Mercurial > sdl-ios-xcode
view src/thread/amigaos/SDL_systhread.c @ 241:b6084de9431a
Bump the version number on the library
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 22 Nov 2001 03:47:16 +0000 |
parents | 75a95f82bc1f |
children | e8157fcb3114 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* BeOS thread management routines for SDL */ #include "SDL_error.h" #include "SDL_mutex.h" #include "SDL_thread.h" #include "SDL_thread_c.h" #include "SDL_systhread.h" typedef struct { int (*func)(void *); void *data; SDL_Thread *info; struct Task *wait; } thread_args; #ifndef MORPHOS #if defined(__SASC) && !defined(__PPC__) __saveds __asm Uint32 RunThread(register __a0 char *args ) #elif defined(__PPC__) Uint32 RunThread(char *args) #else Uint32 RunThread(char *args __asm("a0") ) #endif { thread_args *data=(thread_args *)atol(args); struct Task *Father; D(bug("Received data: %lx\n",data)); Father=data->wait; SDL_RunThread(data); Signal(Father,SIGBREAKF_CTRL_F); return(0); } #else #include <emul/emulinterface.h> Uint32 RunTheThread(void) { thread_args *data=(thread_args *)atol(REG_A0); struct Task *Father; D(bug("Received data: %lx\n",data)); Father=data->wait; SDL_RunThread(data); Signal(Father,SIGBREAKF_CTRL_F); return(0); } struct EmulLibEntry RunThread= { TRAP_LIB, 0, RunTheThread }; #endif int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) { /* Create the thread and go! */ char buffer[20]; D(bug("Sending %lx to the new thread...\n",args)); if(args) sprintf(buffer,"%ld",args); thread->handle=(struct Task *)CreateNewProcTags(NP_Output,Output(), NP_Name,(ULONG)"SDL subtask", NP_CloseOutput, FALSE, NP_StackSize,20000, NP_Entry,(ULONG)RunThread, args ? NP_Arguments : TAG_IGNORE,(ULONG)buffer, TAG_DONE); if(!thread->handle) { SDL_SetError("Not enough resources to create thread"); return(-1); } return(0); } void SDL_SYS_SetupThread(void) { } Uint32 SDL_ThreadID(void) { return((Uint32)FindTask(NULL)); } void SDL_SYS_WaitThread(SDL_Thread *thread) { SetSignal(0L,SIGBREAKF_CTRL_F|SIGBREAKF_CTRL_C); Wait(SIGBREAKF_CTRL_F|SIGBREAKF_CTRL_C); } void SDL_SYS_KillThread(SDL_Thread *thread) { Signal((struct Task *)thread->handle,SIGBREAKF_CTRL_C); }