Mercurial > sdl-ios-xcode
view src/video/fbcon/SDL_fbkeys.h @ 2359:b70b96e615d2 gsoc2008_iphone
These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
There are a few differences between OpenGL and OpenGL ES that present difficulties for this driver:
- OpenGL ES does NOT support many pixel formats (for example, no GL_BGR). Also, when using texture functions format and internalFormat must be the same -- this means 32 bit packed formats like SDL_PIXELFORMAT_BGR888 cannot be automatically converted to GL_RGB (which is 24bpp).
- OpenGL ES doesn't have GL_PACK_ROW_LENGTH, which means data must be reformatted before uploading changes to dirty rects. This change has been added.
- OpenGL ES doesn't support paletted textures, though there is an extension. I'm looking into this.
Some other notable differences:
- OpenGL ES has an extension called GL_OES_draw_texture which allows for quicker 2D sprite-type drawing. I use this in GL_RenderCopy when it is available. The iPhone supports the extension, but the iPhone Simulator does not (presently).
- No glBegin() / glEnd() and no GL_QUADS! I'm using glDrawArrays with GL_TRIANGLE_STRIP instead!
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Thu, 17 Jul 2008 23:31:42 +0000 |
parents | c121d94672cb |
children |
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/* Scancodes for the Linux framebuffer console - Taken with thanks from SVGAlib 1.4.0 */ #define SCANCODE_ESCAPE 1 #define SCANCODE_1 2 #define SCANCODE_2 3 #define SCANCODE_3 4 #define SCANCODE_4 5 #define SCANCODE_5 6 #define SCANCODE_6 7 #define SCANCODE_7 8 #define SCANCODE_8 9 #define SCANCODE_9 10 #define SCANCODE_0 11 #define SCANCODE_MINUS 12 #define SCANCODE_EQUAL 13 #define SCANCODE_BACKSPACE 14 #define SCANCODE_TAB 15 #define SCANCODE_Q 16 #define SCANCODE_W 17 #define SCANCODE_E 18 #define SCANCODE_R 19 #define SCANCODE_T 20 #define SCANCODE_Y 21 #define SCANCODE_U 22 #define SCANCODE_I 23 #define SCANCODE_O 24 #define SCANCODE_P 25 #define SCANCODE_BRACKET_LEFT 26 #define SCANCODE_BRACKET_RIGHT 27 #define SCANCODE_ENTER 28 #define SCANCODE_LEFTCONTROL 29 #define SCANCODE_A 30 #define SCANCODE_S 31 #define SCANCODE_D 32 #define SCANCODE_F 33 #define SCANCODE_G 34 #define SCANCODE_H 35 #define SCANCODE_J 36 #define SCANCODE_K 37 #define SCANCODE_L 38 #define SCANCODE_SEMICOLON 39 #define SCANCODE_APOSTROPHE 40 #define SCANCODE_GRAVE 41 #define SCANCODE_LEFTSHIFT 42 #define SCANCODE_BACKSLASH 43 #define SCANCODE_Z 44 #define SCANCODE_X 45 #define SCANCODE_C 46 #define SCANCODE_V 47 #define SCANCODE_B 48 #define SCANCODE_N 49 #define SCANCODE_M 50 #define SCANCODE_COMMA 51 #define SCANCODE_PERIOD 52 #define SCANCODE_SLASH 53 #define SCANCODE_RIGHTSHIFT 54 #define SCANCODE_KEYPADMULTIPLY 55 #define SCANCODE_LEFTALT 56 #define SCANCODE_SPACE 57 #define SCANCODE_CAPSLOCK 58 #define SCANCODE_F1 59 #define SCANCODE_F2 60 #define SCANCODE_F3 61 #define SCANCODE_F4 62 #define SCANCODE_F5 63 #define SCANCODE_F6 64 #define SCANCODE_F7 65 #define SCANCODE_F8 66 #define SCANCODE_F9 67 #define SCANCODE_F10 68 #define SCANCODE_NUMLOCK 69 #define SCANCODE_SCROLLLOCK 70 #define SCANCODE_KEYPAD7 71 #define SCANCODE_CURSORUPLEFT 71 #define SCANCODE_KEYPAD8 72 #define SCANCODE_CURSORUP 72 #define SCANCODE_KEYPAD9 73 #define SCANCODE_CURSORUPRIGHT 73 #define SCANCODE_KEYPADMINUS 74 #define SCANCODE_KEYPAD4 75 #define SCANCODE_CURSORLEFT 75 #define SCANCODE_KEYPAD5 76 #define SCANCODE_KEYPAD6 77 #define SCANCODE_CURSORRIGHT 77 #define SCANCODE_KEYPADPLUS 78 #define SCANCODE_KEYPAD1 79 #define SCANCODE_CURSORDOWNLEFT 79 #define SCANCODE_KEYPAD2 80 #define SCANCODE_CURSORDOWN 80 #define SCANCODE_KEYPAD3 81 #define SCANCODE_CURSORDOWNRIGHT 81 #define SCANCODE_KEYPAD0 82 #define SCANCODE_KEYPADPERIOD 83 #define SCANCODE_LESS 86 #define SCANCODE_F11 87 #define SCANCODE_F12 88 #define SCANCODE_KEYPADENTER 96 #define SCANCODE_RIGHTCONTROL 97 #define SCANCODE_CONTROL 97 #define SCANCODE_KEYPADDIVIDE 98 #define SCANCODE_PRINTSCREEN 99 #define SCANCODE_RIGHTALT 100 #define SCANCODE_BREAK 101 /* Beware: is 119 */ #define SCANCODE_BREAK_ALTERNATIVE 119 /* on some keyboards! */ #define SCANCODE_HOME 102 #define SCANCODE_CURSORBLOCKUP 103 /* Cursor key block */ #define SCANCODE_PAGEUP 104 #define SCANCODE_CURSORBLOCKLEFT 105 /* Cursor key block */ #define SCANCODE_CURSORBLOCKRIGHT 106 /* Cursor key block */ #define SCANCODE_END 107 #define SCANCODE_CURSORBLOCKDOWN 108 /* Cursor key block */ #define SCANCODE_PAGEDOWN 109 #define SCANCODE_INSERT 110 #define SCANCODE_REMOVE 111 #define SCANCODE_RIGHTWIN 126 #define SCANCODE_LEFTWIN 125 /* vi: set ts=4 sw=4 expandtab: */