view include/SDL_cpuinfo.h @ 5127:b6c7a6b07ebf

Updated main.c for API changes Kees Bakker to sdl The main.c for the template is still targeting SDL1.2. Here is the patch to make it work for SDL1.3 (I'm hoping the mailing lists accepts attachments.) In this patch I have also changed the shell script that assembles the Template. Since there is now only one lib target (same name for "device" and "simulator" version) I copy the simulator library to the destination with the name libSDLSimulator.a. This is not a satisfactory solution, because both libraries are included in the project while only one is needed (depending on the selected environment). However, I'm not fluent with Xcode to say what a better solution would be. Kind regards, Kees Bakker
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Jan 2011 10:37:36 -0800
parents b3f075368b1f
children 6a65c1fc07af
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/**
 *  \file SDL_cpuinfo.h
 *  
 *  CPU feature detection for SDL.
 */

#ifndef _SDL_cpuinfo_h
#define _SDL_cpuinfo_h

#include "SDL_stdinc.h"

#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif

/* This is a guess for the cacheline size used for padding.
 * Most x86 processors have a 64 byte cache line.
 * The 64-bit PowerPC processors have a 128 byte cache line.
 * We'll use the larger value to be generally safe.
 */
#define SDL_CACHELINE_SIZE  128

/**
 *  This function returns the number of CPU cores available.
 */
extern DECLSPEC int SDLCALL SDL_GetCPUCount(void);

/**
 *  This function returns the L1 cache line size of the CPU
 *
 *  This is useful for determining multi-threaded structure padding
 *  or SIMD prefetch sizes.
 */
extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void);

/**
 *  This function returns true if the CPU has the RDTSC instruction.
 */
extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);

/**
 *  This function returns true if the CPU has MMX features.
 */
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);

/**
 *  This function returns true if the CPU has MMX Ext.\ features.
 */
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMXExt(void);

/**
 *  This function returns true if the CPU has 3DNow!\ features.
 */
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);

/**
 *  This function returns true if the CPU has 3DNow!\ Ext.\ features.
 */
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNowExt(void);

/**
 *  This function returns true if the CPU has SSE features.
 */
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);

/**
 *  This function returns true if the CPU has SSE2 features.
 */
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);

/**
 *  This function returns true if the CPU has AltiVec features.
 */
extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);

/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"

#endif /* _SDL_cpuinfo_h */

/* vi: set ts=4 sw=4 expandtab: */