Mercurial > sdl-ios-xcode
view src/audio/pulse/SDL_pulseaudio.c @ 3957:b1d5b56aa549 SDL-1.2
Date: Mon, 4 Jun 2007 06:17:59 +0000 (UTC)
From: George Gensure <werkt0@gmail.com>
Subject: [SDL] error removal patch for SDL_x11dyn.c
I found that calling SDL_GetError when an error hasn't necessarily occurred is
still reporting problems from loadso regarding dynamic functions in X11. I've
added the following to my local copy to avoid revealing the 'many library
lookup' approach adopted by x11dyn.c:
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 13 Jun 2007 07:54:10 +0000 |
parents | 42e83d81224b |
children | a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2007 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Stéphan Kochen stephan@kochen.nl Based on parts of the ALSA and ESounD output drivers. */ #include "SDL_config.h" /* Allow access to an PulseAudio network stream mixing buffer */ #include <sys/types.h> #include <unistd.h> #include <signal.h> #include <errno.h> #include <pulse/simple.h> #include "SDL_timer.h" #include "SDL_audio.h" #include "../SDL_audiomem.h" #include "../SDL_audio_c.h" #include "../SDL_audiodev_c.h" #include "SDL_pulseaudio.h" #ifdef SDL_AUDIO_DRIVER_PULSE_DYNAMIC #include "SDL_name.h" #include "SDL_loadso.h" #else #define SDL_NAME(X) X #endif /* The tag name used by the driver */ #define PULSE_DRIVER_NAME "pulse" /* Audio driver functions */ static int PULSE_OpenAudio(_THIS, SDL_AudioSpec *spec); static void PULSE_WaitAudio(_THIS); static void PULSE_PlayAudio(_THIS); static Uint8 *PULSE_GetAudioBuf(_THIS); static void PULSE_CloseAudio(_THIS); #ifdef SDL_AUDIO_DRIVER_PULSE_DYNAMIC static const char *pulse_library = SDL_AUDIO_DRIVER_PULSE_DYNAMIC; static void *pulse_handle = NULL; static int pulse_loaded = 0; static pa_simple* (*SDL_NAME(pa_simple_new))( const char *server, const char *name, pa_stream_direction_t dir, const char *dev, const char *stream_name, const pa_sample_spec *ss, const pa_channel_map *map, const pa_buffer_attr *attr, int *error ); static void (*SDL_NAME(pa_simple_free))(pa_simple *s); static int (*SDL_NAME(pa_simple_drain))(pa_simple *s, int *error); static int (*SDL_NAME(pa_simple_write))( pa_simple *s, const void *data, size_t length, int *error ); static pa_channel_map* (*SDL_NAME(pa_channel_map_init_auto))( pa_channel_map *m, unsigned channels, pa_channel_map_def_t def ); static struct { const char *name; void **func; } pulse_functions[] = { { "pa_simple_new", (void **)&SDL_NAME(pa_simple_new) }, { "pa_simple_free", (void **)&SDL_NAME(pa_simple_free) }, { "pa_simple_drain", (void **)&SDL_NAME(pa_simple_drain) }, { "pa_simple_write", (void **)&SDL_NAME(pa_simple_write) }, { "pa_channel_map_init_auto", (void **)&SDL_NAME(pa_channel_map_init_auto) }, }; static void UnloadPulseLibrary() { if ( pulse_loaded ) { SDL_UnloadObject(pulse_handle); pulse_handle = NULL; pulse_loaded = 0; } } static int LoadPulseLibrary(void) { int i, retval = -1; pulse_handle = SDL_LoadObject(pulse_library); if ( pulse_handle ) { pulse_loaded = 1; retval = 0; for ( i=0; i<SDL_arraysize(pulse_functions); ++i ) { *pulse_functions[i].func = SDL_LoadFunction(pulse_handle, pulse_functions[i].name); if ( !*pulse_functions[i].func ) { retval = -1; UnloadPulseLibrary(); break; } } } return retval; } #else static void UnloadPulseLibrary() { return; } static int LoadPulseLibrary(void) { return 0; } #endif /* SDL_AUDIO_DRIVER_PULSE_DYNAMIC */ /* Audio driver bootstrap functions */ static int Audio_Available(void) { pa_sample_spec paspec; pa_simple *connection; int available; available = 0; if ( LoadPulseLibrary() < 0 ) { return available; } /* Connect with a dummy format. */ paspec.format = PA_SAMPLE_U8; paspec.rate = 11025; paspec.channels = 1; connection = SDL_NAME(pa_simple_new)( SDL_getenv("PASERVER"), /* server */ "Test stream", /* application name */ PA_STREAM_PLAYBACK, /* playback mode */ SDL_getenv("PADEVICE"), /* device on the server */ "Simple DirectMedia Layer", /* stream description */ &paspec, /* sample format spec */ NULL, /* channel map */ NULL, /* buffering attributes */ NULL /* error code */ ); if ( connection != NULL ) { available = 1; SDL_NAME(pa_simple_free)(connection); } UnloadPulseLibrary(); return(available); } static void Audio_DeleteDevice(SDL_AudioDevice *device) { SDL_free(device->hidden); SDL_free(device); UnloadPulseLibrary(); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ LoadPulseLibrary(); this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); if ( this ) { SDL_memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { SDL_free(this); } return(0); } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = PULSE_OpenAudio; this->WaitAudio = PULSE_WaitAudio; this->PlayAudio = PULSE_PlayAudio; this->GetAudioBuf = PULSE_GetAudioBuf; this->CloseAudio = PULSE_CloseAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap PULSE_bootstrap = { PULSE_DRIVER_NAME, "PulseAudio", Audio_Available, Audio_CreateDevice }; /* This function waits until it is possible to write a full sound buffer */ static void PULSE_WaitAudio(_THIS) { /* Check to see if the thread-parent process is still alive */ { static int cnt = 0; /* Note that this only works with thread implementations that use a different process id for each thread. */ if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */ if ( kill(parent, 0) < 0 ) { this->enabled = 0; } } } } static void PULSE_PlayAudio(_THIS) { /* Write the audio data */ if ( SDL_NAME(pa_simple_write)(stream, mixbuf, mixlen, NULL) != 0 ) { this->enabled = 0; } } static Uint8 *PULSE_GetAudioBuf(_THIS) { return(mixbuf); } static void PULSE_CloseAudio(_THIS) { if ( mixbuf != NULL ) { SDL_FreeAudioMem(mixbuf); mixbuf = NULL; } if ( stream != NULL ) { SDL_NAME(pa_simple_drain)(stream, NULL); SDL_NAME(pa_simple_free)(stream); stream = NULL; } } /* Try to get the name of the program */ static char *get_progname(void) { char *progname = NULL; #ifdef __LINUX__ FILE *fp; static char temp[BUFSIZ]; SDL_snprintf(temp, SDL_arraysize(temp), "/proc/%d/cmdline", getpid()); fp = fopen(temp, "r"); if ( fp != NULL ) { if ( fgets(temp, sizeof(temp)-1, fp) ) { progname = SDL_strrchr(temp, '/'); if ( progname == NULL ) { progname = temp; } else { progname = progname+1; } } fclose(fp); } #endif return(progname); } static int PULSE_OpenAudio(_THIS, SDL_AudioSpec *spec) { Uint16 test_format; pa_sample_spec paspec; pa_buffer_attr paattr; pa_channel_map pacmap; paspec.format = PA_SAMPLE_INVALID; for ( test_format = SDL_FirstAudioFormat(spec->format); test_format; ) { switch ( test_format ) { case AUDIO_U8: paspec.format = PA_SAMPLE_U8; break; case AUDIO_S16LSB: paspec.format = PA_SAMPLE_S16LE; break; case AUDIO_S16MSB: paspec.format = PA_SAMPLE_S16BE; break; } if ( paspec.format != PA_SAMPLE_INVALID ) break; } if (paspec.format == PA_SAMPLE_INVALID ) { SDL_SetError("Couldn't find any suitable audio formats"); return(-1); } spec->format = test_format; paspec.channels = spec->channels; paspec.rate = spec->freq; /* Calculate the final parameters for this audio specification */ SDL_CalculateAudioSpec(spec); /* Allocate mixing buffer */ mixlen = spec->size; mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen); if ( mixbuf == NULL ) { return(-1); } SDL_memset(mixbuf, spec->silence, spec->size); /* Reduced prebuffering compared to the defaults. */ paattr.tlength = mixlen; paattr.minreq = mixlen; paattr.fragsize = mixlen; paattr.prebuf = mixlen; paattr.maxlength = mixlen * 4; /* The SDL ALSA output hints us that we use Windows' channel mapping */ /* http://bugzilla.libsdl.org/show_bug.cgi?id=110 */ SDL_NAME(pa_channel_map_init_auto)( &pacmap, spec->channels, PA_CHANNEL_MAP_WAVEEX); /* Connect to the PulseAudio server */ stream = SDL_NAME(pa_simple_new)( SDL_getenv("PASERVER"), /* server */ get_progname(), /* application name */ PA_STREAM_PLAYBACK, /* playback mode */ SDL_getenv("PADEVICE"), /* device on the server */ "Simple DirectMedia Layer", /* stream description */ &paspec, /* sample format spec */ &pacmap, /* channel map */ &paattr, /* buffering attributes */ NULL /* error code */ ); if ( stream == NULL ) { PULSE_CloseAudio(this); SDL_SetError("Could not connect to PulseAudio"); return(-1); } /* Get the parent process id (we're the parent of the audio thread) */ parent = getpid(); return(0); }