Mercurial > sdl-ios-xcode
view README.DC @ 3007:b30409e106f2
Date: Fri, 9 Jan 2009 19:18:23 +0600
Subject: SDL. macos build problem
When I try to cross-build SDL1.3 r4362 it fails for macos. It seems there
is a typo in configure.in. Please, consider attached patch.
Mikle
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 09 Jan 2009 13:58:28 +0000 |
parents | c17d82103614 |
children |
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SDL for Dreamcast (beta2) BERO berobero@users.sourceforge.net http://www.geocities.co.jp/Playtown/2004/ this work with kos-newlib http://sourceforge.net/projects/dcquake/ compile - source environ.sh (from the KOS distribution) - make -f Makefile.dc compile with gl support - install latest libgl from http://sourceforge.net/projects/dcquake/ - uncomment GL=1 in Makefile.dc - make -f Makefile.dc clean - make -f Makefile.dc install - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment changelog: beta2 - OpenGL support - Hardware page flip support beta - thread, timer don't tested so much. - not support OpenGL