Mercurial > sdl-ios-xcode
view src/audio/SDL_mixer_MMX.h @ 3819:b225d9820ee3 SDL-ryan-multiple-audio-device
Updated a bunch of audio backends to 1.3 API (Dreamcast, OS/2, ALSA, and
BeOS). None are tested, so anyu could fail to compile.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 06 Oct 2006 20:36:23 +0000 |
parents | c121d94672cb |
children | 4d46850be3f6 |
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/* headers for MMX assembler version of SDL_MixAudio Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr) This code is licensed under the LGPL (see COPYING for details) Assumes buffer size in bytes is a multiple of 16 Assumes SDL_MIX_MAXVOLUME = 128 */ #include "SDL_config.h" #if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES) void SDL_MixAudio_MMX_S16(char *, char *, unsigned int, int); void SDL_MixAudio_MMX_S8(char *, char *, unsigned int, int); #endif /* vi: set ts=4 sw=4 expandtab: */