Mercurial > sdl-ios-xcode
view test/testkeys.c @ 1861:b42823412c3b
Fixed bug #232
------- Comment #2 From Matthias Geissert 2006-05-24 07:54 [reply] -------
See http://dri.sourceforge.net/doc/DRIuserguide.html, section 11.5. There is
written that you need to use RTLD_GLOBAL, since, otherwise, nested open of
dynamic libraries doesn't work. However, This is necassary in this case, since
libGL opens the hardware-specific driver/library. I hope this helps you.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 20 Jun 2006 03:52:41 +0000 |
parents | d93862a3d821 |
children | 782fd950bd46 c121d94672cb |
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/* Print out all the keysyms we have, just to verify them */ #include <stdio.h> #include <ctype.h> #include <stdlib.h> #include <string.h> #include "SDL.h" int main(int argc, char *argv[]) { SDLKey key; if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); exit(1); } for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) { printf("Key #%d, \"%s\"\n", key, SDL_GetKeyName(key)); } SDL_Quit(); return(0); }