Mercurial > sdl-ios-xcode
view src/main/win32/SDL_win32_main.c @ 2006:b3741f227757
Updated Tru64 audio to support int32.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 01 Sep 2006 06:43:41 +0000 |
parents | c121d94672cb |
children | 41a6675d8700 |
line wrap: on
line source
/* SDL_main.c, placed in the public domain by Sam Lantinga 4/13/98 The WinMain function -- calls your program's main() function */ #include <stdio.h> #include <stdlib.h> #define WIN32_LEAN_AND_MEAN #include <windows.h> /* Include the SDL main definition header */ #include "SDL.h" #include "SDL_main.h" #ifdef main # ifndef _WIN32_WCE_EMULATION # undef main # endif /* _WIN32_WCE_EMULATION */ #endif /* main */ #if defined(_WIN32_WCE) && _WIN32_WCE < 300 /* seems to be undefined in Win CE although in online help */ #define isspace(a) (((CHAR)a == ' ') || ((CHAR)a == '\t')) #endif /* _WIN32_WCE < 300 */ /* Parse a command line buffer into arguments */ static int ParseCommandLine(char *cmdline, char **argv) { char *bufp; int argc; argc = 0; for (bufp = cmdline; *bufp;) { /* Skip leading whitespace */ while (isspace(*bufp)) { ++bufp; } /* Skip over argument */ if (*bufp == '"') { ++bufp; if (*bufp) { if (argv) { argv[argc] = bufp; } ++argc; } /* Skip over word */ while (*bufp && (*bufp != '"')) { ++bufp; } } else { if (*bufp) { if (argv) { argv[argc] = bufp; } ++argc; } /* Skip over word */ while (*bufp && !isspace(*bufp)) { ++bufp; } } if (*bufp) { if (argv) { *bufp = '\0'; } ++bufp; } } if (argv) { argv[argc] = NULL; } return (argc); } /* Show an error message */ static void ShowError(const char *title, const char *message) { /* If USE_MESSAGEBOX is defined, you need to link with user32.lib */ #ifdef USE_MESSAGEBOX MessageBox(NULL, message, title, MB_ICONEXCLAMATION | MB_OK); #else fprintf(stderr, "%s: %s\n", title, message); #endif } /* Pop up an out of memory message, returns to Windows */ static BOOL OutOfMemory(void) { ShowError("Fatal Error", "Out of memory - aborting"); return FALSE; } #if defined(_MSC_VER) && !defined(_WIN32_WCE) /* The VC++ compiler needs main defined */ #define console_main main #endif /* This is where execution begins [console apps] */ int console_main(int argc, char *argv[]) { int status; /* Run the application main() code */ status = SDL_main(argc, argv); /* Exit cleanly, calling atexit() functions */ exit(status); /* Hush little compiler, don't you cry... */ return 0; } /* This is where execution begins [windowed apps] */ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPTSTR szCmdLine, int sw) { char **argv; int argc; char *cmdline; #ifdef _WIN32_WCE wchar_t *bufp; int nLen; #else char *bufp; size_t nLen; #endif #ifdef _WIN32_WCE nLen = wcslen(szCmdLine) + 128 + 1; bufp = SDL_stack_alloc(wchar_t, nLen * 2); wcscpy(bufp, TEXT("\"")); GetModuleFileName(NULL, bufp + 1, 128 - 3); wcscpy(bufp + wcslen(bufp), TEXT("\" ")); wcsncpy(bufp + wcslen(bufp), szCmdLine, nLen - wcslen(bufp)); nLen = wcslen(bufp) + 1; cmdline = SDL_stack_alloc(char, nLen); if (cmdline == NULL) { return OutOfMemory(); } WideCharToMultiByte(CP_ACP, 0, bufp, -1, cmdline, nLen, NULL, NULL); #else /* Grab the command line */ bufp = GetCommandLine(); nLen = SDL_strlen(bufp) + 1; cmdline = SDL_stack_alloc(char, nLen); if (cmdline == NULL) { return OutOfMemory(); } SDL_strlcpy(cmdline, bufp, nLen); #endif /* Parse it into argv and argc */ argc = ParseCommandLine(cmdline, NULL); argv = SDL_stack_alloc(char *, argc + 1); if (argv == NULL) { return OutOfMemory(); } ParseCommandLine(cmdline, argv); /* Run the main program */ console_main(argc, argv); /* Hush little compiler, don't you cry... */ return 0; } /* vi: set ts=4 sw=4 expandtab: */