view src/video/fbcon/3dfx_regs.h @ 1258:b2283b0ded26

Date: Thu, 19 Jan 2006 20:02:29 +0200 From: Vassilis Virvilis <vasvir@iit.demokritos.gr> Subject: [SDL] Request: Please reconsider adding tag in SDL_Event Hi, Patch in question: --- include/SDL_events.h 20 Aug 2004 18:57:01 -0000 1.11 +++ include/SDL_events.h 19 Jan 2006 17:35:09 -0000 @@ -214,7 +214,7 @@ } SDL_SysWMEvent; /* General event structure */ -typedef union { +typedef union SDL_Event { Uint8 type; SDL_ActiveEvent active; SDL_KeyboardEvent key; Reasoning: ---------- 1) Allows forward declaration of the SDL_Event union in C++. Please note that in plain C it is possible to forward declare it. 2) Forward declaration is good because it allows encapsulation. It hides the specific implementation and does not necessarily exposes SDL staff to my appication's namespace 3) It can't harm plain C because tags are living in a different namespace than typenames 4) It is already done like this in other places in SDL. Check for example SDL_KeySym, and SDL_.*Event structures. 5) Right now I have to include SDL/event.h from a C++ header file. See 2)
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Jan 2006 13:07:25 +0000
parents b8d311d90021
children c9b51268668f
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#ifndef _3DFX_REGS_H
#define _3DFX_REGS_H

/* This information comes from the public 3Dfx specs for the Voodoo 3000 */

/* mapped_io register offsets */
#define TDFX_STATUS	0x00

#define INTCTRL		(0x00100000 + 0x04)
#define CLIP0MIN	(0x00100000 + 0x08)
#define CLIP0MAX	(0x00100000 + 0x0c)
#define DSTBASE		(0x00100000 + 0x10)
#define DSTFORMAT	(0x00100000 + 0x14)
#define SRCCOLORKEYMIN	(0x00100000 + 0x18)
#define SRCCOLORKEYMAX	(0x00100000 + 0x1c)
#define DSTCOLORKEYMIN	(0x00100000 + 0x20)
#define DSTCOLORKEYMAX	(0x00100000 + 0x24)
#define BRESERROR0	(0x00100000 + 0x28)
#define BRESERROR1	(0x00100000 + 0x2c)
#define ROP_2D		(0x00100000 + 0x30)
#define SRCBASE		(0x00100000 + 0x34)
#define COMMANDEXTRA_2D	(0x00100000 + 0x38)
#define PATTERN0	(0x00100000 + 0x44)
#define PATTERN1	(0x00100000 + 0x48)
#define CLIP1MIN	(0x00100000 + 0x4c)
#define CLIP1MAX	(0x00100000 + 0x50)
#define SRCFORMAT	(0x00100000 + 0x54)
#define SRCSIZE		(0x00100000 + 0x58)
#define SRCXY		(0x00100000 + 0x5c)
#define COLORBACK	(0x00100000 + 0x60)
#define COLORFORE	(0x00100000 + 0x64)
#define DSTSIZE		(0x00100000 + 0x68)
#define DSTXY		(0x00100000 + 0x6c)
#define COMMAND_2D	(0x00100000 + 0x70)
#define LAUNCH_2D	(0x00100000 + 0x80)
#define PATTERNBASE	(0x00100000 + 0x100)

#define COMMAND_3D	(0x00200000 + 0x120)

/* register bitfields (not all, only as needed) */

#define BIT(x) (1UL << (x))

#define COMMAND_2D_BITBLT		0x01
#define COMMAND_2D_FILLRECT		0x05
#define COMMAND_2D_LINE			0x06
#define COMMAND_2D_POLYGON_FILL		0x08
#define COMMAND_2D_INITIATE		BIT(8)
#define COMMAND_2D_REVERSELINE		BIT(9)
#define COMMAND_2D_STIPPLELINE		BIT(12)
#define COMMAND_2D_MONOCHROME_PATT	BIT(13)
#define COMMAND_2D_MONOCHROME_TRANSP    BIT(16)

#define COMMAND_3D_NOP			0x00

#define STATUS_RETRACE			BIT(6)
#define STATUS_BUSY			BIT(9)

#endif /* _3DFX_REGS_H */