Mercurial > sdl-ios-xcode
view include/SDL_config.h.default @ 4138:b1fd24d62e55 SDL-1.2
Date: Tue, 05 Feb 2008 01:41:08 -0500
From: Mike Miscevic
Subject: SDL and capslock/numlock
Find attached a patch against SDL-1.2.13 for check of SDL_NO_LOCK_KEYS
environment variable. This differs slightly from other patches I've seen
in that it has 3 modes:
Disable CAPS-LOCK and NUM-LOCK supression of down+up key events,
suitable for games where the player needs these keys to do more than
just toggle. A value of 1 will effect both CAPS-LOCK and NUM-LOCK. A
value of 2 will effect only CAPS-LOCK. A value of 3 will effect only
NUM-LOCK. All other values have no effect.
This works for me and has been tested on:
- Fedora 8 64-bit
- SRCRPM SDL-1.2.13-1.fc8.src.rpm
- Emeny Territory Quake Wars (ETQW), native 32-bit commercial game
--Mike Miscevic
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 26 Feb 2008 10:50:28 +0000 |
parents | e85e65aec22f |
children | a1b03ba2fcd0 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_config_h #define _SDL_config_h #include "SDL_platform.h" /* Add any platform that doesn't build using the configure system */ #if defined(__DREAMCAST__) #include "SDL_config_dreamcast.h" #elif defined(__MACOS__) #include "SDL_config_macos.h" #elif defined(__MACOSX__) #include "SDL_config_macosx.h" #elif defined(__SYMBIAN32__) #include "SDL_config_symbian.h" /* must be before win32! */ #elif defined(__WIN32__) #include "SDL_config_win32.h" #elif defined(__OS2__) #include "SDL_config_os2.h" #else #include "SDL_config_minimal.h" #endif /* platform config */ #endif /* _SDL_config_h */