view src/SDL_loadso.c @ 1258:b2283b0ded26

Date: Thu, 19 Jan 2006 20:02:29 +0200 From: Vassilis Virvilis <vasvir@iit.demokritos.gr> Subject: [SDL] Request: Please reconsider adding tag in SDL_Event Hi, Patch in question: --- include/SDL_events.h 20 Aug 2004 18:57:01 -0000 1.11 +++ include/SDL_events.h 19 Jan 2006 17:35:09 -0000 @@ -214,7 +214,7 @@ } SDL_SysWMEvent; /* General event structure */ -typedef union { +typedef union SDL_Event { Uint8 type; SDL_ActiveEvent active; SDL_KeyboardEvent key; Reasoning: ---------- 1) Allows forward declaration of the SDL_Event union in C++. Please note that in plain C it is possible to forward declare it. 2) Forward declaration is good because it allows encapsulation. It hides the specific implementation and does not necessarily exposes SDL staff to my appication's namespace 3) It can't harm plain C because tags are living in a different namespace than typenames 4) It is already done like this in other places in SDL. Check for example SDL_KeySym, and SDL_.*Event structures. 5) Right now I have to include SDL/event.h from a C++ header file. See 2)
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Jan 2006 13:07:25 +0000
parents ed252764287a
children c9b51268668f
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent library loading routines                           */

/*
 * Mac OS X >= 10.3 are guaranteed to have dlopen support in a system
 *  framework, which means we don't have to roll our own on non-PowerPC
 *  systems to guarantee compatibility (x86 Macs started at 10.4).   --ryan.
 */
#if ( (defined(MACOSX)) && (!defined(__POWERPC__)) )
#  define USE_DLOPEN 1
#endif

/* !!! FIXME: includes so I don't have to update all the project files... */
#define SDL_INTERNAL_BUILDING_LOADSO 1
#if defined(USE_DUMMY_LOADSO)
# include "loadso/dummy/SDL_loadso.c"
#elif defined(USE_DLOPEN)
# include "loadso/dlopen/SDL_loadso.c"
#elif defined(MACOSX)
# include "loadso/macosx/SDL_loadso.c"
#elif defined(macintosh)
# include "loadso/macos/SDL_loadso.c"
#elif defined(WIN32) || defined(_WIN32_WCE)
# include "loadso/windows/SDL_loadso.c"
#elif defined(__BEOS__)
# include "loadso/beos/SDL_loadso.c"
#elif defined(__MINT__) && defined(ENABLE_LDG)
# include "loadso/mint/SDL_loadso.c"
#elif defined(__OS2__)
# include "loadso/os2/SDL_loadso.c"
#else
# include "loadso/dummy/SDL_loadso.c"
#endif /* system type */