view src/audio/SDL_mixer_MMX.h @ 4138:b1fd24d62e55 SDL-1.2

Date: Tue, 05 Feb 2008 01:41:08 -0500 From: Mike Miscevic Subject: SDL and capslock/numlock Find attached a patch against SDL-1.2.13 for check of SDL_NO_LOCK_KEYS environment variable. This differs slightly from other patches I've seen in that it has 3 modes: Disable CAPS-LOCK and NUM-LOCK supression of down+up key events, suitable for games where the player needs these keys to do more than just toggle. A value of 1 will effect both CAPS-LOCK and NUM-LOCK. A value of 2 will effect only CAPS-LOCK. A value of 3 will effect only NUM-LOCK. All other values have no effect. This works for me and has been tested on: - Fedora 8 64-bit - SRCRPM SDL-1.2.13-1.fc8.src.rpm - Emeny Territory Quake Wars (ETQW), native 32-bit commercial game --Mike Miscevic
author Sam Lantinga <slouken@libsdl.org>
date Tue, 26 Feb 2008 10:50:28 +0000
parents dc6b59e925a2
children 782fd950bd46 c121d94672cb a8e5b518e194
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/*
    headers for MMX assembler version of SDL_MixAudio
    Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr)
    This code is licensed under the LGPL (see COPYING for details)

    Assumes buffer size in bytes is a multiple of 16
    Assumes SDL_MIX_MAXVOLUME = 128
*/
#include "SDL_config.h"

#if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES)
void SDL_MixAudio_MMX_S16(char* ,char* ,unsigned int ,int );
void SDL_MixAudio_MMX_S8(char* ,char* ,unsigned int ,int );
#endif