view src/timer/macos/FastTimes.h @ 4138:b1fd24d62e55 SDL-1.2

Date: Tue, 05 Feb 2008 01:41:08 -0500 From: Mike Miscevic Subject: SDL and capslock/numlock Find attached a patch against SDL-1.2.13 for check of SDL_NO_LOCK_KEYS environment variable. This differs slightly from other patches I've seen in that it has 3 modes: Disable CAPS-LOCK and NUM-LOCK supression of down+up key events, suitable for games where the player needs these keys to do more than just toggle. A value of 1 will effect both CAPS-LOCK and NUM-LOCK. A value of 2 will effect only CAPS-LOCK. A value of 3 will effect only NUM-LOCK. All other values have no effect. This works for me and has been tested on: - Fedora 8 64-bit - SRCRPM SDL-1.2.13-1.fc8.src.rpm - Emeny Territory Quake Wars (ETQW), native 32-bit commercial game --Mike Miscevic
author Sam Lantinga <slouken@libsdl.org>
date Tue, 26 Feb 2008 10:50:28 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb
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/* File "FastTimes.h" - Original code by Matt Slot <fprefect@ambrosiasw.com>  */
#include "SDL_config.h"
/* Created 4/24/99    - This file is hereby placed in the public domain       */
/* Updated 5/21/99    - Calibrate to VIA, add TBR support, renamed functions  */
/* Updated 10/4/99    - Use AbsoluteToNanoseconds() in case Absolute = double */
/* Updated 2/15/00    - Check for native Time Manager, no need to calibrate   */
/* Updated 3/21/00    - Fixed ns conversion, create 2 different scale factors */
/* Updated 5/03/00    - Added copyright and placed into PD. No code changes   */

/* This file is Copyright (C) Matt Slot, 1999-2000. It is hereby placed into 
   the public domain. The author makes no warranty as to fitness or stability */

#ifndef __FAST_TIMES_HEADER__
#define __FAST_TIMES_HEADER__

/* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */
/* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */

extern void			FastInitialize(void);
extern UInt64		FastMicroseconds(void);
extern UInt64		FastMilliseconds(void);
extern StringPtr	FastMethod(void);

/* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */
/* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */

#endif /* __FAST_TIMES_HEADER__ */