view src/video/maccommon/SDL_macmouse.c @ 1558:b46bb79cc197

Fixed bug #113: Date: Sat, 16 Apr 2005 08:39:22 +1000 From: "Eric Mangold" Subject: [SDL] Window manager does not show SDL window titles Hello, I have an issue with SDL-using applications and the sawfish window manager. The problem is that SDL windows do not show the window caption. My gnome panel *does* show the window name, but the actual sawfish window frame shows no caption at all. All other non-SDL applications that I use work fine. I tried a couple other window managers, and they *were* able to show the SDL window captions correctly. Though there many be other WMs that can't. I believe the problem is that SDL is using the UTF8_STRING type for the window's WM_NAME and WM_ICON properties. In fact, WM_NAME and WM_ICON are supposed to set to a TEXT type, usually STRING (ISO 8859-1). The property names _NET_WM_NAME and _NET_WM_ICON_NAME should be used to store the UTF8_STRING versions of the window title and icon name. You can see the properties I refer to with a command like this: xprop|grep -e "WM.*NAME" Please note the freedesktop.org standard: http://standards.freedesktop.org/wm-spec/wm-spec-1.3.html#id2506954 This page talks a little bit about the history of these properties. Just search down the page for "WM_NAME". http://www.cl.cam.ac.uk/~mgk25/unicode.html Please let me know if I can be of any assistance in resolving this issue. Thanks, Eric Mangold
author Sam Lantinga <slouken@libsdl.org>
date Mon, 20 Mar 2006 07:31:36 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#if defined(__APPLE__) && defined(__MACH__)
#include <Carbon/Carbon.h>
#elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335)
#include <Carbon.h>
#else
#include <Quickdraw.h>
#endif

/* Routines that are not supported by the Carbon API... */
#if !TARGET_API_MAC_CARBON
#include <CursorDevices.h>
#endif

#include "SDL_mouse.h"
#include "SDL_macmouse_c.h"


/* The implementation dependent data for the window manager cursor */
struct WMcursor {
	Cursor curs;
};


void Mac_FreeWMCursor(_THIS, WMcursor *cursor)
{
	SDL_free(cursor);
}

WMcursor *Mac_CreateWMCursor(_THIS,
		Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
{
	WMcursor *cursor;
	int row, bytes;
		
	/* Allocate the cursor memory */
	cursor = (WMcursor *)SDL_malloc(sizeof(WMcursor));
	if ( cursor == NULL ) {
		SDL_OutOfMemory();
		return(NULL);
	}
	SDL_memset(cursor, 0, sizeof(*cursor));
    
    if (w > 16)
        w = 16;
    
    if (h > 16)
        h = 16;
    
	bytes = (w+7)/8;

	for ( row=0; row<h; ++row ) {
		SDL_memcpy(&cursor->curs.data[row], data, bytes);
		data += bytes;
	}
	for ( row=0; row<h; ++row ) {
		SDL_memcpy(&cursor->curs.mask[row], mask, bytes);
		mask += bytes;
	}
	cursor->curs.hotSpot.h = hot_x;
	cursor->curs.hotSpot.v = hot_y;

	/* That was easy. :) */
	return(cursor);
}

int Mac_cursor_showing = 1;

int Mac_ShowWMCursor(_THIS, WMcursor *cursor)
{
	if ( cursor == NULL ) {
		if ( Mac_cursor_showing ) {
			HideCursor();
			Mac_cursor_showing = 0;
		}
	} else {
		SetCursor(&cursor->curs);
		if ( ! Mac_cursor_showing ) {
			ShowCursor();
			Mac_cursor_showing = 1;
		}
	}
	return(1);
}

void Mac_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
{
#if !TARGET_API_MAC_CARBON
	CursorDevice *cursordevice;

	cursordevice = nil;
	CursorDeviceNextDevice(&cursordevice);
	if ( cursordevice != nil ) {
		WindowPtr saveport;
		Point where;

		GetPort(&saveport);
		SetPort(SDL_Window);
		where.h = x;
		where.v = y;
		LocalToGlobal(&where);
		SetPort(saveport);
		CursorDeviceMoveTo(cursordevice, where.h, where.v);
	}
#endif /* !TARGET_API_MAC_CARBON */
}