view src/video/xbios/SDL_xbios_sb3.h @ 2359:b70b96e615d2 gsoc2008_iphone

These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver. There are a few differences between OpenGL and OpenGL ES that present difficulties for this driver: - OpenGL ES does NOT support many pixel formats (for example, no GL_BGR). Also, when using texture functions format and internalFormat must be the same -- this means 32 bit packed formats like SDL_PIXELFORMAT_BGR888 cannot be automatically converted to GL_RGB (which is 24bpp). - OpenGL ES doesn't have GL_PACK_ROW_LENGTH, which means data must be reformatted before uploading changes to dirty rects. This change has been added. - OpenGL ES doesn't support paletted textures, though there is an extension. I'm looking into this. Some other notable differences: - OpenGL ES has an extension called GL_OES_draw_texture which allows for quicker 2D sprite-type drawing. I use this in GL_RenderCopy when it is available. The iPhone supports the extension, but the iPhone Simulator does not (presently). - No glBegin() / glEnd() and no GL_QUADS! I'm using glDrawArrays with GL_TRIANGLE_STRIP instead!
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Thu, 17 Jul 2008 23:31:42 +0000
parents c121d94672cb
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	ScreenBlaster 3 definitions

	Patrice Mandin
*/

#ifndef _SDL_xbios_sb3_h_
#define _SDL_xbios_sb3_h_

/*--- Defines ---*/

#ifndef C_SCPN
#define C_SCPN 0x5343504EL
#endif

#define SCPN_DEV_1BPP	0
#define SCPN_DEV_2BPP	1
#define SCPN_DEV_4BPP	2
#define SCPN_DEV_8BPP	3
#define SCPN_DEV_16BPP	4

extern const int SDL_XBIOS_scpn_planes_device[];

/*--- Types ---*/

typedef struct
{
    unsigned short virtual_width;       /* Virtual screen width */
    unsigned short virtual_height;      /* Virtual screen height */
    unsigned short visible_width;       /* Visible width */
    unsigned short visible_height;      /* Visible height */
    unsigned short h_pos;       /* Horizontal position in virtual screen */
    unsigned short v_pos;       /* Vertical position in virtual screen */
    unsigned short dummy;
    unsigned long size;         /* Size of screen in bytes */
    unsigned short device;      /* Device number to find planes = getRez() */
    /* = Index in scpn_planes_device[] */
} __attribute__ ((packed)) scpn_screeninfo_t;

typedef struct
{
    unsigned long magic;        /* just a BRA assembler jump */
    unsigned short version;
    void *dummy1;
    unsigned short ptsout0_1;
    unsigned short ptsout0_2;
    unsigned short dummy3;
    unsigned char date[8];      /* Date of program build */
    unsigned char asm_string[30];       /* 10 times the 'ASM' string */
    unsigned short dummy4;
    scpn_screeninfo_t *screen_info;
    unsigned short dummy6;
} __attribute__ ((packed)) scpn_cookie_t;

/*--- Function prototypes ---*/

int SDL_XBIOS_SB3Usable(scpn_cookie_t * cookie_scpn);

void SDL_XBIOS_SB3Init(_THIS, scpn_cookie_t * cookie_scpn);

#endif /* _SDL_xbios_sb3_h_ */
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