view docs/man3/SDL_ConvertSurface.3 @ 950:b7a5c1b64829

Date: Tue, 24 Aug 2004 06:16:32 +0200 From: Christian Biere Subject: [SDL] YUV Overlay vs. XV_AUTOPAINT_COLORKEY I have a problem with SDL's YUV Overlay support using X11 Xv. Some people reported that they get nothing but a black screen. I've compared the output of xvattr they've sent me with the values I get here. It turned out that XV_AUTOPAINT_COLORKEY was disabled. By enabling this feature everything works fine.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 25 Aug 2004 05:39:03 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_ConvertSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_ConvertSurface\- Converts a surface to the same format as another surface\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL/SDL\&.h"
.sp
\fBSDL_Surface *\fBSDL_ConvertSurface\fP\fR(\fBSDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags\fR);
.SH "DESCRIPTION"
.PP
Creates a new surface of the specified format, and then copies and maps the given surface to it\&. If this function fails, it returns \fBNULL\fP\&.
.PP
The \fBflags\fR parameter is passed to \fI\fBSDL_CreateRGBSurface\fP\fR and has those semantics\&.
.PP
This function is used internally by \fI\fBSDL_DisplayFormat\fP\fR\&.
.PP
This function can only be called after SDL_Init\&.
.SH "RETURN VALUE"
.PP
Returns either a pointer to the new surface, or \fBNULL\fP on error\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateRGBSurface\fP\fR, \fI\fBSDL_DisplayFormat\fP\fR, \fI\fBSDL_PixelFormat\fR\fR, \fI\fBSDL_Surface\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01