Mercurial > sdl-ios-xcode
view src/video/qtopia/SDL_QWin.h @ 1258:b2283b0ded26
Date: Thu, 19 Jan 2006 20:02:29 +0200
From: Vassilis Virvilis <vasvir@iit.demokritos.gr>
Subject: [SDL] Request: Please reconsider adding tag in SDL_Event
Hi,
Patch in question:
--- include/SDL_events.h 20 Aug 2004 18:57:01 -0000 1.11
+++ include/SDL_events.h 19 Jan 2006 17:35:09 -0000
@@ -214,7 +214,7 @@
} SDL_SysWMEvent;
/* General event structure */
-typedef union {
+typedef union SDL_Event {
Uint8 type;
SDL_ActiveEvent active;
SDL_KeyboardEvent key;
Reasoning:
----------
1) Allows forward declaration of the SDL_Event union in C++. Please
note that in plain C it is possible to forward declare it.
2) Forward declaration is good because it allows encapsulation. It hides
the specific implementation and does not necessarily exposes SDL staff
to my appication's namespace
3) It can't harm plain C because tags are living in a different namespace
than typenames
4) It is already done like this in other places in SDL. Check for example
SDL_KeySym, and SDL_.*Event structures.
5) Right now I have to include SDL/event.h from a C++ header file. See 2)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 20 Jan 2006 13:07:25 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_QWin_h #define _SDL_QWin_h #include <stdio.h> #include <qimage.h> #include <qpixmap.h> #include <qwidget.h> #include <qpainter.h> #include <qdirectpainter_qws.h> #include "SDL_events.h" extern "C" { #include "SDL_events_c.h" }; typedef enum { SDL_QT_NO_ROTATION = 0, SDL_QT_ROTATION_90, SDL_QT_ROTATION_270 } screenRotationT; extern screenRotationT screenRotation; class SDL_QWin : public QWidget { void QueueKey(QKeyEvent *e, int pressed); public: SDL_QWin(const QSize& size); virtual ~SDL_QWin(); virtual bool shown(void) { return isVisible(); } /* If called, the next resize event will not be forwarded to SDL. */ virtual void inhibitResize(void) { my_inhibit_resize = true; } void setImage(QImage *image); void setOffset(int x, int y) { my_offset = QPoint(x, y); } void GetXYOffset(int &x, int &y) { x = my_offset.x(); y = my_offset.y(); } QImage *image(void) { return my_image; } void setWFlags(WFlags flags) { QWidget::setWFlags(flags); my_flags = flags; } const QPoint& mousePos() const { return my_mouse_pos; } void setMousePos(const QPoint& newpos); void setFullscreen(bool); bool lockScreen(bool force=false); void unlockScreen(); void repaintRect(const QRect& rect); protected: /* Handle resizing of the window */ virtual void resizeEvent(QResizeEvent *e); void focusInEvent(QFocusEvent *); void focusOutEvent(QFocusEvent *); void closeEvent(QCloseEvent *e); void mouseMoveEvent(QMouseEvent *e); void mousePressEvent(QMouseEvent *e); void mouseReleaseEvent(QMouseEvent *e); void paintEvent(QPaintEvent *ev); void keyPressEvent(QKeyEvent *e) { QueueKey(e, 1); } void keyReleaseEvent(QKeyEvent *e) { QueueKey(e, 0); } private: bool repaintRotation0(const QRect& rect); bool repaintRotation1(const QRect& rect); bool repaintRotation3(const QRect& rect); void enableFullscreen(); QDirectPainter *my_painter; QImage *my_image; bool my_inhibit_resize; QPoint my_offset; QPoint my_mouse_pos; WFlags my_flags; WFlags my_has_fullscreen; unsigned int my_locked; }; #endif /* _SDL_QWin_h */