Mercurial > sdl-ios-xcode
view README.NDS @ 4138:b1fd24d62e55 SDL-1.2
Date: Tue, 05 Feb 2008 01:41:08 -0500
From: Mike Miscevic
Subject: SDL and capslock/numlock
Find attached a patch against SDL-1.2.13 for check of SDL_NO_LOCK_KEYS
environment variable. This differs slightly from other patches I've seen
in that it has 3 modes:
Disable CAPS-LOCK and NUM-LOCK supression of down+up key events,
suitable for games where the player needs these keys to do more than
just toggle. A value of 1 will effect both CAPS-LOCK and NUM-LOCK. A
value of 2 will effect only CAPS-LOCK. A value of 3 will effect only
NUM-LOCK. All other values have no effect.
This works for me and has been tested on:
- Fedora 8 64-bit
- SRCRPM SDL-1.2.13-1.fc8.src.rpm
- Emeny Territory Quake Wars (ETQW), native 32-bit commercial game
--Mike Miscevic
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 26 Feb 2008 10:50:28 +0000 |
parents | 8582c6a5ca16 |
children |
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The SDL port to the Nintendo DS This port uses the devKitPro toolchain, available from: http://www.devkitpro.org Precompiled tools for cross-compiling on Linux are available from: http://www.libsdl.org/extras/nds/devkitPro-20070503-linux.tar.gz todo: add ds console specific features/optimizations mouse/keyboard support dual screen support build with: cp include/SDL_config_nds.h include/SDL_config.h make -f Makefile.ds included is an arm9/arm7 template to allow for sound streaming support. Enjoy, fix the source and share :) Troy Davis(GPF) http://gpf.dcemu.co.uk/