view README.NDS @ 4138:b1fd24d62e55 SDL-1.2

Date: Tue, 05 Feb 2008 01:41:08 -0500 From: Mike Miscevic Subject: SDL and capslock/numlock Find attached a patch against SDL-1.2.13 for check of SDL_NO_LOCK_KEYS environment variable. This differs slightly from other patches I've seen in that it has 3 modes: Disable CAPS-LOCK and NUM-LOCK supression of down+up key events, suitable for games where the player needs these keys to do more than just toggle. A value of 1 will effect both CAPS-LOCK and NUM-LOCK. A value of 2 will effect only CAPS-LOCK. A value of 3 will effect only NUM-LOCK. All other values have no effect. This works for me and has been tested on: - Fedora 8 64-bit - SRCRPM SDL-1.2.13-1.fc8.src.rpm - Emeny Territory Quake Wars (ETQW), native 32-bit commercial game --Mike Miscevic
author Sam Lantinga <slouken@libsdl.org>
date Tue, 26 Feb 2008 10:50:28 +0000
parents 8582c6a5ca16
children
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The SDL port to the Nintendo DS

This port uses the devKitPro toolchain, available from:
http://www.devkitpro.org

Precompiled tools for cross-compiling on Linux are available from:
http://www.libsdl.org/extras/nds/devkitPro-20070503-linux.tar.gz

todo:
add ds console specific features/optimizations
mouse/keyboard support
dual screen support

build with:
cp include/SDL_config_nds.h include/SDL_config.h
make -f Makefile.ds

included is an arm9/arm7 template to allow for sound streaming support.

Enjoy, fix the source and share :)
Troy Davis(GPF)
http://gpf.dcemu.co.uk/