view src/video/maccommon/SDL_lowvideo.h @ 896:b56dc586a5ef

Date: Tue, 16 Mar 2004 12:40:33 +0000 From: Alan Swanson Subject: [SDL] [PATCH] Linux joystick evdev axis count fix The event device configuration under Linux does not check the returned ioctl value when reading the axis information. This means extra undefined axes are returned. Note, in EV_HandleEvents, the default for case EV_ABS is to return any axis information which is fine as we have already checked for all valid absolute axes. No new axes should be returned after opening the device. (Unless, of course, the evdev allows closing and reassigning a new device while in use and I can't believe that happens.)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 22:48:06 +0000
parents 0c3e00cc9580
children 609c060fd2a2
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#ifndef _SDL_lowvideo_h
#define _SDL_lowvideo_h

#if TARGET_API_MAC_CARBON
#include <Carbon.h>
#else
#include <Quickdraw.h>
#include <Palettes.h>
#include <Menus.h>
#include <DrawSprocket.h>
#endif

#ifdef HAVE_OPENGL
#ifdef MACOSX
#include <OpenGL/gl.h> /* OpenGL.framework */
#include <AGL/agl.h>   /* AGL.framework */
#else
#include <GL/gl.h>
#include <agl.h>
#endif /* MACOSX */
#endif /* HAVE_OPENGL */

#include "SDL_video.h"
#include "SDL_sysvideo.h"

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *this

#if !TARGET_API_MAC_CARBON  /* not available in OS X (or more accurately, Carbon) */
/* Global QuickDraw data */
extern QDGlobals *theQD;
#endif

/* Private display data */
struct SDL_PrivateVideoData {
	GDevice **SDL_Display;
	WindowRef SDL_Window;
	SDL_Rect **SDL_modelist;
	CTabHandle SDL_CTab;
	PaletteHandle SDL_CPal;

#if TARGET_API_MAC_CARBON
	/* For entering and leaving fullscreen mode */
	Ptr fullscreen_ctx;
#endif

	/* The current window document style */
	int current_style;

	/* Information about the last cursor position */
	Point last_where;

	/* Information about the last keys down */
	EventModifiers last_mods;
	KeyMap last_keys;

	/* A handle to the Apple Menu */
	MenuRef apple_menu;

	/* Information used by DrawSprocket driver */
	struct DSpInfo *dspinfo;

#ifdef HAVE_OPENGL
	AGLContext appleGLContext;

	void *libraryHandle;
#endif
};
/* Old variable names */
#define SDL_Display		(this->hidden->SDL_Display)
#define SDL_Window		(this->hidden->SDL_Window)
#define SDL_modelist		(this->hidden->SDL_modelist)
#define SDL_CTab		(this->hidden->SDL_CTab)
#define SDL_CPal		(this->hidden->SDL_CPal)
#define fullscreen_ctx		(this->hidden->fullscreen_ctx)
#define current_style		(this->hidden->current_style)
#define last_where		(this->hidden->last_where)
#define last_mods		(this->hidden->last_mods)
#define last_keys		(this->hidden->last_keys)
#define apple_menu		(this->hidden->apple_menu)
#define glContext		(this->hidden->appleGLContext)

#endif /* _SDL_lowvideo_h */