view Makefile.in @ 5127:b6c7a6b07ebf

Updated main.c for API changes Kees Bakker to sdl The main.c for the template is still targeting SDL1.2. Here is the patch to make it work for SDL1.3 (I'm hoping the mailing lists accepts attachments.) In this patch I have also changed the shell script that assembles the Template. Since there is now only one lib target (same name for "device" and "simulator" version) I copy the simulator library to the destination with the name libSDLSimulator.a. This is not a satisfactory solution, because both libraries are included in the project while only one is needed (depending on the selected environment). However, I'm not fluent with Xcode to say what a better solution would be. Kind regards, Kees Bakker
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Jan 2011 10:37:36 -0800
parents 3afb71c202b2
children da10636e5eca
line wrap: on
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# Makefile to build and install the SDL library

top_builddir = .
srcdir  = @srcdir@
objects = build
prefix = @prefix@
exec_prefix = @exec_prefix@
bindir	= @bindir@
libdir  = @libdir@
includedir = @includedir@
datarootdir = @datarootdir@
datadir	= @datadir@
auxdir	= @ac_aux_dir@
distpath = $(srcdir)/..
distdir = SDL-@SDL_VERSION@
distfile = $(distdir).tar.gz

@SET_MAKE@
SHELL	= @SHELL@
CC      = @CC@
INCLUDE = @INCLUDE@
CFLAGS  = @BUILD_CFLAGS@
EXTRA_CFLAGS = @EXTRA_CFLAGS@
LDFLAGS = @BUILD_LDFLAGS@
EXTRA_LDFLAGS = @EXTRA_LDFLAGS@
LIBTOOL = @LIBTOOL@
INSTALL = @INSTALL@
NASM	= @NASM@ @NASMFLAGS@
AR	= @AR@
RANLIB	= @RANLIB@
WINDRES	= @WINDRES@

TARGET  = libSDL.la
OBJECTS = @OBJECTS@
VERSION_OBJECTS = @VERSION_OBJECTS@

SDLMAIN_TARGET = libSDLmain.a
SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@

DIST = acinclude Android.mk autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode Xcode-iPhoneOS

HDRS = \
	SDL.h \
	SDL_assert.h \
	SDL_atomic.h \
	SDL_audio.h \
	SDL_blendmode.h \
	SDL_clipboard.h \
	SDL_compat.h \
	SDL_cpuinfo.h \
	SDL_endian.h \
	SDL_error.h \
	SDL_events.h \
	SDL_gesture.h \
	SDL_haptic.h \
	SDL_input.h \
	SDL_joystick.h \
	SDL_keyboard.h \
	SDL_keysym.h \
	SDL_loadso.h \
	SDL_main.h \
	SDL_mouse.h \
	SDL_mutex.h \
	SDL_name.h \
	SDL_opengl.h \
	SDL_opengles.h \
	SDL_pixels.h \
	SDL_platform.h \
	SDL_power.h \
	SDL_quit.h \
	SDL_rect.h \
	SDL_revision.h \
	SDL_rwops.h \
	SDL_scalemode.h \
	SDL_scancode.h \
	SDL_shape.h \
	SDL_stdinc.h \
	SDL_surface.h \
	SDL_syswm.h \
	SDL_thread.h \
	SDL_timer.h \
	SDL_touch.h \
	SDL_types.h \
	SDL_version.h \
	SDL_video.h \
	begin_code.h \
	close_code.h

LT_AGE      = @LT_AGE@
LT_CURRENT  = @LT_CURRENT@
LT_RELEASE  = @LT_RELEASE@
LT_REVISION = @LT_REVISION@
LT_LDFLAGS  = -no-undefined -rpath $(DESTDIR)$(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)

all: $(srcdir)/configure Makefile $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET)

$(srcdir)/configure: $(srcdir)/configure.in
	@echo "Warning, configure.in is out of date"
	#(cd $(srcdir) && sh autogen.sh && sh configure)
	@sleep 3

Makefile: $(srcdir)/Makefile.in
	$(SHELL) config.status $@

Makefile.in:;

$(objects):
	$(SHELL) $(auxdir)/mkinstalldirs $@

# To make sure parallel builds will not fail
$(srcdir)/include/SDL_revision.h: update-revision

update-revision:
	$(SHELL) $(auxdir)/updaterev.sh

.PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d)

$(objects)/$(TARGET): $(OBJECTS) $(VERSION_OBJECTS)
	$(LIBTOOL) --mode=link $(CC) -o $@ $(OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS)

$(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS)
	$(AR) cru $@ $(SDLMAIN_OBJECTS)
	$(RANLIB) $@

install: all install-bin install-hdrs install-lib install-data
install-bin:
	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir)
	$(INSTALL) -m 755 sdl-config $(DESTDIR)$(bindir)/sdl-config
install-hdrs:
	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL
	for file in $(HDRS); do \
	    $(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL/$$file; \
	done
	$(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL/SDL_config.h
install-lib: $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET)
	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)
	$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET)
	$(INSTALL) -m 644 $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
	$(RANLIB) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
install-data:
	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal
	$(INSTALL) -m 644 $(srcdir)/sdl.m4 $(DESTDIR)$(datadir)/aclocal/sdl.m4
	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig
	$(INSTALL) -m 644 sdl.pc $(DESTDIR)$(libdir)/pkgconfig

uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data
uninstall-bin:
	rm -f $(DESTDIR)$(bindir)/sdl-config
uninstall-hdrs:
	for file in $(HDRS); do \
	    rm -f $(DESTDIR)$(includedir)/SDL/$$file; \
	done
	rm -f $(DESTDIR)$(includedir)/SDL/SDL_config.h
	-rmdir $(DESTDIR)$(includedir)/SDL
uninstall-lib:
	$(LIBTOOL) --mode=uninstall rm -f $(DESTDIR)$(libdir)/$(TARGET)
	rm -f $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
uninstall-data:
	rm -f $(DESTDIR)$(datadir)/aclocal/sdl.m4
	rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl.pc

clean:
	rm -rf $(objects)
	if test -f test/Makefile; then (cd test; $(MAKE) $@); fi

distclean: clean
	rm -f Makefile include/SDL_config.h sdl-config
	rm -f SDL.qpg
	rm -f config.status config.cache config.log libtool
	rm -rf $(srcdir)/autom4te*
	find $(srcdir) \( \
	    -name '*~' -o \
	    -name '*.bak' -o \
	    -name '*.old' -o \
	    -name '*.rej' -o \
	    -name '*.orig' -o \
	    -name '.#*' \) \
	    -exec rm -f {} \;
	cp $(srcdir)/include/SDL_config.h.default $(srcdir)/include/SDL_config.h
	if test -f test/Makefile; then (cd test; $(MAKE) $@); fi

dist $(distfile):
	$(SHELL) $(auxdir)/mkinstalldirs $(distdir)
	tar cf - $(DIST) | (cd $(distdir); tar xf -)
	cp $(distdir)/include/SDL_config.h.default $(distdir)/include/SDL_config.h
	$(SHELL) $(distdir)/build-scripts/updaterev.sh
	rm -rf `find $(distdir) -name .svn`
	find $(distdir) \( \
	    -name '*~' -o \
	    -name '*.bak' -o \
	    -name '*.old' -o \
	    -name '*.rej' -o \
	    -name '*.orig' -o \
	    -name '.#*' \) \
	    -exec rm -f {} \;
	if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi
	tar cvf - $(distdir) | gzip --best >$(distfile)
	rm -rf $(distdir)

rpm: $(distfile)
	rpmbuild -ta $?

# Run indent on the source to standardize coding style
indent:
	@echo "Running indent... modified files:"
	@cd $(srcdir) && \
	find . \( \
	    -name '*.h' -o \
	    -name '*.c' -o \
	    -name '*.cc' \) \
	    -print | fgrep -v ./Xcode | \
	while read file; do \
	    indent "$$file" -o "$$file.indent"; \
	    if cmp "$$file" "$$file.indent" >/dev/null; then \
	        rm -f "$$file.indent"; \
	    else \
	        echo "$$file"; \
	        mv -f "$$file.indent" "$$file"; \
	    fi; \
	done

# Run indent and then commit modified files
commit: indent
	svn commit

# Create a SVN snapshot that people can run update on
snapshot:
	$(SHELL) $(auxdir)/snapshot.sh