Mercurial > sdl-ios-xcode
view Makefile.in @ 5127:b6c7a6b07ebf
Updated main.c for API changes
Kees Bakker to sdl
The main.c for the template is still targeting SDL1.2. Here
is the patch to make it work for SDL1.3 (I'm hoping
the mailing lists accepts attachments.)
In this patch I have also changed the shell script that
assembles the Template. Since there is now only one lib
target (same name for "device" and "simulator" version)
I copy the simulator library to the destination with
the name libSDLSimulator.a. This is not a satisfactory
solution, because both libraries are included in the project
while only one is needed (depending on the selected
environment). However, I'm not fluent with Xcode to
say what a better solution would be.
Kind regards,
Kees Bakker
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 28 Jan 2011 10:37:36 -0800 |
parents | 3afb71c202b2 |
children | da10636e5eca |
line wrap: on
line source
# Makefile to build and install the SDL library top_builddir = . srcdir = @srcdir@ objects = build prefix = @prefix@ exec_prefix = @exec_prefix@ bindir = @bindir@ libdir = @libdir@ includedir = @includedir@ datarootdir = @datarootdir@ datadir = @datadir@ auxdir = @ac_aux_dir@ distpath = $(srcdir)/.. distdir = SDL-@SDL_VERSION@ distfile = $(distdir).tar.gz @SET_MAKE@ SHELL = @SHELL@ CC = @CC@ INCLUDE = @INCLUDE@ CFLAGS = @BUILD_CFLAGS@ EXTRA_CFLAGS = @EXTRA_CFLAGS@ LDFLAGS = @BUILD_LDFLAGS@ EXTRA_LDFLAGS = @EXTRA_LDFLAGS@ LIBTOOL = @LIBTOOL@ INSTALL = @INSTALL@ NASM = @NASM@ @NASMFLAGS@ AR = @AR@ RANLIB = @RANLIB@ WINDRES = @WINDRES@ TARGET = libSDL.la OBJECTS = @OBJECTS@ VERSION_OBJECTS = @VERSION_OBJECTS@ SDLMAIN_TARGET = libSDLmain.a SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@ DIST = acinclude Android.mk autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode Xcode-iPhoneOS HDRS = \ SDL.h \ SDL_assert.h \ SDL_atomic.h \ SDL_audio.h \ SDL_blendmode.h \ SDL_clipboard.h \ SDL_compat.h \ SDL_cpuinfo.h \ SDL_endian.h \ SDL_error.h \ SDL_events.h \ SDL_gesture.h \ SDL_haptic.h \ SDL_input.h \ SDL_joystick.h \ SDL_keyboard.h \ SDL_keysym.h \ SDL_loadso.h \ SDL_main.h \ SDL_mouse.h \ SDL_mutex.h \ SDL_name.h \ SDL_opengl.h \ SDL_opengles.h \ SDL_pixels.h \ SDL_platform.h \ SDL_power.h \ SDL_quit.h \ SDL_rect.h \ SDL_revision.h \ SDL_rwops.h \ SDL_scalemode.h \ SDL_scancode.h \ SDL_shape.h \ SDL_stdinc.h \ SDL_surface.h \ SDL_syswm.h \ SDL_thread.h \ SDL_timer.h \ SDL_touch.h \ SDL_types.h \ SDL_version.h \ SDL_video.h \ begin_code.h \ close_code.h LT_AGE = @LT_AGE@ LT_CURRENT = @LT_CURRENT@ LT_RELEASE = @LT_RELEASE@ LT_REVISION = @LT_REVISION@ LT_LDFLAGS = -no-undefined -rpath $(DESTDIR)$(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) all: $(srcdir)/configure Makefile $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(srcdir)/configure: $(srcdir)/configure.in @echo "Warning, configure.in is out of date" #(cd $(srcdir) && sh autogen.sh && sh configure) @sleep 3 Makefile: $(srcdir)/Makefile.in $(SHELL) config.status $@ Makefile.in:; $(objects): $(SHELL) $(auxdir)/mkinstalldirs $@ # To make sure parallel builds will not fail $(srcdir)/include/SDL_revision.h: update-revision update-revision: $(SHELL) $(auxdir)/updaterev.sh .PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d) $(objects)/$(TARGET): $(OBJECTS) $(VERSION_OBJECTS) $(LIBTOOL) --mode=link $(CC) -o $@ $(OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS) $(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS) $(AR) cru $@ $(SDLMAIN_OBJECTS) $(RANLIB) $@ install: all install-bin install-hdrs install-lib install-data install-bin: $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir) $(INSTALL) -m 755 sdl-config $(DESTDIR)$(bindir)/sdl-config install-hdrs: $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL for file in $(HDRS); do \ $(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL/$$file; \ done $(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL/SDL_config.h install-lib: $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir) $(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET) $(INSTALL) -m 644 $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) $(RANLIB) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) install-data: $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal $(INSTALL) -m 644 $(srcdir)/sdl.m4 $(DESTDIR)$(datadir)/aclocal/sdl.m4 $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig $(INSTALL) -m 644 sdl.pc $(DESTDIR)$(libdir)/pkgconfig uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data uninstall-bin: rm -f $(DESTDIR)$(bindir)/sdl-config uninstall-hdrs: for file in $(HDRS); do \ rm -f $(DESTDIR)$(includedir)/SDL/$$file; \ done rm -f $(DESTDIR)$(includedir)/SDL/SDL_config.h -rmdir $(DESTDIR)$(includedir)/SDL uninstall-lib: $(LIBTOOL) --mode=uninstall rm -f $(DESTDIR)$(libdir)/$(TARGET) rm -f $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) uninstall-data: rm -f $(DESTDIR)$(datadir)/aclocal/sdl.m4 rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl.pc clean: rm -rf $(objects) if test -f test/Makefile; then (cd test; $(MAKE) $@); fi distclean: clean rm -f Makefile include/SDL_config.h sdl-config rm -f SDL.qpg rm -f config.status config.cache config.log libtool rm -rf $(srcdir)/autom4te* find $(srcdir) \( \ -name '*~' -o \ -name '*.bak' -o \ -name '*.old' -o \ -name '*.rej' -o \ -name '*.orig' -o \ -name '.#*' \) \ -exec rm -f {} \; cp $(srcdir)/include/SDL_config.h.default $(srcdir)/include/SDL_config.h if test -f test/Makefile; then (cd test; $(MAKE) $@); fi dist $(distfile): $(SHELL) $(auxdir)/mkinstalldirs $(distdir) tar cf - $(DIST) | (cd $(distdir); tar xf -) cp $(distdir)/include/SDL_config.h.default $(distdir)/include/SDL_config.h $(SHELL) $(distdir)/build-scripts/updaterev.sh rm -rf `find $(distdir) -name .svn` find $(distdir) \( \ -name '*~' -o \ -name '*.bak' -o \ -name '*.old' -o \ -name '*.rej' -o \ -name '*.orig' -o \ -name '.#*' \) \ -exec rm -f {} \; if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi tar cvf - $(distdir) | gzip --best >$(distfile) rm -rf $(distdir) rpm: $(distfile) rpmbuild -ta $? # Run indent on the source to standardize coding style indent: @echo "Running indent... modified files:" @cd $(srcdir) && \ find . \( \ -name '*.h' -o \ -name '*.c' -o \ -name '*.cc' \) \ -print | fgrep -v ./Xcode | \ while read file; do \ indent "$$file" -o "$$file.indent"; \ if cmp "$$file" "$$file.indent" >/dev/null; then \ rm -f "$$file.indent"; \ else \ echo "$$file"; \ mv -f "$$file.indent" "$$file"; \ fi; \ done # Run indent and then commit modified files commit: indent svn commit # Create a SVN snapshot that people can run update on snapshot: $(SHELL) $(auxdir)/snapshot.sh