Mercurial > sdl-ios-xcode
view src/video/riscos/SDL_riscostask.c @ 2359:b70b96e615d2 gsoc2008_iphone
These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
There are a few differences between OpenGL and OpenGL ES that present difficulties for this driver:
- OpenGL ES does NOT support many pixel formats (for example, no GL_BGR). Also, when using texture functions format and internalFormat must be the same -- this means 32 bit packed formats like SDL_PIXELFORMAT_BGR888 cannot be automatically converted to GL_RGB (which is 24bpp).
- OpenGL ES doesn't have GL_PACK_ROW_LENGTH, which means data must be reformatted before uploading changes to dirty rects. This change has been added.
- OpenGL ES doesn't support paletted textures, though there is an extension. I'm looking into this.
Some other notable differences:
- OpenGL ES has an extension called GL_OES_draw_texture which allows for quicker 2D sprite-type drawing. I use this in GL_RenderCopy when it is available. The iPhone supports the extension, but the iPhone Simulator does not (presently).
- No glBegin() / glEnd() and no GL_QUADS! I'm using glDrawArrays with GL_TRIANGLE_STRIP instead!
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Thu, 17 Jul 2008 23:31:42 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This file added by Alan Buckley (alan_baa@hotmail.com) to support RISC OS 26 March 2003 File includes routines for: Setting up as a WIMP Task Reading information about the current desktop Storing information before a switch to full screen Restoring desktop after switching to full screen */ #include "kernel.h" #include "swis.h" #include "SDL_stdinc.h" #include "SDL_riscostask.h" #if !SDL_THREADS_DISABLED #include <pthread.h> pthread_t main_thread; #endif /* RISC OS variables */ static int task_handle = 0; static int wimp_version = 0; /* RISC OS variables to help compatability with certain programs */ int riscos_backbuffer = 0; /* Create a back buffer in system memory for full screen mode */ int riscos_closeaction = 1; /* Close icon action */ static int stored_mode = -1; /* -1 when in desktop, mode number or pointer when full screen */ extern int mouseInWindow; /* Mouse is in WIMP window */ /* Local function */ static int RISCOS_GetTaskName(char *task_name, size_t maxlen); /* Uncomment next line to copy mode changes/restores to stderr */ /* #define DUMP_MODE */ #ifdef DUMP_MODE #include "stdio.h" static void dump_mode() { fprintf(stderr, "mode %d\n", stored_mode); if (stored_mode < -1 || stored_mode >= 256) { int blockSize = 0; int *storeBlock = (int *) stored_mode; while (blockSize < 5 || storeBlock[blockSize] != -1) { fprintf(stderr, " %d\n", storeBlock[blockSize++]); } } } #endif /****************************************************************** Initialise as RISC OS Wimp task *******************************************************************/ int RISCOS_InitTask() { char task_name[32]; _kernel_swi_regs regs; int messages[4]; if (RISCOS_GetTaskName(task_name, SDL_arraysize(task_name)) == 0) return 0; messages[0] = 9; /* Palette changed */ messages[1] = 0x400c1; /* Mode changed */ messages[2] = 8; /* Pre quit */ messages[2] = 0; regs.r[0] = (unsigned int) 360; /* Minimum version 3.6 */ regs.r[1] = (unsigned int) 0x4b534154; regs.r[2] = (unsigned int) task_name; regs.r[3] = (unsigned int) messages; if (_kernel_swi(Wimp_Initialise, ®s, ®s) == 0) { wimp_version = regs.r[0]; task_handle = regs.r[1]; return 1; } #if !SDL_THREADS_DISABLED main_thread = pthread_self(); #endif return 0; } /********************************************************************* Close down application on exit. **********************************************************************/ void RISCOS_ExitTask() { _kernel_swi_regs regs; if (stored_mode == -1) { /* Ensure cursor is put back to standard pointer shape if we have been running in a window */ _kernel_osbyte(106, 1, 0); } /* Ensure we end up back in the wimp */ RISCOS_RestoreWimpMode(); /* Neatly exit the task */ regs.r[0] = task_handle; regs.r[1] = (unsigned int) 0x4b534154; _kernel_swi(Wimp_CloseDown, ®s, ®s); task_handle = 0; } /************************************************************************** Get the name of the task for the desktop. Param: task_name - name of task 32 characters. Returns: 1 is successful, otherwise 0 Notes: Works by getting using OS_GetEnv to get the command line used to run the program and then parsing a name from it as follows. 1. Use name after final period if not !RunImage 2. If name is !RunImage then process item before the period in front of !RunImage. 3. If directory name use that 4. if in form <XXX$Dir> use the XXX. Finally once this value has been retrieved use it unless there is a variable set up in the form SDL$<name>$TaskName in which case the value of this variable will be used. Now also gets other RISC OS configuration varibles SDL$<name>$BackBuffer - set to 1 to use a system memory backbuffer in fullscreen mode so updates wait until a call to SDL_UpdateRects. (default 0) This is required for programmes where they have assumed this is always the case which is contrary to the documentation. SDL$<name>$CloseAction 0 Don't show close icon 1 Show close icon ***************************************************************************/ int RISCOS_GetTaskName(char *task_name, size_t maxlen) { _kernel_swi_regs regs; task_name[0] = 0; /* Figure out a sensible task name */ if (_kernel_swi(OS_GetEnv, ®s, ®s) == 0) { char *command_line = (char *) regs.r[0]; size_t len = SDL_strlen(command_line) + 1; char *buffer = SDL_stack_alloc(char, len); char *env_var; char *p; SDL_strlcpy(buffer, command_line, len); p = SDL_strchr(buffer, ' '); if (p) *p = 0; p = SDL_strrchr(buffer, '.'); if (p == 0) p = buffer; if (stricmp(p + 1, "!RunImage") == 0) { *p = 0; p = SDL_strrchr(buffer, '.'); if (p == 0) p = buffer; } if (*p == '.') p++; if (*p == '!') p++; /* Skip "!" at beginning of application directories */ if (*p == '<') { // Probably in the form <appname$Dir> char *q = SDL_strchr(p, '$'); if (q == 0) q = SDL_strchr(p, '>'); /* Use variable name if not */ if (q) *q = 0; p++; /* Move over the < */ } if (*p) { /* Read variables that effect the RISC OS SDL engine for this task */ len = SDL_strlen(p) + 18; /* 18 is larger than the biggest variable name */ env_var = SDL_stack_alloc(char, len); if (env_var) { char *env_val; /* See if a variable of form SDL$<dirname>$TaskName exists */ SDL_strlcpy(env_var, "SDL$", len); SDL_strlcat(env_var, p, len); SDL_strlcat(env_var, "$TaskName", len); env_val = SDL_getenv(env_var); if (env_val) SDL_strlcpy(task_name, env_val, maxlen); SDL_strlcpy(env_var, "SDL$", len); SDL_strlcat(env_var, p, len); SDL_strlcat(env_var, "$BackBuffer", len); env_val = SDL_getenv(env_var); if (env_val) riscos_backbuffer = atoi(env_val); SDL_strlcpy(env_var, "SDL$", len); SDL_strlcat(env_var, p, len); SDL_strlcat(env_var, "$CloseAction", len); env_val = SDL_getenv(env_var); if (env_val && SDL_strcmp(env_val, "0") == 0) riscos_closeaction = 0; SDL_stack_free(env_var); } if (!*task_name) SDL_strlcpy(task_name, p, maxlen); } SDL_stack_free(buffer); } if (task_name[0] == 0) SDL_strlcpy(task_name, "SDL Task", maxlen); return 1; } /***************************************************************** Store the current desktop screen mode if we are in the desktop. ******************************************************************/ void RISCOS_StoreWimpMode() { _kernel_swi_regs regs; /* Don't store if in full screen mode */ if (stored_mode != -1) return; regs.r[0] = 1; _kernel_swi(OS_ScreenMode, ®s, ®s); if (regs.r[1] >= 0 && regs.r[1] < 256) stored_mode = regs.r[1]; else { int blockSize = 0; int *retBlock = (int *) regs.r[1]; int *storeBlock; int j; while (blockSize < 5 || retBlock[blockSize] != -1) blockSize++; blockSize++; storeBlock = (int *) SDL_malloc(blockSize * sizeof(int)); retBlock = (int *) regs.r[1]; for (j = 0; j < blockSize; j++) storeBlock[j] = retBlock[j]; stored_mode = (int) storeBlock; } #if DUMP_MODE fprintf(stderr, "Stored "); dump_mode(); #endif } /***************************************************************** Restore desktop screen mode if we are in full screen mode. *****************************************************************/ void RISCOS_RestoreWimpMode() { _kernel_swi_regs regs; /* Only need to restore if we are in full screen mode */ if (stored_mode == -1) return; #if DUMP_MODE fprintf(stderr, "Restored"); dump_mode(); #endif regs.r[0] = stored_mode; _kernel_swi(Wimp_SetMode, ®s, ®s); if (stored_mode < 0 || stored_mode > 256) { SDL_free((int *) stored_mode); } stored_mode = -1; /* Flush keyboard buffer to dump the keystrokes we've already polled */ regs.r[0] = 21; regs.r[1] = 0; /* Keyboard buffer number */ _kernel_swi(OS_Byte, ®s, ®s); mouseInWindow = 0; } /********************************************************************* Get version of Wimp running when task was initialised. *********************************************************************/ int RISCOS_GetWimpVersion() { return wimp_version; } int RISCOS_GetTaskHandle() { return task_handle; } /* vi: set ts=4 sw=4 expandtab: */