Mercurial > sdl-ios-xcode
view src/video/xbios/SDL_xbios.h @ 1558:b46bb79cc197
Fixed bug #113:
Date: Sat, 16 Apr 2005 08:39:22 +1000
From: "Eric Mangold"
Subject: [SDL] Window manager does not show SDL window titles
Hello,
I have an issue with SDL-using applications and the sawfish window manager.
The problem is that SDL windows do not show the window caption. My gnome
panel *does* show the window name, but the actual sawfish window frame
shows no caption at all. All other non-SDL applications that I use work
fine.
I tried a couple other window managers, and they *were* able to show the
SDL window captions correctly. Though there many be other WMs that can't.
I believe the problem is that SDL is using the UTF8_STRING type for the
window's WM_NAME and WM_ICON properties. In fact, WM_NAME and WM_ICON are
supposed to set to a TEXT type, usually STRING (ISO 8859-1).
The property names _NET_WM_NAME and _NET_WM_ICON_NAME should be used to
store the UTF8_STRING versions of the window title and icon name.
You can see the properties I refer to with a command like this:
xprop|grep -e "WM.*NAME"
Please note the freedesktop.org standard:
http://standards.freedesktop.org/wm-spec/wm-spec-1.3.html#id2506954
This page talks a little bit about the history of these properties. Just
search down the page for "WM_NAME".
http://www.cl.cam.ac.uk/~mgk25/unicode.html
Please let me know if I can be of any assistance in resolving this issue.
Thanks,
Eric Mangold
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 20 Mar 2006 07:31:36 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb 1019eb074a56 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_xbios_h #define _SDL_xbios_h #include "SDL_stdinc.h" #include "../SDL_sysvideo.h" /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *this /* TT video modes: 2 Falcon RVB: 16 (could be *2 by adding PAL/NTSC modes) Falcon VGA: 6 ST low: 1 */ #define SDL_NUMMODES 16 typedef struct { Uint16 number; /* Video mode number */ Uint16 width; /* Size */ Uint16 height; Uint16 depth; /* bits per plane */ SDL_bool doubleline; /* Double the lines ? */ } xbiosmode_t; /* Private display data */ #define NUM_MODELISTS 2 /* 8 and 16 bits-per-pixel */ struct SDL_PrivateVideoData { long cookie_vdo; int old_video_mode; /* Old video mode before entering SDL */ void *old_video_base; /* Old pointer to screen buffer */ void *old_palette; /* Old palette */ Uint32 old_num_colors; /* Nb of colors in saved palette */ int num_modes; /* Number of xbios video modes */ xbiosmode_t *mode_list; /* List of xbios video modes */ void *screens[2]; /* Pointers to aligned screen buffer */ void *screensmem[2]; /* Pointers to screen buffer */ void *shadowscreen; /* Shadow screen for c2p conversion */ int doubleline; /* Double line mode ? */ int frame_number; /* Number of frame for double buffer */ int pitch; /* Destination line width for C2P */ int width, height; /* Screen size for centered C2P */ SDL_bool centscreen; /* Centscreen extension present ? */ SDL_Rect *SDL_modelist[NUM_MODELISTS][SDL_NUMMODES+1]; xbiosmode_t *videomodes[NUM_MODELISTS][SDL_NUMMODES+1]; }; /* _VDO cookie values */ enum { VDO_ST=0, VDO_STE, VDO_TT, VDO_F30 }; /* Monitor types */ enum { MONITOR_MONO=0, MONITOR_TV, MONITOR_VGA, MONITOR_RGB }; /* EgetShift masks */ #define ES_BANK 0x000f #define ES_MODE 0x0700 #define ES_GRAY 0x1000 #define ES_SMEAR 0x8000 /* TT shifter modes */ #define ST_LOW 0x0000 #define ST_MED 0x0100 #define ST_HIGH 0x0200 #define TT_LOW 0x0700 #define TT_MED 0x0300 #define TT_HIGH 0x0600 /* Hidden structure -> variables names */ #define SDL_modelist (this->hidden->SDL_modelist) #define XBIOS_mutex (this->hidden->mutex) #define XBIOS_cvdo (this->hidden->cookie_vdo) #define XBIOS_oldpalette (this->hidden->old_palette) #define XBIOS_oldnumcol (this->hidden->old_num_colors) #define XBIOS_oldvbase (this->hidden->old_video_base) #define XBIOS_oldvmode (this->hidden->old_video_mode) #define XBIOS_nummodes (this->hidden->num_modes) #define XBIOS_modelist (this->hidden->mode_list) #define XBIOS_screens (this->hidden->screens) #define XBIOS_screensmem (this->hidden->screensmem) #define XBIOS_shadowscreen (this->hidden->shadowscreen) #define XBIOS_videomodes (this->hidden->videomodes) #define XBIOS_doubleline (this->hidden->doubleline) #define XBIOS_fbnum (this->hidden->frame_number) #define XBIOS_pitch (this->hidden->pitch) #define XBIOS_width (this->hidden->width) #define XBIOS_height (this->hidden->height) #define XBIOS_centscreen (this->hidden->centscreen) /*--- Functions prototypes ---*/ void SDL_XBIOS_AddMode(_THIS, Uint16 modecode, Uint16 width, Uint16 height, Uint16 depth, SDL_bool flags); #endif /* _SDL_xbios_h */