view src/Makefile.wat @ 1258:b2283b0ded26

Date: Thu, 19 Jan 2006 20:02:29 +0200 From: Vassilis Virvilis <vasvir@iit.demokritos.gr> Subject: [SDL] Request: Please reconsider adding tag in SDL_Event Hi, Patch in question: --- include/SDL_events.h 20 Aug 2004 18:57:01 -0000 1.11 +++ include/SDL_events.h 19 Jan 2006 17:35:09 -0000 @@ -214,7 +214,7 @@ } SDL_SysWMEvent; /* General event structure */ -typedef union { +typedef union SDL_Event { Uint8 type; SDL_ActiveEvent active; SDL_KeyboardEvent key; Reasoning: ---------- 1) Allows forward declaration of the SDL_Event union in C++. Please note that in plain C it is possible to forward declare it. 2) Forward declaration is good because it allows encapsulation. It hides the specific implementation and does not necessarily exposes SDL staff to my appication's namespace 3) It can't harm plain C because tags are living in a different namespace than typenames 4) It is already done like this in other places in SDL. Check for example SDL_KeySym, and SDL_.*Event structures. 5) Right now I have to include SDL/event.h from a C++ header file. See 2)
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Jan 2006 13:07:25 +0000
parents 173c063d4f55
children
line wrap: on
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#=============================================================================
#          This is a Watcom makefile to build SDL.DLL for OS/2
#
#
#=============================================================================

dllname=SDL

audioobjs = audio\SDL_audio.obj audio\SDL_audiocvt.obj audio\SDL_audiomem.obj &
            audio\SDL_mixer.obj audio\SDL_mixer_MMX_VC.obj audio\SDL_wave.obj &
            audio\SDL_dart.obj
cdromobjs = cdrom\SDL_cdrom.obj cdrom\SDL_syscdrom.obj
cpuinfoobjs = cpuinfo\SDL_cpuinfo.obj
endianobjs = endian\SDL_endian.obj
eventsobjs = events\SDL_active.obj events\SDL_events.obj events\SDL_expose.obj &
             events\SDL_keyboard.obj events\SDL_mouse.obj events\SDL_quit.obj &
             events\SDL_resize.obj
fileobjs = file\SDL_rwops.obj
hermesobjs = hermes\mmx_main.obj hermes\mmxp2_32.obj hermes\x86_main.obj &
             hermes\x86p_16.obj hermes\x86p_32.obj
joystickobjs = joystick\SDL_joystick.obj joystick\SDL_sysjoystick.obj
threadobjs = thread\SDL_thread.obj thread\SDL_sysmutex.obj &
             thread\SDL_syssem.obj thread\SDL_systhread.obj &
             thread\SDL_syscond.obj
timerobjs = timer\SDL_timer.obj timer\SDL_systimer.obj
videoobjs = video\SDL_blit.obj video\SDL_blit_0.obj video\SDL_blit_1.obj &
            video\SDL_blit_A.obj video\SDL_blit_N.obj video\SDL_bmp.obj &
            video\SDL_cursor.obj video\SDL_gamma.obj video\SDL_pixels.obj &
            video\SDL_RLEaccel.obj video\SDL_stretch.obj video\SDL_surface.obj &
            video\SDL_video.obj video\SDL_yuv.obj video\SDL_yuv_mmx.obj &
            video\SDL_yuv_sw.obj video\SDL_os2fslib.obj

object_files= SDL.obj SDL_error.obj SDL_fatal.obj SDL_getenv.obj &
              SDL_loadso.obj $(audioobjs) $(cpuinfoobjs) $(endianobjs) &
              $(eventsobjs) $(fileobjs) $(joystickobjs) &
              $(threadobjs) $(timerobjs) $(videoobjs) $(cdromobjs)
	      

# Extra stuffs to pass to C compiler:
ExtraCFlags=

#
#==============================================================================
#
!include ..\Watcom.mif

.before
    @set include=$(%os2tk)\h;$(%include);../include;./thread;./thread/os2;./video;./cdrom;./cdrom/os2;./joystick;./joystick/os2;

all : check_subdir_objects $(dllname).dll $(dllname).lib

$(dllname).dll : $(dllname).lnk $(object_files)
    wlink @$(dllname)

check_subdir_objects: .always .symbolic
    @cd audio
    @wmake -h -f Makefile.wat
    @cd ..\cdrom
    @wmake -h -f Makefile.wat
    @cd ..\cpuinfo
    @wmake -h -f Makefile.wat
    @cd ..\endian
    @wmake -h -f Makefile.wat
    @cd ..\events
    @wmake -h -f Makefile.wat
    @cd ..\file
    @wmake -h -f Makefile.wat
    @cd ..\joystick
    @wmake -h -f Makefile.wat
    @cd ..\thread
    @wmake -h -f Makefile.wat
    @cd ..\timer
    @wmake -h -f Makefile.wat
    @cd ..\video
    @wmake -h -f Makefile.wat
    @cd ..

$(dllname).lnk :
    @echo Creating linker file ($(dllname).lnk)...
    @echo $#============================================================================= >$^@
    @echo $#              This is a linker file to build SDL.DLL for OS/2 >>$^@
    @echo $# >>$^@
    @echo $# Generated automatically by Makefile.wat >>$^@
    @echo $#============================================================================= >>$^@
    @echo SYSTEM 386 LX DLL INITINSTANCE TERMINSTANCE >>$^@
    @echo NAME $^& >>$^@
    @for %i in ($(object_files)) do @echo FILE %i >>$^@
    @echo LIBPATH %os2tk%\lib >>$^@
    @echo LIBPATH %fslib% >>$^@
    @echo LIB mmpm2.lib >>$^@
    @echo LIB fslib.lib >>$^@
    @echo OPTION QUIET >>$^@
    @echo OPTION MAP=$^&.map >>$^@
    @echo OPTION DESCRIPTION 'Simple DirectMedia Layer v1.2.7' >>$^@
    @echo OPTION ELIMINATE >>$^@
    @echo OPTION MANYAUTODATA >>$^@
    @echo OPTION OSNAME='OS/2 and eComStation' >>$^@
    @echo OPTION SHOWDEAD >>$^@
    @echo Linker file created!

$(dllname).lib : $(dllname).dll
    implib $(dllname).lib $(dllname).dll

clean : .SYMBOLIC
    @if exist *.dll del *.dll
    @if exist *.lib del *.lib
    @if exist *.obj del *.obj
    @if exist *.lnk del *.lnk
    @if exist *.map del *.map
    @if exist *.res del *.res
    @if exist *.lst del *.lst
    @cd audio
    @wmake -h -f Makefile.wat clean
    @cd ..\cdrom
    @wmake -h -f Makefile.wat clean
    @cd ..\cpuinfo
    @wmake -h -f Makefile.wat clean
    @cd ..\endian
    @wmake -h -f Makefile.wat clean
    @cd ..\events
    @wmake -h -f Makefile.wat clean
    @cd ..\file
    @wmake -h -f Makefile.wat clean
    @cd ..\joystick
    @wmake -h -f Makefile.wat clean
    @cd ..\thread
    @wmake -h -f Makefile.wat clean
    @cd ..\timer
    @wmake -h -f Makefile.wat clean
    @cd ..\video
    @wmake -h -f Makefile.wat clean
    @cd ..