view src/timer/win32/SDL_systimer.c @ 1258:b2283b0ded26

Date: Thu, 19 Jan 2006 20:02:29 +0200 From: Vassilis Virvilis <vasvir@iit.demokritos.gr> Subject: [SDL] Request: Please reconsider adding tag in SDL_Event Hi, Patch in question: --- include/SDL_events.h 20 Aug 2004 18:57:01 -0000 1.11 +++ include/SDL_events.h 19 Jan 2006 17:35:09 -0000 @@ -214,7 +214,7 @@ } SDL_SysWMEvent; /* General event structure */ -typedef union { +typedef union SDL_Event { Uint8 type; SDL_ActiveEvent active; SDL_KeyboardEvent key; Reasoning: ---------- 1) Allows forward declaration of the SDL_Event union in C++. Please note that in plain C it is possible to forward declare it. 2) Forward declaration is good because it allows encapsulation. It hides the specific implementation and does not necessarily exposes SDL staff to my appication's namespace 3) It can't harm plain C because tags are living in a different namespace than typenames 4) It is already done like this in other places in SDL. Check for example SDL_KeySym, and SDL_.*Event structures. 5) Right now I have to include SDL/event.h from a C++ header file. See 2)
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Jan 2006 13:07:25 +0000
parents bdcb8bb4c831
children c9b51268668f
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include <windows.h>
#include <mmsystem.h>

#include "SDL_timer.h"
#include "SDL_timer_c.h"
#include "SDL_error.h"

#ifdef _WIN32_WCE
  #error This is WinCE. Please use src/timer/wince/SDL_systimer.c instead.

  /* but if you really want to use this file, use these #defines... */
  #define USE_GETTICKCOUNT
  #define USE_SETTIMER
#endif

#define TIME_WRAP_VALUE	(~(DWORD)0)

/* The first (low-resolution) ticks value of the application */
static DWORD start;

#ifndef USE_GETTICKCOUNT
/* Store if a high-resolution performance counter exists on the system */
static BOOL hires_timer_available;
/* The first high-resolution ticks value of the application */
static LARGE_INTEGER hires_start_ticks;
/* The number of ticks per second of the high-resolution performance counter */
static LARGE_INTEGER hires_ticks_per_second;
#endif

void SDL_StartTicks(void)
{
	/* Set first ticks value */
#ifdef USE_GETTICKCOUNT
	start = GetTickCount();
#else
#if 0 /* Apparently there are problems with QPC on Win2K */
	if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE)
	{
		hires_timer_available = TRUE;
		QueryPerformanceCounter(&hires_start_ticks);
	}
	else
#endif
	{
		hires_timer_available = FALSE;
		timeBeginPeriod(1);		/* use 1 ms timer precision */
		start = timeGetTime();
	}
#endif
}

Uint32 SDL_GetTicks(void)
{
	DWORD now, ticks;
#ifndef USE_GETTICKCOUNT
	LARGE_INTEGER hires_now;
#endif

#ifdef USE_GETTICKCOUNT
	now = GetTickCount();
#else
	if (hires_timer_available)
	{
		QueryPerformanceCounter(&hires_now);

		hires_now.QuadPart -= hires_start_ticks.QuadPart;
		hires_now.QuadPart *= 1000;
		hires_now.QuadPart /= hires_ticks_per_second.QuadPart;

		return (DWORD)hires_now.QuadPart;
	}
	else
	{
		now = timeGetTime();
	}
#endif

	if ( now < start ) {
		ticks = (TIME_WRAP_VALUE-start) + now;
	} else {
		ticks = (now - start);
	}
	return(ticks);
}

void SDL_Delay(Uint32 ms)
{
	Sleep(ms);
}

#ifdef USE_SETTIMER

static UINT WIN_timer;

int SDL_SYS_TimerInit(void)
{
	return(0);
}

void SDL_SYS_TimerQuit(void)
{
	return;
}

/* Forward declaration because this is called by the timer callback */
int SDL_SYS_StartTimer(void);

static VOID CALLBACK TimerCallbackProc(HWND hwnd, UINT uMsg, UINT idEvent, DWORD dwTime)
{
	Uint32 ms;

	ms = SDL_alarm_callback(SDL_alarm_interval);
	if ( ms != SDL_alarm_interval ) {
		KillTimer(NULL, idEvent);
		if ( ms ) {
			SDL_alarm_interval = ROUND_RESOLUTION(ms);
			SDL_SYS_StartTimer();
		} else {
			SDL_alarm_interval = 0;
		}
	}
}

int SDL_SYS_StartTimer(void)
{
	int retval;

	WIN_timer = SetTimer(NULL, 0, SDL_alarm_interval, TimerCallbackProc);
	if ( WIN_timer ) {
		retval = 0;
	} else {
		retval = -1;
	}
	return retval;
}

void SDL_SYS_StopTimer(void)
{
	if ( WIN_timer ) {
		KillTimer(NULL, WIN_timer);
		WIN_timer = 0;
	}
}

#else /* !USE_SETTIMER */

/* Data to handle a single periodic alarm */
static UINT timerID = 0;

static void CALLBACK HandleAlarm(UINT uID,  UINT uMsg, DWORD dwUser,
						DWORD dw1, DWORD dw2)
{
	SDL_ThreadedTimerCheck();
}


int SDL_SYS_TimerInit(void)
{
	MMRESULT result;

	/* Set timer resolution */
	result = timeBeginPeriod(TIMER_RESOLUTION);
	if ( result != TIMERR_NOERROR ) {
		SDL_SetError("Warning: Can't set %d ms timer resolution",
							TIMER_RESOLUTION);
	}
	/* Allow 10 ms of drift so we don't chew on CPU */
	timerID = timeSetEvent(TIMER_RESOLUTION,1,HandleAlarm,0,TIME_PERIODIC);
	if ( ! timerID ) {
		SDL_SetError("timeSetEvent() failed");
		return(-1);
	}
	return(SDL_SetTimerThreaded(1));
}

void SDL_SYS_TimerQuit(void)
{
	if ( timerID ) {
		timeKillEvent(timerID);
	}
	timeEndPeriod(TIMER_RESOLUTION);
}

int SDL_SYS_StartTimer(void)
{
	SDL_SetError("Internal logic error: Win32 uses threaded timer");
	return(-1);
}

void SDL_SYS_StopTimer(void)
{
	return;
}

#endif /* USE_SETTIMER */