Mercurial > sdl-ios-xcode
view docs/man3/SDL_DisplayYUVOverlay.3 @ 3068:b21348d47cab
Fixed bug #633
Description From Michael Stone 2008-09-25 19:27:29 (-) [reply]
To determine whether a pid is occupied with the kill(pid, 0) idiom, you have to
test
#include <signal.h>
#include <errno.h>
kill(pid, 0) < 0 && errno == ESRCH
not just
#include <signal.h>
kill(pid, 0) < 0
otherwise you get incorrect results when pid is running as a different user
(causing kill(pid, 0) to return -1 + EPERM).
src/audio/alsa/SDL_alsa_audio.c is certainly affected by this bug in both
1.2.13 and 1.3-trunk. It probably occurs in other places as well.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 17 Feb 2009 05:17:51 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
line wrap: on
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.TH "SDL_DisplayYUVOverlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_DisplayYUVOverlay \- Blit the overlay to the display .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_DisplayYUVOverlay\fP\fR(\fBSDL_Overlay *overlay, SDL_Rect *dstrect\fR); .SH "DESCRIPTION" .PP Blit the \fBoverlay\fR to the surface specified when it was \fIcreated\fR\&. The \fI\fBSDL_Rect\fR\fR structure, \fBdstrect\fR, specifies the position and size of the destination\&. If the \fBdstrect\fR is a larger or smaller than the overlay then the overlay will be scaled, this is optimized for 2x scaling\&. .SH "RETURN VALUES" .PP Returns 0 on success .SH "SEE ALSO" .PP \fI\fBSDL_Overlay\fR\fR, \fI\fBSDL_CreateYUVOverlay\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01