed in the area pointed to by \fBstatus\fR, if \fBstatus\fR is not \fBNULL\fR\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateThread\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01