Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio_xbios.c @ 3868:b2f59aadec0d SDL-1.2
Fixed bug #294
Can't build SDL 1.2.11(and svn) for Pocket PC 2003 with Visual Studio 2005
Fix contributed by Dmitry Yakimov
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 23 Sep 2006 23:07:52 +0000 |
parents | e958a003b69b |
children | a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* MiNT audio driver using XBIOS functions (Falcon) Patrice Mandin, Didier Méquignon */ #include <unistd.h> #include <support.h> /* Mint includes */ #include <mint/osbind.h> #include <mint/falcon.h> #include <mint/cookie.h> #include "SDL_audio.h" #include "../SDL_audio_c.h" #include "../SDL_sysaudio.h" #include "../../video/ataricommon/SDL_atarimxalloc_c.h" #include "SDL_mintaudio.h" #include "SDL_mintaudio_dma8.h" /*--- Defines ---*/ #define MINT_AUDIO_DRIVER_NAME "mint_xbios" /* Debug print info */ #define DEBUG_NAME "audio:xbios: " #if 0 #define DEBUG_PRINT(what) \ { \ printf what; \ } #else #define DEBUG_PRINT(what) #endif /*--- Static variables ---*/ static unsigned long cookie_snd; /*--- Audio driver functions ---*/ static void Mint_CloseAudio(_THIS); static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec); static void Mint_LockAudio(_THIS); static void Mint_UnlockAudio(_THIS); /* To check/init hardware audio */ static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec); static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec); /*--- Audio driver bootstrap functions ---*/ static int Audio_Available(void) { unsigned long dummy; const char *envr = SDL_getenv("SDL_AUDIODRIVER"); /*SDL_MintAudio_mint_present = (Getcookie(C_MiNT, &dummy) == C_FOUND);*/ SDL_MintAudio_mint_present = SDL_FALSE; /* We can't use XBIOS in interrupt with Magic, don't know about thread */ if (Getcookie(C_MagX, &dummy) == C_FOUND) { return(0); } /* Check if user asked a different audio driver */ if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME)!=0)) { DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n")); return(0); } /* Cookie _SND present ? if not, assume ST machine */ if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) { cookie_snd = SND_PSG; } /* Check if we have 16 bits audio */ if ((cookie_snd & SND_16BIT)==0) { DEBUG_PRINT((DEBUG_NAME "no 16 bits sound\n")); return(0); } /* Check if audio is lockable */ if (Locksnd()!=1) { DEBUG_PRINT((DEBUG_NAME "audio locked by other application\n")); return(0); } Unlocksnd(); DEBUG_PRINT((DEBUG_NAME "XBIOS audio available!\n")); return(1); } static void Audio_DeleteDevice(SDL_AudioDevice *device) { SDL_free(device->hidden); SDL_free(device); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); if ( this ) { SDL_memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { SDL_free(this); } return(0); } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = Mint_OpenAudio; this->CloseAudio = Mint_CloseAudio; this->LockAudio = Mint_LockAudio; this->UnlockAudio = Mint_UnlockAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap MINTAUDIO_XBIOS_bootstrap = { MINT_AUDIO_DRIVER_NAME, "MiNT XBIOS audio driver", Audio_Available, Audio_CreateDevice }; static void Mint_LockAudio(_THIS) { /* Stop replay */ Buffoper(0); } static void Mint_UnlockAudio(_THIS) { /* Restart replay */ Buffoper(SB_PLA_ENA|SB_PLA_RPT); } static void Mint_CloseAudio(_THIS) { /* Stop replay */ SDL_MintAudio_WaitThread(); Buffoper(0); if (!SDL_MintAudio_mint_present) { /* Uninstall interrupt */ Jdisint(MFP_DMASOUND); } /* Wait if currently playing sound */ while (SDL_MintAudio_mutex != 0) { } /* Clear buffers */ if (SDL_MintAudio_audiobuf[0]) { Mfree(SDL_MintAudio_audiobuf[0]); SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; } /* Unlock sound system */ Unlocksnd(); } /* Falcon XBIOS implementation of Devconnect() is buggy with external clock */ static void Devconnect2(int src, int dst, int sclk, int pre) { static const unsigned short MASK1[3] = { 0, 0x6000, 0 }; static const unsigned short MASK2[4] = { 0xFFF0, 0xFF8F, 0xF0FF, 0x0FFF }; static const unsigned short INDEX1[4] = { 1, 3, 5, 7 }; static const unsigned short INDEX2[4] = { 0, 2, 4, 6 }; unsigned short sync_div,dev_ctrl,dest_ctrl; void *oldstack; if (dst==0) { return; } oldstack=(void *)Super(0); dev_ctrl = DMAAUDIO_IO.dev_ctrl; dest_ctrl = DMAAUDIO_IO.dest_ctrl; dev_ctrl &= MASK2[src]; if (src==ADC) { dev_ctrl |= MASK1[sclk]; } else { dev_ctrl |= (INDEX1[sclk] << (src<<4)); } if (dst & DMAREC) { dest_ctrl &= 0xFFF0; dest_ctrl |= INDEX1[src]; } if (dst & DSPRECV) { dest_ctrl &= 0xFF8F; dest_ctrl |= (INDEX1[src]<<4); } if (dst & EXTOUT) { dest_ctrl &= 0xF0FF; dest_ctrl |= (INDEX1[src]<<8); } if (dst & DAC) { dev_ctrl &= 0x0FFF; dev_ctrl |= MASK1[sclk]; dest_ctrl &= 0x0FFF; dest_ctrl |= (INDEX2[src]<<12); } sync_div = DMAAUDIO_IO.sync_div; if (sclk==CLKEXT) { pre<<=8; sync_div &= 0xF0FF; } else { sync_div &= 0xFFF0; } sync_div |= pre; DMAAUDIO_IO.dev_ctrl = dev_ctrl; DMAAUDIO_IO.dest_ctrl = dest_ctrl; DMAAUDIO_IO.sync_div = sync_div; Super(oldstack); } static void Mint_CheckExternalClock(_THIS) { #define SIZE_BUF_CLOCK_MEASURE (44100/10) unsigned long cookie_snd; char *buffer; int i, j; /* DSP present with its GPIO port ? */ if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) { return; } if ((cookie_snd & SND_DSP)==0) { return; } buffer = Atari_SysMalloc(SIZE_BUF_CLOCK_MEASURE, MX_STRAM); if (buffer==NULL) { DEBUG_PRINT((DEBUG_NAME "Not enough memory for the measure\n")); return; } SDL_memset(buffer, 0, SIZE_BUF_CLOCK_MEASURE); Buffoper(0); Settracks(0,0); Setmontracks(0); Setmode(MONO8); Jdisint(MFP_TIMERA); for (i=0; i<2; i++) { Gpio(GPIO_SET,7); /* DSP port gpio outputs */ Gpio(GPIO_WRITE,2+i); /* 22.5792/24.576 MHz for 44.1/48KHz */ Devconnect2(DMAPLAY, DAC, CLKEXT, CLK50K); /* Matrix and clock source */ Setbuffer(0, buffer, buffer + SIZE_BUF_CLOCK_MEASURE); /* Set buffer */ Xbtimer(XB_TIMERA, 5, 38, SDL_MintAudio_XbiosInterruptMeasureClock); /* delay mode timer A, prediv /64, 1KHz */ Jenabint(MFP_TIMERA); SDL_MintAudio_clocktics = 0; Buffoper(SB_PLA_ENA); usleep(110000); if((Buffoper(-1) & 1)==0) { if (SDL_MintAudio_clocktics) { unsigned long khz; khz = ((SIZE_BUF_CLOCK_MEASURE/SDL_MintAudio_clocktics) +1) & 0xFFFFFFFE; DEBUG_PRINT((DEBUG_NAME "measure %d: freq=%lu KHz\n", i+1, khz)); if(khz==44) { for (j=1; j<4; j++) { SDL_MintAudio_AddFrequency(this, MASTERCLOCK_44K/(MASTERPREDIV_FALCON*(1<<j)), MASTERCLOCK_44K, (1<<j)-1, 2+i); } } else if (khz==48) { for (j=1; j<4; j++) { SDL_MintAudio_AddFrequency(this, MASTERCLOCK_48K/(MASTERPREDIV_FALCON*(1<<j)), MASTERCLOCK_48K, (1<<j)-1, 2+i); } } } else { DEBUG_PRINT((DEBUG_NAME "No measure\n")); } } else { DEBUG_PRINT((DEBUG_NAME "No SDMA clock\n")); } Buffoper(0); /* stop */ Jdisint(MFP_TIMERA); /* Uninstall interrupt */ } Mfree(buffer); } static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec) { int i; Uint32 extclock; DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ",spec->format & 0x00ff)); DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0))); DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0))); DEBUG_PRINT(("channels=%d, ", spec->channels)); DEBUG_PRINT(("freq=%d\n", spec->freq)); if (spec->channels > 2) { spec->channels = 2; /* no more than stereo! */ } spec->format |= 0x8000; /* Audio is always signed */ if ((spec->format & 0x00ff)==16) { spec->format |= 0x1000; /* Audio is always big endian */ spec->channels=2; /* 16 bits always stereo */ } MINTAUDIO_freqcount=0; /* Add external clocks if present */ Mint_CheckExternalClock(this); /* Standard clocks */ for (i=1;i<12;i++) { /* Remove unusable Falcon codec predivisors */ if ((i==6) || (i==8) || (i==10)) { continue; } SDL_MintAudio_AddFrequency(this, MASTERCLOCK_FALCON1/(MASTERPREDIV_FALCON*(i+1)), MASTERCLOCK_FALCON1, i, -1); } #if 1 for (i=0; i<MINTAUDIO_freqcount; i++) { DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n", i, MINTAUDIO_frequencies[i].frequency, MINTAUDIO_frequencies[i].masterclock, MINTAUDIO_frequencies[i].predivisor )); } #endif MINTAUDIO_numfreq=SDL_MintAudio_SearchFrequency(this, spec->freq); spec->freq=MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ",spec->format & 0x00ff)); DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0))); DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0))); DEBUG_PRINT(("channels=%d, ", spec->channels)); DEBUG_PRINT(("freq=%d\n", spec->freq)); return 0; } static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec) { int channels_mode, dmaclock, prediv; void *buffer; /* Stop currently playing sound */ SDL_MintAudio_quit_thread = SDL_FALSE; SDL_MintAudio_thread_finished = SDL_TRUE; SDL_MintAudio_WaitThread(); Buffoper(0); /* Set replay tracks */ Settracks(0,0); Setmontracks(0); /* Select replay format */ channels_mode=STEREO16; switch (spec->format & 0xff) { case 8: if (spec->channels==2) { channels_mode=STEREO8; } else { channels_mode=MONO8; } break; } if (Setmode(channels_mode)<0) { DEBUG_PRINT((DEBUG_NAME "Setmode() failed\n")); } dmaclock = MINTAUDIO_frequencies[MINTAUDIO_numfreq].masterclock; prediv = MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor; if (MINTAUDIO_frequencies[MINTAUDIO_numfreq].gpio_bits != -1) { Gpio(GPIO_SET,7); /* DSP port gpio outputs */ Gpio(GPIO_WRITE, MINTAUDIO_frequencies[MINTAUDIO_numfreq].gpio_bits); Devconnect2(DMAPLAY, DAC|EXTOUT, CLKEXT, prediv); } else { Devconnect2(DMAPLAY, DAC, CLK25M, prediv); } /* Set buffer */ buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; if (Setbuffer(0, buffer, buffer + spec->size)<0) { DEBUG_PRINT((DEBUG_NAME "Setbuffer() failed\n")); } if (SDL_MintAudio_mint_present) { SDL_MintAudio_thread_pid = tfork(SDL_MintAudio_Thread, 0); } else { /* Install interrupt */ Jdisint(MFP_DMASOUND); /*Xbtimer(XB_TIMERA, 8, 1, SDL_MintAudio_XbiosInterrupt);*/ Xbtimer(XB_TIMERA, 8, 1, SDL_MintAudio_Dma8Interrupt); Jenabint(MFP_DMASOUND); if (Setinterrupt(SI_TIMERA, SI_PLAY)<0) { DEBUG_PRINT((DEBUG_NAME "Setinterrupt() failed\n")); } } /* Go */ Buffoper(SB_PLA_ENA|SB_PLA_RPT); DEBUG_PRINT((DEBUG_NAME "hardware initialized\n")); } static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec) { /* Lock sound system */ if (Locksnd()!=1) { SDL_SetError("Mint_OpenAudio: Audio system already in use"); return(-1); } SDL_MintAudio_device = this; /* Check audio capabilities */ if (Mint_CheckAudio(this, spec)==-1) { return -1; } SDL_CalculateAudioSpec(spec); /* Allocate memory for audio buffers in DMA-able RAM */ DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size)); SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size *2, MX_STRAM); if (SDL_MintAudio_audiobuf[0]==NULL) { SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer"); return (-1); } SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size ; SDL_MintAudio_numbuf=0; SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size *2); SDL_MintAudio_audiosize = spec->size; SDL_MintAudio_mutex = 0; DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0])); DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1])); SDL_MintAudio_CheckFpu(); /* Setup audio hardware */ Mint_InitAudio(this, spec); return(1); /* We don't use SDL threaded audio */ }