Mercurial > sdl-ios-xcode
view test/testbitmap.c @ 896:b56dc586a5ef
Date: Tue, 16 Mar 2004 12:40:33 +0000
From: Alan Swanson
Subject: [SDL] [PATCH] Linux joystick evdev axis count fix
The event device configuration under Linux does not check the returned
ioctl value when reading the axis information. This means extra
undefined axes are returned.
Note, in EV_HandleEvents, the default for case EV_ABS is to return any
axis information which is fine as we have already checked for all valid
absolute axes. No new axes should be returned after opening the device.
(Unless, of course, the evdev allows closing and reassigning a new
device while in use and I can't believe that happens.)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 16 May 2004 22:48:06 +0000 |
parents | 609543e2b3a1 |
children | be9c9c8f6d53 |
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/* Simple program: Test bitmap blits */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "SDL.h" #include "picture.xbm" SDL_Surface *LoadXBM(SDL_Surface *screen, int w, int h, Uint8 *bits) { SDL_Surface *bitmap; Uint8 *line; /* Allocate the bitmap */ bitmap = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 1, 0, 0, 0, 0); if ( bitmap == NULL ) { fprintf(stderr, "Couldn't allocate bitmap: %s\n", SDL_GetError()); return(NULL); } /* Copy the pixels */ line = (Uint8 *)bitmap->pixels; w = (w+7)/8; while ( h-- ) { memcpy(line, bits, w); /* X11 Bitmap images have the bits reversed */ { int i, j; Uint8 *buf, byte; for ( buf=line, i=0; i<w; ++i, ++buf ) { byte = *buf; *buf = 0; for ( j=7; j>=0; --j ) { *buf |= (byte&0x01)<<j; byte >>= 1; } } } line += bitmap->pitch; bits += w; } return(bitmap); } int main(int argc, char *argv[]) { SDL_Surface *screen; SDL_Surface *bitmap; Uint8 video_bpp; Uint32 videoflags; Uint8 *buffer; int i, k, done; SDL_Event event; Uint16 *buffer16; Uint16 color; Uint8 gradient; SDL_Color palette[256]; /* Initialize SDL */ if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); exit(1); } atexit(SDL_Quit); video_bpp = 0; videoflags = SDL_SWSURFACE; while ( argc > 1 ) { --argc; if ( strcmp(argv[argc-1], "-bpp") == 0 ) { video_bpp = atoi(argv[argc]); --argc; } else if ( strcmp(argv[argc], "-warp") == 0 ) { videoflags |= SDL_HWPALETTE; } else if ( strcmp(argv[argc], "-hw") == 0 ) { videoflags |= SDL_HWSURFACE; } else if ( strcmp(argv[argc], "-fullscreen") == 0 ) { videoflags |= SDL_FULLSCREEN; } else { fprintf(stderr, "Usage: %s [-bpp N] [-warp] [-hw] [-fullscreen]\n", argv[0]); exit(1); } } /* Set 640x480 video mode */ if ( (screen=SDL_SetVideoMode(640,480,video_bpp,videoflags)) == NULL ) { fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n", video_bpp, SDL_GetError()); exit(2); } if (video_bpp==8) { /* Set a gray colormap, reverse order from white to black */ for ( i=0; i<256; ++i ) { palette[i].r = 255-i; palette[i].g = 255-i; palette[i].b = 255-i; } SDL_SetColors(screen, palette, 0, 256); } /* Set the surface pixels and refresh! */ if ( SDL_LockSurface(screen) < 0 ) { fprintf(stderr, "Couldn't lock the display surface: %s\n", SDL_GetError()); exit(2); } buffer=(Uint8 *)screen->pixels; if (screen->format->BytesPerPixel!=2) { for ( i=0; i<screen->h; ++i ) { memset(buffer,(i*255)/screen->h, screen->pitch); buffer += screen->pitch; } } else { for ( i=0; i<screen->h; ++i ) { gradient=((i*255)/screen->h); color = SDL_MapRGB(screen->format, gradient, gradient, gradient); buffer16=(Uint16*)buffer; for (k=0; k<screen->w; k++) { *(buffer16+k)=color; } buffer += screen->pitch; } } SDL_UnlockSurface(screen); SDL_UpdateRect(screen, 0, 0, 0, 0); /* Load the bitmap */ bitmap = LoadXBM(screen, picture_width, picture_height, (Uint8 *)picture_bits); if ( bitmap == NULL ) { exit(1); } /* Wait for a keystroke */ done = 0; while ( !done ) { /* Check for events */ while ( SDL_PollEvent(&event) ) { switch (event.type) { case SDL_MOUSEBUTTONDOWN: { SDL_Rect dst; dst.x = event.button.x - bitmap->w/2; dst.y = event.button.y - bitmap->h/2; dst.w = bitmap->w; dst.h = bitmap->h; SDL_BlitSurface(bitmap, NULL, screen, &dst); SDL_UpdateRects(screen,1,&dst); } break; case SDL_KEYDOWN: /* Any key press quits the app... */ done = 1; break; case SDL_QUIT: done = 1; break; default: break; } } } SDL_FreeSurface(bitmap); return(0); }