view build-scripts/updaterev.sh @ 5127:b6c7a6b07ebf

Updated main.c for API changes Kees Bakker to sdl The main.c for the template is still targeting SDL1.2. Here is the patch to make it work for SDL1.3 (I'm hoping the mailing lists accepts attachments.) In this patch I have also changed the shell script that assembles the Template. Since there is now only one lib target (same name for "device" and "simulator" version) I copy the simulator library to the destination with the name libSDLSimulator.a. This is not a satisfactory solution, because both libraries are included in the project while only one is needed (depending on the selected environment). However, I'm not fluent with Xcode to say what a better solution would be. Kind regards, Kees Bakker
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Jan 2011 10:37:36 -0800
parents e99358ca7a8d
children
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#!/bin/sh
#
# Generate a header file with the current source revision

cd `dirname $0`
srcdir=..
header=$srcdir/include/SDL_revision.h

rev=`sh showrev.sh`
if [ "$rev" != "" -a "$rev" != "hg-0:baadf00d" ]; then
    echo "#define SDL_REVISION \"$rev\"" >$header.new
    if diff $header $header.new >/dev/null 2>&1; then
        rm $header.new
    else
        mv $header.new $header
    fi
fi